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Super Star Strek

Started by Jean-Marie, 13:30, 16 December 23

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Jean-Marie

By Electron Greg :
Super Star Trek (Amstrad CPC) by electron.greg (itch.io)


"Test release!!! Please let me know of bugs, error messages or problems.

I have taken the original 1970s source code of the 80 column printer terminal based simulation and converted it for the Amstrad CPC 64/128  (40 columns)  ...No mainframe required!

Whilst undertaking this conversion I have added numerous subtle enhancements, including "helpers" for navigation & photon torpedo targeting and long range scanner interpretation guide. I've re-engineered and refined many stats, charts & data outputs. I've also added some user-friendly features and extra summary data readouts. All whilst keeping to the exact gameplay experience of the original.

This program is 100% text based and uses ZERO cursor control codes, only carriage returns, just like the mainframe terminal-based games of the 70s.

I have used my BBC Micro version as the starting point for this conversion. There's some pretty big differences to tackle, but I think I've cracked it. Obviously, let me know of your experiences, good or bad.

Greg (December 2023)"

scruss

It's pretty, and seems to run well, but mandatory Caps Lock is a bit too much of an Acorn thing

The DSK works fine on Arnold under Linux, btw

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