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Ready to make GODS on CPC ?

Started by NiNxPe, 17:32, 15 May 13

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NiNxPe

Found again on cpcrulez :















Plus version :











redbox

Where abouts was this on CPCRulez?

Do you have a direct URL?

ralferoo

They're some nicely done tilesets. It'd be good if you could include the artist's name or contact info if it's available in the same place so the images don't get used without accreditation/permission.

MaV

The artist is MUSICMAN3512 in the French forum. I don't know anything about him beyond that.

Excellent work!

Thread in cpcrulez.fr:
http://cpcrulez.fr/forum/viewtopic.php?p=22661
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MacDeath

#4
This is not really exploitable as it is...
Just check those sprites and tiles surface...
one screen being 16K... remember those 16biters had 512K which on a CPC graphics would be equivalent to 256K.


Even on a 128K machine it would need to drastically reduce the content.


Also those graphics are quite automatically ported, hence the delicate ditherings from the 16bit versions turns into straight horizontal lines...
Needs to be re-dithered by hand as I showed in the thread.


And we all know ditherings is not well compatible with Data compression as well.


But hey, Robocop2 and Navy seals are excellent on good old Amstrad PLUS cartridges... Gods could benefit from such an engine and graphics.


Have my mockups with a few re-dithered tiles.

McKlain


Gryzor

Second that, McKlain! :D


Gods was a particular favorite of mine on my STFM. The French mockups are fantastic, but I think MacDeath is right... though the second mock-ups are great-looking, too.


I think it would be extremely ambitious - this is a very big game, very rich content. Still, doesn't hurt to dream...


Would LOVE to hear the "Into the Wonderful" tune on a CPC though :D

ralferoo

Waaaa-a-aaaaa-a-aaaaa-a-aaaaaa-a-aaa-aaaaa!

ivarf

Do anyone besides me prefer the CPC mockups over the CPC+ ones?

robcfg

Not on this one, colors look so close to the original on CPC+ that makes me drool...  :P

Carnivius

Quote from: ivarf on 08:19, 20 May 13
Do anyone besides me prefer the CPC mockups over the CPC+ ones?

In MacDeath's post I certainly do prefer the regular CPC screenshot over the Plus version.  The colour scheme gives it a much more interesting atmosphere and a unique feel whereas the Plus palette just makes it look too much like the ST and Amiga versions that I'd rather just play the 16 bit version (with it's square pixels) instead if I wanted to play Gods (which I likely wouldn't because I was never a fan of it and found it to be an extremely average game at best despite being a fan of the Bitmaps) thus rendering a CPC+ version somewhat pointless in my opinion.  But I've never been fond of the CPC+ computers so that's probably one reason why.
Favorite CPC games: Count Duckula 3, Oh Mummy Returns, RoboCop Resurrection, Tankbusters Afterlife

redbox

Yeah, they look great but I was never a fan of Gods in regards to its gameplay.

Most of the Bitmap Vandals stuff (Magic Pockets, Speedball etc) ports very well graphically from the ST version to the CPC so it might be better to choose a more suitable game for such a project...!

MacDeath

#12
On a CPC , the Palette I tried makes it look like the EGA version, but of course it may be possible to do something different.

The ST palette is quite... lazy IMO.
Yeah, long gradients, but actually few hues...
I mean, Dark greyish blue and slightly pinkOrange... that's all. just get hem in dark or bright.

The mixed dithering of Blues and orange is great anyway but perhaps too rich.

The EGA had it that it has to handle this game with a really simplified palette... basically a Speccy like palette with two greys.

The CPC can actually do slightly better because more hues... just one less grey and bigger pixels (which is not really a big problem actually).


Bitmap brother's graphics were so great and iconic from that time.

TotO

A "blue/orange" palette will look more "bitmap brothers" on a CPC, than purple.
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MacDeath

#14



Of course but Amstrad CPC clearly lacks the Oranges and Browns to do it well enough...
But if someone wanna try some palette editions on those mockups, I would love to see how it can look with someone's else ideas.

