Everyone will be able to enjoy playing this large game which I had to type-in. ;D
Splatch - CPCWiki (http://www.cpcwiki.eu/index.php/Splatch)
Thanks for this, remember it so someone must have typed it in a some point ;)
Indeed thanks for the upload AMSDOS.
Remarkably generous (and patient!) of you.
Yes I was also one that types this in all those years ago.
:laugh:
For a type-in, it was absolutely outstanding.
Could have sold as a budget game.
I still remember the game poking itself into memory, and then saving to cassette!
Nerve-wracking stuff.
Quote from: redbox on 12:56, 03 June 13Thanks for this, remember it so someone must have typed it in a some point
Unless they got the tape of it. :D
Quote from: ervin on 13:03, 03 June 13
Indeed thanks for the upload AMSDOS.
Remarkably generous (and patient!) of you.
Yes I was also one that types this in all those years ago.
:laugh:
For a type-in, it was absolutely outstanding.
Could have sold as a budget game.
I still remember the game poking itself into memory, and then saving to cassette!
Nerve-wracking stuff.
No worries, just seemed a pity to see all that M/C just lying around with no program yet typed in, not blaming anyone cause it is massive. I was a bit surprised to see 5 more programs to go after I typed in the first 2. :o How many Commercial Games in 1985 had Rasters in them? That was a surprise to see this Type-in Game have them. 8)
How's that Balloon game, has that been typed-in anyone know?? I hope CPC-Power will be back soon, so I can see what type-ins have been done. :'(
Quote from: AMSDOS on 08:27, 04 June 13
How's that Balloon game, has that been typed-in anyone know?? I hope CPC-Power will be back soon, so I can see what type-ins have been done. :'(
Yes all type-in from ACU is done. I know some listing from Computing With the Amstrad is missing or at least i can't find them anywhere.
If they are not on the CPC-Wiki (as I'm sure ervin has already painstakingly uploaded them all a while back), then here are the disks for ACU from '84-'88 and the few bits & pieces from '89 & '92. Also attached is a list of the type-in programs to make searching for that elusive type-in a little easier.
(DISCLAIMER: 99% of these type-ins were typed in by Johnny Olsen and ervin, the other 2 or 3 programs by myself)
Ok, so those Downloads need to go on the Wiki? No? :D
Quote from: AMSDOS on 08:27, 04 June 13
How many Commercial Games in 1985 had Rasters in them? That was a surprise to see this Type-in Game have them. 8)
That's a good point. What was the first instance of a raster on the CPC?
Thanks! :)
I remember that mega typein
I remember a type in from Your Computer that I never could get to work. It was a colourful MC-code version of Frogger. I think it was smooth and fast. Unfortunately I could never get it to work for a long time before it crashed. Do anyone remember this game? I think it was listed in 1984 or 1985
Quote from: ivarf on 10:58, 04 June 13
Thanks! :)
I remember that mega typein
I remember a type in from Your Computer that I never could get to work. It was a colourful MC-code version of Frogger. I think it was smooth and fast. Unfortunately I could never get it to work for a long time before it crashed. Do anyone remember this game? I think it was listed in 1984 or 1985
I was typing in a few "Your Computer" Programs which were on CPC-Power before it went down :'( I'm not sure, but I think the Frogger game from "Your Computer" was on CPC-Power cause it was on a Disk which contained some of the programs from Various "Your Computer" magazines, unfortunately I hadn't got around to downloading it, was only concerned about the programs they didn't have (and there were quite a few from "Your Computer" which didn't have them). :'(
Johnny Olsen posted another M/C based Frogger clone which was a type-in from another magazine called "Road Toad (http://www.cpcwiki.eu/forum/programming/interesting-type-ins/msg62661/#msg62661)" if you missed that one.
