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what are best games and demos to show?

Started by arnoldemu, 14:46, 27 October 10

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arnoldemu

Somebody here at my work used to own a cpc, but they changed to another computer and missed out on demos and the scene.
When I told them some of the things the cpc could do they were suprised..

so which demos and games should I show them?

(other than Orion Prime ;) )
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Devilmarkus

Quote from: arnoldemu on 14:46, 27 October 10
so which demos and games should I show them?

Of course (obligatory) my "Advanced Lawnmowing Simulator"!!!!!!!
When you put your ear on a hot stove, you can smell how stupid you are ...

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robcfg

I'd say Prodatron's Digital Orgasm is a very nice demo to shopw, specially if you've got a Digiblaster  ;)

redbox

Has to be The Demo by Logon System if they didn't see anything.

If that gets their attention then you can show them what a real Amstrad (i.e. the Plus - hahaha!) can do.  ;)

ukmarkh

Arnoldemu:

He was probabaly taking the piss  ;)



arnoldemu

Quote from: ukmarkh on 15:28, 27 October 10
Arnoldemu:

He was probabaly taking the piss  ;)
no I don't think he was.

Thankyou for the suggestions I will show him these.
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TFM

Quote from: Devilmarkus on 14:47, 27 October 10
Of course (obligatory) my "Advanced Lawnmowing Simulator"!!!!!!!

Not quite as good as the above, but still not bad, my Giana Sisters Clone :-)
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AMSDOS

I guess if they've got a thing for Mandelbrots, they should check out my Mandelbrot!  :laugh:
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ukmarkh

Quote from: TFM/FS on 21:43, 27 October 10

Not quite as good as the above, but still not bad, my Giana Sisters Clone :-)

That Giana Sisters clone doesn't seem all that fun to me... doesn't appear to move as I'd expect. The jump seems broken, and the project is not filling me with a massive amount of excitment.

I hope and pray that this is just the videos i'm looking at, and the game actually plays like a Deamon.   

TFM

Quote from: ukmarkh on 16:10, 28 October 10

That Giana Sisters clone doesn't seem all that fun to me... doesn't appear to move as I'd expect. The jump seems broken, and the project is not filling me with a massive amount of excitment.

I hope and pray that this is just the videos i'm looking at, and the game actually plays like a Deamon.   

First, I liked Markus's post about the lawn-program. So I couldn't resist to post something similar. I do know that my kind of humor does not satisfy all people ;-) So it's your right to beat me up. But ok, I try to provide some kind of sense in my answer...

Well, you can get and play the third WIP version at www.futureos.de (downloads) and find out. A movie is always different, but you really should use a real CPC to play it. Most emu's have problems with the scrolling (JavaCPC does well, if your pc is real quick).

About the jump, originally I had a pyramid like jump, because the official CPC version has it too. Then Tolkin (and later on others) told it would be better to have a sinus like jump. Now, Giana jump upwards sinus like, but I had not time to let her fall also sinus like, so she is falling still in a line shaped form. I'm not doing game developpment as a job, in contrast, I've only very few free time - which I mainly waste in this forum.

However, since you tell that Giana doesn't look like you expect it, please tell me here or elsewhere (offtopic here?) what you would expect. Constructive critics is always welcome.
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

Gryzor

Anyone feeling like creating a wiki page with in-page demo YT vids?

redbox

Quote from: TFM/FS on 17:45, 28 October 10
About the jump, originally I had a pyramid like jump, because the official CPC version has it too. Then Tolkin (and later on others) told it would be better to have a sinus like jump. Now, Giana jump upwards sinus like, but I had not time to let her fall also sinus like, so she is falling still in a line shaped form.

I'll write it for you. You must have got to here:


y_position: defb 0,2,4,7,9,9,10


Now just keep the table going:


y_position: defb 0,2,4,7,9,9,10,9,9,7,4,2,0


:P

TFM

#14
Quote from: redbox on 18:55, 28 October 10

I'll write it for you. You must have got to here:


y_position: defb 0,2,4,7,9,9,10


Now just keep the table going:


y_position: defb 0,2,4,7,9,9,10,9,9,7,4,2,0


:P

Thank's Redbox. I know that  ;)  As pointed out before I just had no time to encode it that way. It's still a WIP.

However the table look like this: 8,8,8,4,4,4,4,2,2,2,2,2,1,1,1 , 1,1,1,2,2,2,2,2,4,4,4,4,8,8,8. Or at least it look a bit like that, don't have my source with my  ;D

The first part is delta-y positive (value is added to Y), the second part of the table is delta y minus (value becomes subtracted from Y).


So it the jump is the only critics, I'm lucky.
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

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