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General Category => Other retro => Topic started by: invent on 06:39, 16 June 16

Title: Amstrad - a visual compendium
Post by: invent on 06:39, 16 June 16
Hi everyone,


Not sure I have noticed a discussion on Sam Dyer's Bitmap Book Creations via Kickstarter. I hope for our Amstrad community will one day have a book to cover our platform. Currently he is raising money for the Nintendo/Famicom Compendium (https://www.kickstarter.com/projects/2146199819/nintendo-entertainment-system-famicom-a-visual-com) book and is doing rather well.


I was curious what the Amstrad Cover might look like, so here is a quick design. 
More importantly, what would you like in such a book?


(https://1.bp.blogspot.com/-5IuXP88r1Zk/V2I4X7caevI/AAAAAAAAEhQ/UTqUa-bkWH8I1Z2WkkLkO2i0LiUAbtmrQCLcB/s640/Amstrad_Compendium_invent.png)
Title: Re: Amstrad - a visual compendium
Post by: arnoldemu on 07:07, 16 June 16
I would like to see some mode 2 pictures too - there will not be as many but I think it would be good to see some.

I would like to see lots of pictures from games, perhaps some sprite sheets from some of them, pictures of in game, maybe some maps of others, a mix from graphical infocom adventures all they way to arcade shoot em ups. i think it would be interesting to have mostly the commercial games then a section of some more recent games.

include loading screens if nice.

demo screens are nice but i think your audience is gamers.

oh, and a section for cart games too.
Title: Re: Amstrad - a visual compendium
Post by: Bryce on 07:39, 16 June 16
Hmmmm, a Spectrum port in the top row???

Bryce.
Title: Re: Amstrad - a visual compendium
Post by: arnoldemu on 07:49, 16 June 16
Oh, btw, the biggest market I think will be France, so plenty of games from French publishers.

Title: Re: Amstrad - a visual compendium
Post by: Skunkfish on 09:06, 16 June 16
And French games are generally pretty gorgeous to look at!
Title: Re: Amstrad - a visual compendium
Post by: seanb on 09:35, 16 June 16
I can't think what else I would like to see but I'm sure others will come up with great suggestions.
I would just like a book like the others already out there or coming out and would like to be involved some how.


It's a shame the community doesn't get together to make one.
Title: Re: Amstrad - a visual compendium
Post by: Skunkfish on 11:00, 16 June 16
They've done one for the C64 AND the Speccy, it would be discrimination if we don't get one too!

Someone contact this Sam Dyer blokey...
Title: Re: Amstrad - a visual compendium
Post by: chinnyhill10 on 11:03, 16 June 16
Never seen the appeal of looking at a load of pictures from emulators in books.
Title: Re: Amstrad - a visual compendium
Post by: invent on 11:40, 16 June 16
Thanks for your ideas so far. Maps are an interesting idea but hard to know which ones to choose.
Interviews from past and current developers would be great this is what I found interesting in the ZX Spectrum book.





I have to say I haven't followed the Amstrad Demo scene but over time I will look into this more.
It certainly would be nice to be covering current developments such as new hardware/software.









Title: Re: Amstrad - a visual compendium
Post by: Gryzor on 11:43, 16 June 16
I like them because, if it's well done, the screenshots can point to something interesting I had never noticed or explain some things, point out games to me that I wasn't aware of and they just plain look nice.


Of course there are books out there (no names mentioned...) that are really poorly done, with very basic info and just simple screens thrown in gathered from the web (I've even seen a screenshots stolen from Mobygames, for instance!).
Title: Re: Amstrad - a visual compendium
Post by: Bryce on 12:01, 16 June 16
For me it's the equivalent of printing out the internet. I see no point in it.

Bryce.
Title: Re: Amstrad - a visual compendium
Post by: Gryzor on 12:13, 16 June 16
...unless it's got material NOT found on the internet. In a good book, you don't have only screenshots.
Title: Re: Amstrad - a visual compendium
Post by: Bryce on 12:31, 16 June 16
Quote from: Gryzor on 12:13, 16 June 16
...unless it's got material NOT found on the internet. In a good book, you don't have only screenshots.

And where exactly are they getting their content from then? The local library?

