ESP Soft has released a demo of one their upcoming games:
http://espsoft.blogspot.com/2018/12/red-sunset-demo-xmas-2018.html
They say this is their Christmas present for the CPC fans. Thanks ESP Soft!
Looks great 8)
QuoteRed Sunset will be one of the next releases of ESP Soft, and as a preview we want to give you this playable demo.
This is our Christmas present for all of you, gamers of the Amstrad CPC. Happy Holidays!
Melodies and FX: McKlain
Graphics: sad1942
Programming: Artaburu
download: http://espsoft.blogspot.com/2018/12/red-sunset-demo-xmas-2018.html (http://espsoft.blogspot.com/2018/12/red-sunset-demo-xmas-2018.html)
https://youtu.be/tVEHM8xVyZc (https://youtu.be/yXqKZ8x6E_U)
[emoji15]
Enviado desde mi iPhone utilizando Tapatalk
Looks great!
Had a quick go, plays quite well but the bullet collision detection is tight, you need to be spot on with them to hit the aliens!
Very nice!!! :) :) :)
Yes !!!!!!!!!
When final version ? :)
Nice gift for x-mas but I would send it back to seller ;D :-). Some little things might be improved (of course, I know this is a preview).
- player's ship flickers at the beginning of the game
- when new enemy squadron appears, background music is slowing (paused ?) for a little time.
- intro music is not enough apocalyptic to my taste
I am not fan of the vessel shadow. If you keep it,you logically shoud add ones the enemy ships :-).
It's a little bit frustrating that the only way to destroy AA guns is the smart bomb. Maybe extended weapons may help if I can survive more that one minute, who knows...
Anyway, final release could be the best vertical cpc shooter with hardware scroll.
I also noticed that the game seems to pause for a very short time when a new wave of enemies is about to appear.
I encountered a bug where, on my 4th or 5th attempt, no waves of enemies appeared. I think that in my previous attempt, I collided with the mid-level boss just when it appeared on the screen and I lost my last life.
Finally, the game also requires 128KB of memory - just in case anyone hasn't worked this out yet. :)
Despite the bugs, I think this is an excellent shoot-'em-up overall.
Very promising !! Thanks for sharing ;D
Sorry reidrac , was posted by me in another thread : :-X http://www.cpcwiki.eu/forum/games/red-sunset-demo-xmas-2018/
maybe admin can merge topics
Quote from: XeNoMoRPH on 15:00, 24 December 18
Sorry reidrac , was posted by me in another thread : :-X http://www.cpcwiki.eu/forum/games/red-sunset-demo-xmas-2018/
maybe admin can merge topics
Yep, I posted it a couple of hours before you posted yours (after the demo was announced on twitter). That's OK, @Gryzor (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1) or any other admin can merge posts.
Done.
Time to try it out :)
Tested today. Nice job! Thank for sharing this. ;)
Amazing!!!
Graphics are awesome and everything else.
Yup, it's really lovely to look at and a joy to play! Especially for someone like me who likes casual shooters.
I'll have to concur that it's quite hard to hit the enemies though.
Oh, great tunes, too!
Awesome! Please consider a physical release too... I can see myself losing sleep cos that catchy choon too
Very nice indeed, and well done! I wished we had seen such high quality games already in the 1980's when we played and programmed on our lovely CPCs.
Anyway, congratulations to ESP-Soft and Merry Christmas greetings to Spain!
https://youtu.be/QCHgj51IwpA
Whoa. Can't wait!
Any chances for a Switch release? :D
This looks as good as something you'd find on the PC-Engine, I can't tell you how excited I am about this one... Long live the Amstrad :D
Thanks guys. We gathered some suggestions came out after the xmas preview and also we were able to include some else improvements in the game.
We are still working on it, on the third level (the last one). Unfortunately there is no release date because we have to share our spare time with other activities.
No worries, been a while since I played a shooter I loved, take your time and make it beautiful :)
Quote from: artaburu on 09:58, 20 May 19
Thanks guys. We gathered some suggestions came out after the xmas preview and also we were able to include some else improvements in the game.
We are still working on it, on the third level (the last one). Unfortunately there is no release date because we have to share our spare time with other activities.
Hi, not sure if you're taking requests on this, but I've played a lot of shooters throughout my life, would it be possible to have a faster rate of fire by default [emoji91] there's a great feeling to be had when things fire faster, for instance, the rapid machine gun fire in Gryzor has a great meaty feeling to it, then there's Dragon Attack that maintains a fantastic rate of fire as well, somewhere in between this will help make it a great game impo. Even without taking this on board, it's still a great game for the Amstrad from what I've played thus far.
Well done and take your time, there's no rush [emoji1303]
Sent from my iPhone using Tapatalk
Very nice!
https://twitter.com/amstradesp/status/1158801374680952832
https://twitter.com/artaburu/status/1186328819696844805
This looks better and better with each showing. I like the effect of the shadows from the buildings...
https://youtu.be/mDHdlwpcl_g
Gimme!
Well that looks absolutely lovely, but you can't tell how much of the jerkiness is YT's fault...
https://youtu.be/y7viva-CyuU (https://youtu.be/y7viva-CyuU)
XMas Démo'18 "Red Sunset" (EspSoft)
Version couleurs CPC+
Love the aesthetics. Looks great-and quite hard? Target boxes are probably rather small...
Also love the HUD and the little quips 🙂
https://youtu.be/1-PFrwkXiMM
https://twitter.com/amstradesp/status/1235878040003059713
Oooh.
This game has that "Mission Genocide" smoothness.Lovely!
https://twitter.com/artaburu/status/1243246587578630150
That's a great title screen!
What is the progress of Red Sunset? I cant wait for it to come out and really hoping it gets a physical release too.
Quote from: artaburu on 09:58, 20 May 19
Thanks guys. We gathered some suggestions came out after the xmas preview and also we were able to include some else improvements in the game.
We are still working on it, on the third level (the last one). Unfortunately there is no release date because we have to share our spare time with other activities.
Hope you guys doing well. It look very promising. And I really like the scrolling. Smooth scrolling on CPC is so easy and - I don't know why - only few games are using it. Maybe there are too much (spectrum) ports on CPC. Really nice to see that you actually use the featrues of the CPCs. :)
Great show! :) :) :)
Quote from: zhulien on 15:17, 16 April 20
What is the progress of Red Sunset? I cant wait for it to come out and really hoping it gets a physical release too.
The game is currently in the testing phase.
https://twitter.com/blackmores_/status/1243555586786185218
Damn this looks awesome...
https://twitter.com/amstradesp/status/1267019247517085701
This looks awesome!!!
Great gfx.. Bosses.. Silky-smooth Animation :o
Well done!!!!
This is really smooth. Hope my aging GTX 1050i can run it at full speed...
https://twitter.com/amstradesp/status/1268088939807739905
21-Junio -2020 - Release game !!!!
https://twitter.com/amstradesp/status/1273879938614034432? (https://twitter.com/amstradesp/status/1273879938614034432?)
*checks today's date*
https://twitter.com/amstradesp/status/1274078457706799105