Magic pocket or Xenon 2 weren't that bad in blue... I played a lot on Xenon2 in EGA anyway, which may explain.
And as I told, it looks quite EGA like this.

BTW... concerning this new mockup :

Cleaned a bit, used orange as a way to have stuffs that would stand out  over the background...
Sprites, Scales and so on... Also the scores/HUD.

Used the grey a bit, as it could be interesting to have it for a few sprites or projectiles or whatever...
I slightly simplified a few tiles but most of this mockup is not really done with a CPC working game and machine specs in mind...

I guess Carnivac wouldn't mind the palette I chose. ;D
Still a few tiles are not re-dithered... but who cares?


Ok returned it into ST palette... this picture actually use quite few colours, but there are no sprites and possibilities to get something "better".

SyX

There is a java remake, that include level maps, sprites, sounds, source, etc... and maybe could be useful for a CPC conversion :)

MacDeath

Or a "CPC" skin for this Java game... ;D

ralferoo

Quote from: MacDeath on 21:17, 20 May 13
Of course but Amstrad CPC clearly lacks the Oranges and Browns to do it well enough...
Magic pocket or Xenon 2 weren't that bad in blue... I played a lot on Xenon2 in EGA anyway, which may explain.
I actually really like this palette for this tiles, but it has the feel of a castle / house type game with these colours. Not a bad game, but somehow I'd expect it to be more "cute" than Gods...

Quote from: MacDeath on 21:17, 20 May 13
Cleaned a bit, used orange as a way to have stuffs that would stand out  over the background...
I know these colours are true to Gods, but the ladder along with this palette made me thick more of Rick Dangerous! :)

MacDeath

Yes, again I used the same trick i used on RickDangerous128PLUS.


tried to get Background and foreground using slightly different colours, and those orange ladders are finally somewhat similar to those in Rick.


Also, side plateformer 2D maze game with a lot of stones and bricks...

Gryzor

Quote from: MacDeath on 22:51, 20 May 13
Or a "CPC" skin for this Java game... ;D
Ooh yes, much more feasible and still would be very interesting!!!
Quote from: ralferoo on 09:20, 21 May 13

I know these colours are true to Gods, but the ladder along with this palette made me thick more of Rick Dangerous! :)
...which isn't half bad :D But you're absolutely right, someone could actually do aremake/sequel of Gods for the CPC in RD style!

MacDeath

Yeah, the way deliverance looked on 8bit compaired to 16bits... :laugh:


Chibbi GODS.






The Bitmap Brothers - Gods Support - Maps
Level maps are quite huge as well...
May need to be reduced IMO... perhaps cut those levels un halfs and get more levels then.

Gryzor

Most probably. More sides for the data, but who cares.

Devilmarkus

#22
What I find sad is:
We often find cool mockups and tiles and gfx here...
But, seriously, has any game of these ideas been finished?

Sure, the GFX look nice but for what are they good for, when they lay here in the forum?

In a few weeks there has dust grown over...

One example:
Game idea - CPCanabalt?
When you put your ear on a hot stove, you can smell how stupid you are ...

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redbox

Quote from: Devilmarkus on 11:55, 21 May 13
Sure, the GFX look nice but for what are they good for, when they lay here in the forum?

Because sometimes people come across some mock-ups, it reignites their interest in the CPC and they go on to develop something:)

db6128

More so, things like R-Type owe much of their existence to early mock-ups and speculative chat about the feasibility of a remake. Have people forgotten that already? ;)
Quote from: Devilmarkus on 13:04, 27 February 12
Quote from: ukmarkh on 11:38, 27 February 12[The owner of one of the few existing cartridges of Chase HQ 2] mentioned to me that unless someone could find a way to guarantee the code wouldn't be duplicated to anyone else, he wouldn't be interested.
Did he also say things like "My treasureeeeee" and is he a little grey guy?

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