Amstrad Death Race - 464 only
Quote from: Johnny Olsen on 12:21, 04 June 13
Amstrad Death Race - 464 only
With CPC-Power down, here's a link to ADR from CPC-Rulez - CPCRULEZ ★ AMSTRAD CPC ★ (http://cpcrulez.fr/GamesTest/amstrad_death_race.htm)
Quote from: Johnny Olsen on 12:21, 04 June 13
Amstrad Death Race - 464 only
Thanks to all that helped with finding this game. Works a charm in Winape in 464 mode. No collision detection when not set right.
Quite playable and nice to finally see it working
I have found a few type error's in splatch program6.bas
Add or overwrite these lines
19260 DATA 04,04,04,04,04,04,01,01,26
19270 DATA 01,01,04,04,01,01,02,01,15
19280 DATA 01,03,00,00,00,0b,0b,03,29
20140 DATA 03,04,01,01,02,01,04,04,20
21300 DATA 04,04,04,04,04,04,04,04,32
Change line 115 in program7.bas to
115 Save"Splatch.bin",b,&5118,&4668:STOP:'call &bd19:call 21760
and the game will be saved when you run"program1
Quote from: AMSDOS on 12:07, 03 June 13
Everyone will be able to enjoy playing this large game which I had to type-in. ;D
Splatch - CPCWiki (http://www.cpcwiki.eu/index.php/Splatch)
I don't know if you are aware, but there were actually two versions of Splatch! by Robosoft; one that was the type-in version released in ACU and one that had a doody title-screen and new character set... as well as a menu system (so you could load either version) and a cheat mode.
I have attached the .dsk file here if you want to add it to your Wiki page.
The full version does has a wonderful splash (splatch?) screen, but it lacks the c64-related game description :)
Quote from: tastefulmrship on 09:25, 13 June 13
I don't know if you are aware, but there were actually two versions of Splatch! by Robosoft; one that was the type-in version released in ACU and one that had a doody title-screen and new character set... as well as a menu system (so you could load either version) and a cheat mode.
I have attached the .dsk file here if you want to add it to your Wiki page.
I actually created that version with the menu and cheat mode and I uploaded it to NVG years ago. The original full version featured on side A of the
Amstrad Anthology Volume 2 disc, which can be downloaded from CPCWiki (http://www.cpcwiki.eu/imgs/5/5e/ACUAnthology.zip).
Quote from: Johnny Olsen on 13:20, 09 June 13
I have found a few type error's in splatch program6.bas
Add or overwrite these lines
19260 DATA 04,04,04,04,04,04,01,01,26
19270 DATA 01,01,04,04,01,01,02,01,15
19280 DATA 01,03,00,00,00,0b,0b,03,29
20140 DATA 03,04,01,01,02,01,04,04,20
21300 DATA 04,04,04,04,04,04,04,04,32
Change line 115 in program7.bas to
115 Save"Splatch.bin",b,&5118,&4668:STOP:'call &bd19:call 21760
and the game will be saved when you run"program1
Was that my download version? :o That level data stuff was particularly tricky, cause the checksum code maybe correct, but the line is different from line in ACU.
I quite like the original Title Screen and the use of Rasters - how many Commercial games in 1985 had that? :D The commercial games I found here (http://www.cpctech.org.uk/docs/games.html) that use Rasters are:
Daley Thompsons Olympic Challenge - 1988The Living Daylights - 1987Strike Manager - 1990Zynaps - 1987So it's interesting that Splatch uses it. :)
Quote from: AMSDOS on 11:18, 15 June 13
The commercial games I found here (http://www.cpctech.org.uk/docs/games.html) that use Rasters are:
Daley Thompsons Olympic Challenge - 1988
Quite a few IMAGINE games use rasters in their menu screens (The Vindicator, for example) as well as screen-splitting for more colours in MODE 1.
Quote from: tastefulmrship on 14:50, 15 June 13
Quite a few IMAGINE games use rasters in their menu screens (The Vindicator, for example) as well as screen-splitting for more colours in MODE 1.
Interesting I was looking up this:
List of Amstrad CPC Games (http://en.wikipedia.org/wiki/List_of_Amstrad_CPC_games)
and found another Image Software game called "Victory Road", which is a sequel to "Ikari Warriors". :D