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Max Headroom?

Started by spinal, 10:07, 30 March 15

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spinal

Hi everyone,
I recently played Max Headroom on a CPC emulator, not a bad game once you get over the controls. However, I'm having an issue with the end sequence. After playing the game all of the way through, finding Max and getting out of there, the end sequence was corrupted (and not in the way I expected). So I tried a couple of different emulators, a couple of different downloads of the tape, same issue. I even tried the disc version, this time though, the end sequence didn't even load.


Does anyone know if there is a 'good' version floating around someplace?


Cheers.




[edit] Can't grab this one yet, don't know how many posts I need, but one doesn't seem to be enough.

Bryce

Hi,
         welcome to the forum. You shouldn't need any particular amount of posts to download that, but as it's only 27K I've attached it here too for you.

<--- Oh, look, I've just found Max :)

Bryce.

spinal

Cool, Thanks Bryce. I'll give that a shot.


Do you think perhaps that there is only one copy of both the tape and disk for download in the wild, or that maybe there was something wrong the the game itself?

Bryce

No idea, it could also be an emulator problem. I assume you don't have the possibility to try it on a real CPC?

Bryce.

spinal

Unfortunately not. I have tried in a bunch of different emulators though.


[edit] that tape file didn't help either :-(

Bryce

Time to get yourself some real hardware :)

Bryce.

spinal

Yeah, it's probably an emulator issue, I even tried the download from the authors site. Didn't work either.

trabitboy

#7

I wonder how what is described by the author on this page would work on winape:

QuoteI thought the talking Max Headroom section at the end (with audio played off the cassette type, synced to on screen animation) was a fantastic idea.


Are there any other games known to do that ?
It alienates disk users , so it's probably uncommon?




Bryce

No idea, but you must have fantastic eyesight to have spotted that! :D

Bryce.

trabitboy

sorry copied some html styles :p

spinal


The disk version does attempt to load something, it just doesn't though.
Doesn't explain the C64/zx versions working emulated but not the cpc version.

Puresox

How about doing a walkthrough  on You Tube! Love to see how it's played.

spinal

I think theres a zx version on there already, the gameplay is identical. The gfx are better on the speccy version anyway.
I had to make a map when I played it, kept forgetting which rooms I'd been in.



Puresox


Nich

I've had a look at this game, and it appears that the CDT of side B on CPC-POWER may be a bad dump. :(

The routine for loading Side B is located at &2720 in the main program, and it is supposed to load a single block of length &FED6 bytes to address &0129. However, the CDT on side B contains four separate blocks and none of them are the right length.

I don't own the original game so I don't know whether or not there are meant to be four separate blocks and the main program just hasn't been tested properly to ensure the ending sequence works. Unfortunately it seems that the CPC version of this game is not easy to get hold of; it rarely appears on eBay. :(

Does anyone out there have an original cassette?

Nich

Quote from: Nich on 19:47, 07 April 15
I've had a look at this game, and it appears that the CDT of side B on CPC-POWER may be a bad dump. :(
An update to my previous post - I've checked all the blocks again and only the first block has a pilot tone, so this is definitely a bad dump and side B will need to be redumped.

Bryce

I think I might still have an original tape. I'll check.

Bryce.

TFM

Quote from: Nich on 19:47, 07 April 15
The routine for loading Side B is located at &2720 in the main program, and it is supposed to load a single block of length &FED6 bytes to address &0129.


So it overwrites itself? Or is it a trap to distract crackers? (Same idea for your next post: Bad Dump or Copy Protection?).


A 2nd tape would be nice to have to compare actually.

TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

Bryce

I've looked everywhere, but no sign of the game. I'm sure I have it though :(

Bryce.

Gesendet von meinem Motorola DynaTEC 8000X mit Tapatalk 2.


Nich

Quote from: TFM on 16:07, 08 April 15
So it overwrites itself? Or is it a trap to distract crackers? (Same idea for your next post: Bad Dump or Copy Protection?).
I don't think it's a copy protection measure. The cassette loader is copied to &0000 and runs from there, so the loader isn't overwritten.

Nich

Quote from: Bryce on 19:35, 08 April 15
I've looked everywhere, but no sign of the game. I'm sure I have it though :(
I guessed from your avatar that you might still have a copy! ;) It would be great if you succeed in finding it, but if not then I'll just have to keep searching eBay for that elusive copy.

Bryce

Quote from: Nich on 20:08, 08 April 15
I guessed from your avatar that you might still have a copy! ;) It would be great if you succeed in finding it, but if not then I'll just have to keep searching eBay for that elusive copy.

I was a major fan of the series and everything else associated with it. I bought the tape back then, but the game never really impressed me. I'm still sure I have it though.

Bryce.

TFM

The game... oh well....
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

spinal

Here's a quick walkthrough is anyone wants to give the game a try. I quite liked it, although the controls are a little odd, but I guess that was the way back then.


Spoiler: ShowHide


from the start, select 'E' on the 8 segment display. the segments fade out over about 4 seconds, so make sure to keep them on. once you get to the floor (200 i think), call the elevator, it will arrive at the oposite end of the level (top right) once inside goto floor 'P' you will then be asked for some security codes.
The following will work if its the first game, not sure if they randomise if you die or not.


Paul Ranson - 94
Jim Baguleys - 05
John Pickford - C6
Peter Harrison - 5A


Once there, call the elevator, again opposite side, goto floor 'L' you will be asked for the President code, which is 8B.
Now, max is in the top left room, run because theirs bounty hunters around. once you have him call the elevator and run for it.

Nich

Thanks to Steve Jarrett, who very kindly supplied a WAV file of side B, I have provided a new crack of Max Headroom for downloading! :)

The end sequence is rather cool, although the speech is barely recognisable. I watched the ending of the Spectrum version on YouTube in order to understand what Max was saying (the Spectrum version has subtitles)! :laugh:

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