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General Category => Other retro => Topic started by: dcdrac on 21:03, 18 February 14

Title: Eh... chit-chat, I guess
Post by: dcdrac on 21:03, 18 February 14
Quote from: beaker on 00:39, 15 February 14
Quite, I just felt it could have been handled a little more subtlety given it seems like a re-run of the rom competition?

Ah mate, sorry to hijack the thread but I am pretty excited, the ZX81 is from the Bluesbrothers in mint condition, factory fresh, has been hotrodded by TheCorfiot who fitted it with 32k of internal memory and a hi-resolution mod but it looks absolutely stock from the outside (a new thing they're offering if anyone else wants one). Behind it is the ZXPand to allow me to load the games off an SD card and works in perfect conjunction with the mods. The TheCorfiot also upgraded the Atari 800XE I bought from Bryce with the 1MB upgrade from Lotharek and I also bought the Side2 (from Lotharek) at the same time to load games etc off the CF card. I also bought the CPC 664 off BluesBrothers and had TheCorfiot fit it with the AMSDOS/Parados ROM. He's fitted a switch on the PCB using glue that can be wiped off with IPA if the next owner wants to convert it back to how it was originally that sticks out the printer port so not to damage the case. In the white box are the original chips from the 664 and XE and a DivIDE for my Spectrum+2... and next to that is an S-video cable for the XE  TheCorfiot made for me. It's quite possible I will never see sunlight again  :laugh:

Also I feel like a fully fledged CPC'er now I own a 664, it's like a badge of honour  :laugh:

I have two one with a working keyboard, the othe I willg et around to fixing its keyboard later on, the drive works fine though
Title: Re: Eh... chit-chat, I guess
Post by: TFM on 21:32, 18 February 14
I remember, there was a bunch of new made keyboard membranes, did read about it in a German forum a while ago. On interest I can try to find that thread...

Title: Re: Eh... chit-chat, I guess
Post by: beaker on 21:51, 18 February 14
Rwap is the person. I think I may have to sell the 664... :(

I've been playing with my spectrum +2 with divIDE over the last few nights and loving it, colour clash and all. I'm so ashamed. If Gryzor wants to delete my account I'll understand...
Title: Re: Eh... chit-chat, I guess
Post by: arnoldemu on 10:28, 19 February 14
Quote from: beaker on 21:51, 18 February 14
I've been playing with my spectrum +2 with divIDE over the last few nights and loving it, colour clash and all. I'm so ashamed. If Gryzor wants to delete my account I'll understand...
LOL!

You've turned to the dark side ;)
Title: Re: Eh... chit-chat, I guess
Post by: arnoldemu on 10:30, 19 February 14
Quote from: beaker on 21:51, 18 February 14
Rwap is the person. I think I may have to sell the 664... :(

I've been playing with my spectrum +2 with divIDE over the last few nights and loving it, colour clash and all. I'm so ashamed. If Gryzor wants to delete my account I'll understand...
Products for the Sinclair QL, Z88, ZX Spectrum and ZX81 Home Computers (http://www.rwapsoftware.co.uk/)

SellMyRetro Buy and Sell Retro Electronics Home Computers Arcade and Video Games (http://www.sellmyretro.com/)

*BRAND NEW* Amstrad CPC664 Keyboard Membranes (http://www.sellmyretro.com/offer/details/*BRAND-NEW*-Amstrad-CPC664-Keyboard-Membranes-2645)
Title: Re: Eh... chit-chat, I guess
Post by: Bryce on 10:32, 19 February 14
Quote from: beaker on 21:51, 18 February 14
Rwap is the person. I think I may have to sell the 664... :(

I've been playing with my spectrum +2 with divIDE over the last few nights and loving it, colour clash and all. I'm so ashamed. If Gryzor wants to delete my account I'll understand...

The DivIDE2K11 is a seriously cool piece of hardware and will cause endless hours of colour clashing gaming.

