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General Category => Other retro => Topic started by: Neil79 on 18:15, 21 October 16

Title: Donkey Kong Jr - Arcade port release for the ZX Spectrum by Gabriele Amore
Post by: Neil79 on 18:15, 21 October 16



(https://2.bp.blogspot.com/-iUryYCUDN50/WAopYQiBeXI/AAAAAAAAeqE/HBFsf9v5BHYobRxH1LTpyi7EWBogAHYjwCLcB/s640/screens.png)


QuoteFinally after many months of waiting a playable version of the arcade port of Donkey Kong Jr, has been released by Gabriele Amore for the ZX Spectrum! Originally released in 1982 for Arcades and later released for home systems such as the Atari 2600, Atari 7800, Atari 8-bit with a C64 overhauled version by Mr Sid and an Atari 8-bit Arcade HACK released earlier this year. Has been in development for some time for the ZX and features many enemies on screen, lovely ZX Speccy art and is free to play today!


http://www.indieretronews.com/2016/10/donkey-kong-jr-arcade-port-release-for.html (http://www.indieretronews.com/2016/10/donkey-kong-jr-arcade-port-release-for.html)
Title: Re: Donkey Kong Jr - Arcade port release for the ZX Spectrum by Gabriele Amore
Post by: SRS on 19:15, 21 October 16
Nice.

If it is AGD -  can't it be ported to CPC ? @egotrip, weren't you using this tool for some games ? Would it be possible ?
Title: Re: Donkey Kong Jr - Arcade port release for the ZX Spectrum by Gabriele Amore
Post by: EgoTrip on 13:43, 22 October 16
Quote from: SRS on 19:15, 21 October 16
Nice.

If it is AGD -  can't it be ported to CPC ? @egotrip, weren't you using this tool for some games ? Would it be possible ?

Unlikely. The Spectrum version of AGD is more advanced and all round better than the CPC version, which also contains quite a few nasty bugs too and is the main reason I decided to take the plunge into C. At the time I think I was also the only person using AGD (although there are more now) and that probably didn't give the creator a real incentive to work on it.
Title: Re: Donkey Kong Jr - Arcade port release for the ZX Spectrum by Gabriele Amore
Post by: ukmarkh on 23:45, 22 October 16
Not sure why this games was chosen, it was crap, Miyamoto himself stated that it was a weak game.
Title: Re: Donkey Kong Jr - Arcade port release for the ZX Spectrum by Gabriele Amore
Post by: Sykobee (Briggsy) on 22:17, 23 October 16
Personal itch? The game specifications fell into what could be achieved in the tool?
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