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avatar_Gryzor

OPC One

Started by Gryzor, 19:46, 17 February 14

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Bryce

Quote from: arnoldemu on 10:37, 18 February 14
(My KCC don't get much love at the moment :( )

You have my address? :)

Bryce.

fano

To be honnest , let's exploit first the possibilities of CPC stock and with expansions,  maybe after we'll have a place for super mega hyper ultra CPC....
I'd be curious how OPC would be fully compatible with 6128 except using emulation....
"NOP" is the perfect program : short , fast and (known) bug free

Follow Easter Egg products on Facebook !

TotO

Quote from: arnoldemu on 10:37, 18 February 14
CPC2013, OPC???
I will support CPC, KCC and Plus.
When my CTM will be dead and my CPC can't more display on TV properly... I will be happy to own a "CPC2013".
Sure, I hope that will occur as far as possible.
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

arnoldemu

My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Hicks

I think that a lot of guys are working on CPC because of it's limitations and the challenge they generate.
So, removing these limitations = removing our interest in programming on it...

TFM

Quote from: Gryzor on 09:21, 18 February 14
... since the TREX is indeed rather big ...


Yes, the T-Rex1 is: 15,15 * 15,13 cm.


How big is the cpc2013 or the opc?

TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

Gryzor

15x15 is rather large compared to the 14x8 that my MiST FPGA measures...

ralferoo

Quote from: Hicks on 19:22, 18 February 14
I think that a lot of guys are working on CPC because of it's limitations and the challenge they generate.
So, removing these limitations = removing our interest in programming on it...
I agree, that's why the CPC2013 is primarily about emulating the CPC in the best way possible, only adding modern features rather than fundamentally changing the machine.

e.g. I emulate a large ram pack, but that's something you could get back in the day, I'll emulate floppies on an SD card because that's easier for most people, I emulate the monitor response so a modern LCD can be used, I might add a turbo mode in the future but it's low priority over accurately emulating a normal speed CPC, etc...

It's just a shame nobody can have one yet... ;)

arnoldemu

I don't know it by the name CPC2013.

To me I know it only as Ralf's own-made cpc.
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

redbox

Quote from: ralferoo on 13:38, 19 February 14
I emulate the monitor response so a modern LCD can be used

This is such an excellent idea, can't wait to see it in action!

Gryzor

Indeed, that's probably the project I'm most anxious to see, probably!

TotO

Quote from: redbox on 16:10, 19 February 14
This is such an excellent idea, can't wait to see it in action!
It already work.
He posted the Relentless video some weeks ago... It's great. :)
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

fano

Quote from: ralferoo on 13:38, 19 February 14I emulate the monitor response so a modern LCD can be used, I might add a turbo mode in the future but it's low priority over accurately emulating a normal speed CPC, etc...
This is why i found your hardware emulation so interesting, emulating correctly the CTM too.
Btw, i hope you'll leave possibility to update FGPA and will release your source for that  ;)
"NOP" is the perfect program : short , fast and (known) bug free

Follow Easter Egg products on Facebook !

TFM

For me it makes no sense to replace the original CPC by an hardware emulator, which does more or less the same (and can't be 100% perfect anyway), except so save the original hardware. But for this case a software emulator would be my choice, because I can run it more quick, a defined advantage for assembling etc.


An hardware emulator becomes interesting in the moment it provides advantages over the original hardware. That can be saving space (expansions f.e.) or new features. C-One and T-Rex1 do that. Sadly their time seem to be a bit over.
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

Hicks

To see the CPC2013 runing, come to the next Revision ;)

Gryzor

Quote from: TFM on 19:15, 19 February 14
An hardware emulator becomes interesting in the moment it provides advantages over the original hardware. That can be saving space (expansions f.e.) or new features.


But that's precisely the point. Save space, have extra features.

ralferoo

Quote from: Hicks on 23:17, 19 February 14
To see the CPC2013 runing, come to the next Revision ;)
In fact, come to Revision anyway... ;)

Phi2x

#42
.

Sykobee (Briggsy)

Yeah, that's quite busy isn't it!  I think some inspiration has been taken from AMOS on the Amiga too.

Munchausen

I don't understand this project at all. He wants to create a new system and OS that does all that and yet is *somehow* binary compatible with the CPC? First, what's the point? I can understand minor upgrades, like CPCNG, but this is something else, it wouldn't even remotely be a CPC any more. Second, I don't see the hardware out there that could actually achieve it - seen any > 1GHz Z80s around lately?

Trebmint

I think I'd prefer the Symbiface 3 to happen. 1Mb memory, HD IDE, V9990 graphics card & Net connectivity. Can a CPC want more than that?

TotO

The V9990 is not a good VDP is used for sprite/tiles display. (only 256x192 screens with 4x16 colors palettes)
But, it may be a nice choice for bitmap display. (more screen modes, blitter and hi colors)
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Trebmint

Quote from: TotO on 16:26, 28 February 14
The V9990 is not a good VDP is used for sprite/tiles display. (only 256x192 screens with 4x16 colors palettes)
But, it may be a nice choice for bitmap display. (more screen modes, blitter and hi colors)
Im not sure how you quantify not good? Its an astonishing bit of hardware IMHO that would make some awesome CPC games

TotO

#48

The V9990 was done for MSX specifications and can't display the P1 and P2 screen modes with a CPC if you use an overlay.
But, can be great if used in B mode. (I don't speak about the IC graphic power)
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

Trebmint

If the CPC cant use the P modes I dont see that as being a bad thing really. Its not as if we've ever had tiles/patterns/sprites. The ability to have 256 or 32k colours at 512x212 and tonnes of Vram running with minimal z80 use is a desirable things considering we've been stuck at 4 or 16 for 30 years.


It also has the advantage is that if it plugs into a CPC its still a CPC isnt it?? :)

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