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Shit Game Time: Green Beret + Cassette 50

Started by ZEUSDAZ, 18:05, 26 April 16

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ZEUSDAZ

Hi guys, Green Beret for Amstrad is now up and live on the "Sh*t Game Time" section requested by another Youtuber, terrible conversion  :picard:
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Also, remember the cruddy Cassette 50 compilation released on virtually all 8-bit formats bck in early 80's?! Well this is also now on the "SGT" section,...3 bloody hours long and resulted me almost going into a self-induced coma!,...never again!!!,...from now on 1 game per SGT please lads, it was toooooo much pain and exhaustion doing that one  :(
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All the best guys, Zeus.


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||C|-|E||

I never had the Cassette 50, but I clearly remember loading Green Beret back in the days and turning the CPC off in about eeerhm... 2 minutes. I think that I never played the game again. Really, I was hating it like crazy!  :-\

EgoTrip

I never had this back in the day. But I am certain that the only reason people ever bought it on any system was for the free calculator watch. Still, all the games are better than Home Runner.

ZEUSDAZ

Quote from: EgoTrip on 19:43, 26 April 16
I never had this back in the day. But I am certain that the only reason people ever bought it on any system was for the free calculator watch. Still, all the games are better than Home Runner.

We all got it just for the watch matey :-)
Hey didn't I do Home Runner on the SGT for you a little while ago?! ;-)

ZEUSDAZ

Quote from: ||C|-|E|| on 18:46, 26 April 16
I never had the Cassette 50, but I clearly remember loading Green Beret back in the days and turning the CPC off in about eeerhm... 2 minutes. I think that I never played the game again. Really, I was hating it like crazy!  :-\

It was a stinky conversion mate that's for sure, way over due on the SGT section!

TFM

Scrolling steps are 8 MODE 0 pixel, that equals 4 bytes or 2(!) CRTC addresses!!! Fix that and the game is ok.

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EgoTrip

Quote from: ZEUSDAZ on 20:09, 26 April 16
We all got it just for the watch matey :-)
Hey didn't I do Home Runner on the SGT for you a little while ago?! ;-)

Yeah you did. I can't apologise enough for putting you through that.

EgoTrip

Green Beret looks extremely shit and repetitive to play, I've not played this game and neither do I care to. However the scrolling method used isn't terrible is it? After all, if its good enough for the Legend of Zelda games, then it can't be that bad.

TomEtJerry

I have played and enjoyed the CPC conversion of "Green Beret" on Amstrad CPC. Maybe not the best one, but still playable, with not so bad graphics and animation. I managed to finish it last century without any cheat  ;D

If you really want a shitty release of this game, look at Thomson Mo5/To7-70 conversion  ;D . MSX one is not exceptional too...

Targhan

Green Beret is one of the first game I ever had on CPC464, and I LOVED IT AND PLAYED IT TO DEATH. I'm not afraid of being alienated for saying this :).
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Sykobee (Briggsy)

How did you survive doing all 50 Cascade games?!


Sorry, I didn't spend 3 hours watching every exciting moment, heh!

Token

I loved Green Beret too  :P maybe the first game I run with my CPC 464 and GT-64, could be 3D grand prix...

One of the games that defined the CPC before the 16/32 bits era (I had the ST late 87..)   :D

I tried the arcade at the end of the 90" with the emulators...I didn't like it. Neither the C64 version.

AMSDOS

I had the Disk 50, which I think was the same as the Cassette 50, which had a nice Helicopter Demolition City type game on it.  :)
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arnoldemu

I never played the arcade version but I thought the CPC version of Green Beret was great.

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MaV

Green Beret on the CPC is an ok game, but compared to the Arcade original it stinks.

Cassette 50? Trying that turd takes a lot of courage. :D
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remax

Quote from: AMSDOS on 00:25, 27 April 16
I had the Disk 50, which I think was the same as the Cassette 50, which had a nice Helicopter Demolition City type game on it.  :)


For me it has one good game (not strangely it's the only non .bas of the disk), it's Space Pod Rescue.
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AMSDOS

Quote from: remax on 11:25, 27 April 16

For me it has one good game (not strangely it's the only non .bas of the disk), it's Space Pod Rescue.


Hmmm, just had a look on CPC-Power and I do remember Space Pod Rescue, though the one I was thinking of was Whirly Bird.
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invent

I didn't mind this game but the scrolling and collision detection wasn't the best. It was a hard game.


Wonder how it might play on a GX4000 if it could ever be enhanced.

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arnoldemu

Why is it not as good as the arcade?

Maybe this is why:

I am sure that for some arcade conversions the companies didn't have the arcade machines near them. Sometimes they had to visit
the local arcade and put money in and play it to find out.

They didn't have a dump of the graphics, sound or code and no description of how the game worked, it's gameplay, it's secrets etc
and all they could go from is playing it at the local arcade and possibly recording videos of them playing it. This is in the early days
of VHS too.

Unfortunately that means they don't know about the secrets and they probably miss quite a lot of things in the game play too.
So potentially they loose quite a lot that makes it so fun compared to the arcade.

I believe later they had access to the machines in their offices, and some did dump the data from the roms to get more
accurate sprites and level layout. With it being in the office they had more chance to find things when they played it, it
was often set to free play and still they probably missed some secrets etc because they were not told how to trigger or activate them or were not good enough
to play and find them.

Also Green Beret is an early game in 1986 so maybe the programmers were not quite so good with the CPC then.

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arnoldemu

It doesn't use hardware scrolling. It uses the firmware for some things, it's double buffered, sprites are uncompressed. It's not that bad for an early game.

I think if it had been made by a later ocean team with their software scroll it would probably have been better.

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seanb

@ZEUSDAZ I'd be interested in seeing the CPC version of cassette 50 if there is one  :P
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robcfg

Heh, I did preserve that for the Dragon, and found that there were actually TWO versions of the damned tape, so I ended up taking 100 screenshots for the wiki page...  ::)


You can check them here.

Shaun M. Neary

Sorry, but I enjoyed Green Beret for the CPC. It was quite tough to play from level 2 onwards.
Sure, it's attempt at screen scrolling was fairly poor and it suffered from occasion responsiveness issues when firing off a weapon, but for me, it's pros outweighed the cons.


I played this one for an age, but I never got to rescue the captives on level 4, if I was lucky enough to make it to that level. The bridge on level 3 used to stump me more often than not.
Whatever about technicalities, but for 1986, there was a shedload worse out there than Green Beret in my honest opinion.
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sigh

I played the C64 version before the CPC. I found the C64 version very difficult but I enjoyed it.
I then bought the CPC version and did not enjoy it at all. For me, it's the collision detection that really lets it down and ruins the gameplay experience, regardless of the artwork, sound effects or scrolling.

In regards to the scrolling, Ghost n Goblins had a similar style, but that felt better than Green Beret because of the slower pace.

Kung fu master was released around at the same time (I think) and had better scrolling, hit detection and gameplay.

Green Beret is in a serious need for a remake (I'm not doing it :) ). It's not graphically heavy, has very little animation and background tiles. The music is a short loop and it probably has around 5 different sound effects.


Puresox

The ghost and Goblins scrolling was acceptable(To Me) And was better done because I am sure it didn't freeze the enemy and player sprites as it moved, like Green Beret does. The fact that everything stops for tea , whilst you trundle along make Green Beret a bit of a laughing stock.

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