Bryce.
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 11:03, 19 February 14
It is a brilliant bit of kit and so easy to use  :D

It would be great if something like that could be created for the CPC.

There's a few issues with the +2 like a bit of sound imbalance but I'll get that modded and I'll get the joystick ports changed so they'll use standard atari joysticks. I found my 30 year old Power Play Cruiser joystick with the Sinclair adapter didn't work properly and wouldn't register down movements so I immediately phoned my parents and asked if they still had the receipt from 20+ years ago to return it to W H Smiths for a refund. When they laughed in my face (very rude I thought) I gave it an IPA bath and used some kynar wire to clean it out pin 9 which had some black soot or something in it so not a clue what I've blown up.

I've spent the last 2 evenings completing Dizzy 3, 3 and a half, 5 and 6. I never realised they were so short  :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: MaV on 11:56, 19 February 14
Quote from: beaker on 21:51, 18 February 14I've been playing with my spectrum +2 with divIDE over the last few nights and loving it, colour clash and all. I'm so ashamed. If Gryzor wants to delete my account I'll understand...
An Irish feeling guilty? Ah, the joys of catholicism!

You are forgiven, boy. Now go and sin! :P
Title: Re: Eh... chit-chat, I guess
Post by: Gryzor on 17:08, 19 February 14
Nah, I feel magnanimous today. Go on, tell us about all the fun you're having with DivIDE.




I dare you.
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 00:19, 20 February 14
I threw the fecker out the window!!! Who's the stupid feckwits who put the whale section in Spellbound Dizzy?!? It's fecking impossible!!!!

Why oh why did they also put pixel perfect jumps in the for a character that doesn't control very well to begin with? The messages are almost all completely naff, it's too big - I spent 3 hours playing it and only managed to rescue 3 yolkfolk. They changed the rules with water and I can now survive in it for a short while without the aqua lung, I now get damaged with high falls which happens a lot thanks to the need to be pixel perfect and everything else seems to drain you life for which you have little fruit. In short, it's a complete feck up!  >:(
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 01:07, 20 February 14
OK, I went and retrieved it...

The DivIDE is amazing. It's tiny and fits securely in the back of the Spectrum (possibly the best 8-bit ever designed), and is present when you boot the machine. At any time you simply press the little button on top to bring up an on-screen menu (so better than the HxC in that respect) and you can select the game broken down by folder if you wish. Honestly, it's so easy to use.  Then if you're loading a tape image you load it like you would a normal cassette but the game in loaded almost instantly. Z80 files seem to automatically load.  Really, it would be fantastic if someone designed something like this incredible piece of kit for the 3rd best 8-bit, the CPC!
Title: Re: Eh... chit-chat, I guess
Post by: ivarf on 14:15, 20 February 14
Quote from: beaker on 01:07, 20 February 14
OK, I went and retrieved it...

The DivIDE is amazing. It's tiny and fits securely in the back of the Spectrum (possibly the best 8-bit ever designed)
What are you talking about? Looks?

Quote from: beaker on 01:07, 20 February 14
Really, it would be fantastic if someone designed something like this incredible piece of kit for the 3rd best 8-bit, the CPC!
Seek help before its too late
Title: Re: Eh... chit-chat, I guess
Post by: Bryce on 14:23, 20 February 14
http://lotharek.pl/product.php?pid=56 (http://lotharek.pl/product.php?pid=56)

Bryce.
Title: Re: Eh... chit-chat, I guess
Post by: mr_lou on 14:24, 20 February 14
I have to agree about the DivIDE.
I bought one for my mate for his ZX Spectrum 48k, and it is really great indeed.

I recently bought a ZX Spectrum+ myself, and is thinking about getting the DivIDE 2k14 when it comes out.
As far as I understand, it'll be just like the 2k11 but with joystick adapter added.  :)

Surely something like it should be possible to create for the CPC. If only a snapshot thingy, then so be it.

