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General Category => Games => Topic started by: ComSoft6128 on 16:50, 04 November 18

Title: The Making Of: Aliens
Post by: ComSoft6128 on 16:50, 04 November 18
I still remember the ominous sound effects of this game:

https://www.nowgamer.com/the-making-of-aliens/
Title: Re: The Making Of: Aliens
Post by: tjohnson on 18:43, 04 November 18
Good read.  I remember getting this game on a compilation, could never fathom it out, not sure it came with the original map so really had no idea how to play the game.
Title: Re: The Making Of: Aliens
Post by: robcfg on 22:01, 04 November 18
Me neither, but the oppressive feeling and the disturbing music were absolutely fantastic!
Title: Re: The Making Of: Aliens
Post by: tjohnson on 00:57, 05 November 18
Quote from: robcfg on 22:01, 04 November 18
Me neither, but the oppressive feeling and the disturbing music were absolutely fantastic!



Music was great in the game, definitely added to the atmosphere of the game.
Title: Re: The Making Of: Aliens
Post by: ukmarkh on 10:54, 05 November 18
They definitely nailed the movies tense atmosphere [emoji1303] I actually think it's a very good game, definitely in my top thirty.


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Title: Re: The Making Of: Aliens
Post by: ukmarkh on 19:19, 05 November 18
Is anyone up for fixing the graphics that Mark talks about [emoji23]

"There was actually a problem with the room wall graphics. They were created as a series of tile strips, designed to fit together in a specific order. When they were put into the game they got scrambled about a bit. There wasn't time to fix this before the game went out, and while it wouldn't have made a big difference, it might have helped if fixed. The reason a map was included was to help players with navigation. There was a trade-off between making the base big enough to give players a game that would last and was sufficiently challenging, and keeping the game easy enough to complete successfully. I guess if we had been given longer to finish the game we could have spent more time balancing the difficulty level."


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