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General Category => General Discussion - Introductions => Topic started by: Nich on 15:42, 14 April 13

Title: Teodoro No Sabe Volar and a German Shepherd
Post by: Nich on 15:42, 14 April 13
Here is an example of why you should not leave your precious CPC games lying on the floor of your bedroom, within reach of a bored German Shepherd dog:

[attach=2]

I bought this copy of Teodoro No Sabe Volar at RetroMadrid for €10, and now I will have to pay €10 + postage to buy another copy! >:(

Still, I must take some share of the blame for not tidying up my bedroom! :laugh:
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: mr_lou on 18:15, 14 April 13
For the record, children can do the same, as I've seen with..... 20-30 DVD movie covers of ours.  ::)
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: AMSDOS on 10:30, 15 April 13
Lucky it wasn't the last copy of Hisoft's Art In Pascal.  :-X
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: TFM on 18:38, 15 April 13
Well German Shepards and kids do obviously serve an educational purpose and support the forces of order (by creating chaos, which in turn forces the owners to increase their level of order).
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: Gryzor on 19:48, 16 April 13
Damn! Where can I buy one? :D
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: TFM on 21:09, 16 April 13
Kids? Oh, you get them here in NOLA for a couple of beeres  ;) [nb]Excluded from exchange[/nb]
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: Nich on 20:05, 17 April 13
Quote from: Gryzor on 19:48, 16 April 13
Damn! Where can I buy one? :D
From the Retroworks shop (http://www.retroworks.es/shop/).
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: AMSDOS on 09:39, 18 April 13
Quote from: Nich on 20:05, 17 April 13
From the Retroworks shop (http://www.retroworks.es/shop/).


Interesting if you want the MSX version extra 10€, what are we (Amstrad owners) missing?  :o
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: Nich on 20:30, 18 April 13
Quote from: AMSDOS on 09:39, 18 April 13

Interesting if you want the MSX version extra 10€, what are we (Amstrad owners) missing?  :o
The MSX version is supplied as a cartridge, not a cassette.
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: MacDeath on 06:55, 19 April 13
Turn your German Shepherd dog into a nice furr carpet, sell it on eBay for 10€uros (+ shippings) and get yourself another Theodoro... ;D




QuoteFrom the Retroworks shop (http://www.retroworks.es/shop/).
Wow, they can do MSX cartridges ?
When will they announce they can produce PLUS/GX4000's 512K cartridges?
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: Bryce on 08:26, 19 April 13
MSX Cartridges don't have an ACID chip.

Bryce.
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: robcfg on 09:44, 19 April 13
Nope. But they can have SCC+ chips and any other custom chip from Konami....  ;D
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: AMSDOS on 09:49, 19 April 13
Quote from: Nich on 20:30, 18 April 13
The MSX version is supplied as a cartridge, not a cassette.


???  I thought Cassettes were hard to get these days??  :laugh:


Though I suppose the production process of getting a game onto a Cartridge would be more involved Vs. Copying a Tape with the Master tape.  :D
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: Bryce on 10:02, 19 April 13
Quote from: robcfg on 09:44, 19 April 13
Nope. But they can have SCC+ chips and any other custom chip from Konami....  ;D

Yes, but if your game doesn't use SCC then you don't need it. The CPC+ always needs the ACID.

Bryce.
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: arnoldemu on 10:16, 19 April 13
Quote from: Bryce on 10:02, 19 April 13
Yes, but if your game doesn't use SCC then you don't need it. The CPC+ always needs the ACID.

Bryce.
admitting defeat????
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: Bryce on 10:27, 19 April 13
Defeat? Was it a competition? :D

No, I was just making the point that a CPC+ cartridge NEEDS an acid chip, whereas any custom chips in an MSX cartridge are purely optional extras.

Bryce.
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: redbox on 11:28, 19 April 13
Quote from: Bryce on 10:02, 19 April 13
The CPC+ always needs the ACID.

I know where we can get 100 of them.  :)
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: TFM on 19:23, 19 April 13
No - I won't give a single one away. Buy them by yourself, they have 400 left.  :P



My prescious.... :laugh:
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: Bryce on 20:52, 19 April 13
Have you tested them to see if they are real? There's an awful lot of fakes going around. I got stung myself lately.

Bryce.
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: TFM on 22:06, 19 April 13
Not now, but the chips look like the real ones and the company has in their list the official Amstrad part number. However I paid 8,20 Euros per chip, which is not cheap at all. But for a really big game in 512 KB ROM it shall be ok.
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: MacDeath on 14:35, 20 April 13
What is the price to get a new batch produced?


There is a way to reproduce such sort of chips...
the method involve to "sand" slightly the chip and to take picture of each "layer" between each "sanding process"...


Of course it is a destructive process but it would be nice to get this done for both the ACID and the ASIC.
Can't someone working at a university perform this?


Once we really know what is inside those chips, we can even more easily "emulate" them...


25c3: Chip Reverse Engineering (http://www.youtube.com/watch?v=Pp4TPQVbxCQ#)


Perhaps a company like this one could help as well, what is their fee?
http://www.chipworks.com/ (http://www.chipworks.com/)


Perhaps there too :
http://www.iacr.org/archive/ches2009/57470361/57470361.pdf (http://www.iacr.org/archive/ches2009/57470361/57470361.pdf)

Ok, the ASIC may be very hard to do because certainly quite miniaturised and a lot of content and we actually destroy a PLUS machine in each process...
But the ACID must really be simple I guess, or is it not?

sorry if I'm being out of topic again.
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: Gryzor on 18:28, 20 April 13
Cool, I've got some sandpaper left from some wood work I did, and I also have a camera. Bring it on!
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: ralferoo on 09:05, 21 April 13
Quote from: MacDeath on 14:35, 20 April 13
There is a way to reproduce such sort of chips...
the method involve to "sand" slightly the chip and to take picture of each "layer" between each "sanding process"...

Of course it is a destructive process but it would be nice to get this done for both the ACID and the ASIC.

Once we really know what is inside those chips, we can even more easily "emulate" them...
We already know what they do, so I'm not sure what this gets us.

BTW, Octoate's algorithm can be further optimised... if you work out what each term is doing, it actually simplifies quite a bit more, although I haven't published any details because I haven't actually been able to test it yet...
Title: Re: Teodoro No Sabe Volar and a German Shepherd
Post by: SyX on 10:30, 21 April 13
During the last Retro Madrid (sorry, i need to get time for writting a post with all the CPC highlights during RM2013), mcleod_ideafix brought a CPC+ flash cartridge with his ACID implementation in CPLD, it was a big success :) We had it all the weekend in a GX4000 with Pang, in the Amstrad User Group stand, and everybody, that stoped there, enjoyed a few minutes of Pang :)

There is a picture of mcleod_ideafix with his creation in the GUA flickr (http://www.flickr.com/photos/grupousuariosamstrad/8555962045/in/photostream/).
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