Bryce.
Title: Re: Amstrad - a visual compendium
Post by: Gryzor on 12:31, 16 June 16
Oh I don't know, where did people get their content before the Internet? Their brains, sometimes?
Title: Re: Amstrad - a visual compendium
Post by: Bryce on 12:38, 16 June 16
Even I haven't come up with a way to print pictures from my brain yet. Installing the centronics connector proved to be too painful :D

Bryce.
Title: Re: Amstrad - a visual compendium
Post by: Gryzor on 12:50, 16 June 16
Quote from: Gryzor on 12:13, 16 June 16
...unless it's got material NOT found on the internet. In a good book, you don't have only screenshots.


:p
Title: Re: Amstrad - a visual compendium
Post by: ||C|-|E|| on 13:07, 16 June 16
In a book like that, we could contribute with our own concepts and graphics from our own games... many of us are doing (or did) things for the CPC that are still for sure not well documented and maybe would be entertaining for others  :)
Title: Re: Amstrad - a visual compendium
Post by: chinnyhill10 on 13:10, 16 June 16
Quote from: ||C|-|E|| on 13:07, 16 June 16
many of us are doing (or did) things for the CPC that are still for sure not well documented and maybe would be entertaining for others  :)


Commercial suicide I'm afraid.
Title: Re: Amstrad - a visual compendium
Post by: Bryce on 13:53, 16 June 16
Quote from: ||C|-|E|| on 13:07, 16 June 16
In a book like that, we could contribute with our own concepts and graphics from our own games... many of us are doing (or did) things for the CPC that are still for sure not well documented and maybe would be entertaining for others  :)

Or you could upload those things here?

Bryce.
Title: Re: Amstrad - a visual compendium
Post by: Gryzor on 13:56, 16 June 16
The wiki is already perilously enough close to sentience. I'll not be the one to bring the world down.
Title: Re: Amstrad - a visual compendium
Post by: Sykobee (Briggsy) on 23:23, 16 June 16
The other books are full of articles and interviews with game programmers and so on from back in the day. They nice to flip through when you don't want to be looking at a screen any more :-)
Title: Re: Amstrad - a visual compendium
Post by: ivarf on 00:14, 17 June 16
Quote from: Bryce on 07:39, 16 June 16
Hmmmm, a Spectrum port in the top row???

Bryce.

What is the name of that game we see there? I remember having great fun playing it. You was sitting in a spaceship or something on a another planet, gravity and trusters. Was it released by Durell
Title: Re: Amstrad - a visual compendium
Post by: seanb on 00:42, 17 June 16
Quote from: Gryzor on 13:56, 16 June 16
The wiki is already perilously enough close to sentience. I'll not be the one to bring the world down.



Someone has to
Title: Re: Amstrad - a visual compendium
Post by: invent on 05:48, 17 June 16
Hi Ivarf,


The games from left to right in top row are:


Head over Heels (http://www.cpc-power.com/index.php?page=detail&num=1066), Exolon (http://www.cpc-power.com/index.php?page=detail&num=54), The Covenant (http://www.cpc-power.com/index.php?page=detail&num=621), Thrust (http://www.cpc-power.com/index.php?page=detail&num=2221), and Turrican II (http://www.cpc-power.com/index.php?page=detail&num=2319)



Title: Re: Amstrad - a visual compendium
Post by: invent on 23:47, 22 October 18
Greetings Amstrad fans :)


It's been sometime since I have posted or even worked on some Amstrad pixels sadly but (its still on my todo projects list of course)


Sam Dyer, the very talented Director/Graphic Designer of Bitmap Books asked me today about interested in helping out with an Amstrad Bitmap Compendium Book.
At this moment in time I am swamped with work (game projects and personal art projects)


Do any of you know other Graphic Designers who might like to help Sam on this potential project.  If so could you contact Sam Directly. 


Twitter: https://twitter.com/MrSidC64
Kickstarter: https://www.kickstarter.com/profile/2146199819
Bitmap books: https://www.bitmapbooks.co.uk/
Facebook: https://www.facebook.com/bitmapbooks





Title: Re: Amstrad - a visual compendium
Post by: Gryzor on 05:02, 23 October 18
Just got Bitmap Book's point-and-click book the other day, such a wonderful job. BB consistently produce great books, so I'm really hoping someone picks this up...
Title: Re: Amstrad - a visual compendium
Post by: invent on 22:47, 23 October 18
Hi Gryzor, yes I hope so too. I hope this thread can get a bit more exposure.
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