Which reminds me....
Does anyone know of a "snapshot saver" that could be used e.g. when playing a game, and wanting to save the game to continue later?
Title: Re: Eh... chit-chat, I guess
Post by: Bryce on 14:25, 20 February 14
Quote from: mr_lou on 14:24, 20 February 14
Which reminds me....
Does anyone know of a "snapshot saver" that could be used e.g. when playing a game, and wanting to save the game to continue later?

MultiFace II ?

Bryce.
Title: Re: Eh... chit-chat, I guess
Post by: mr_lou on 14:32, 20 February 14
Quote from: Bryce on 14:25, 20 February 14
MultiFace II ?

Yea, that would do it.
Saves to disk though, but I could live with that.
Thanks.
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 15:26, 20 February 14
Quote from: ivarf on 14:15, 20 February 14
What are you talking about? Looks?

Ah, I was trolling because Gryzor dared me  ;)

I would put them in the following order (of those I own - it's only a personal list of how I feel about them at the moment):
1. BBC Micro - great arcade ports and very well built and I've a lot of childhood memories using the machine.
2. Commodore 64 - again, great games with smooth scrolling, just a shame about the colour pallette
3. ZX Spectrum - Nice easy machine to get into. Several games seem to be nicer than the CPC - Space Crusade seem to have extra animation etc. It's new to me OK... don't judge me  :-X
4. Tatung Einstein - Very well built, seems very powerful but lacks a large software library
5. Acorn Electron - very nice little machine once it's expanded. It was also my first computer...
6. Amstrad CPC - Has some nice games like Barbarian but suffers from jerky graphics when not programmed correctly and games that don't utilise the graphic capabilities. Original peripherals can be expensive.
- Atari 8-bit - I've only started using it with 1MB + Side2 so can't really comment but seems like a great little machine. I think it will move up my list.
- ZX81 - Same again, been modded with 32k and Hi-Res graphics  but I've only started using it. I think it will move up my list.
Title: Re: Eh... chit-chat, I guess
Post by: Bryce on 15:52, 20 February 14
Quote from: beaker on 15:26, 20 February 14
Ah, I was trolling because Gryzor dared me  ;)

I would put them in the following order (of those I own - it's only a personal list of how I feel about them at the moment):
1. BBC Micro - great arcade ports and very well built and I've a lot of childhood memories using the machine.
2. Commodore 64 - again, great games with smooth scrolling, just a shame about the colour pallette
3. ZX Spectrum - Nice easy machine to get into. Several games seem to be nicer than the CPC - Space Crusade seem to have extra animation etc. It's new to me OK... don't judge me  :-X
4. Tatung Einstein - Very well built, seems very powerful but lacks a large software library
5. Acorn Electron - very nice little machine once it's expanded. It was also my first computer...
6. Amstrad CPC - Has some nice games like Barbarian but suffers from jerky graphics when not programmed correctly and games that don't utilise the graphic capabilities. Original peripherals can be expensive.
- Atari 8-bit - I've only started using it with 1MB + Side2 so can't really comment but seems like a great little machine. I think it will move up my list.
- ZX81 - Same again, been modded with 32k and Hi-Res graphics  but I've only started using it. I think it will move up my list.

Immediate and permanent ban from this site!!!! Chose an exit, you're leaving! Exits are also in your preferred order: :)

Exit 1: Sprow's webpages - BBC Mecca (http://www.sprow.co.uk/bbc/index.htm)
Exit 2: Main Page - C64-Wiki (http://www.c64-wiki.com)
Exit 3: World of Spectrum (http://www.worldofspectrum.org/)
Exit 4: Tatung Einstein Reborn! The site for enthusiasts of Tatung Einstein and 256 (http://www.tatungeinstein.co.uk/)
Exit 5: Chris's Acorns: Homepage (http://acorn.chriswhy.co.uk/index.html)

Bryce.
Title: Re: Eh... chit-chat, I guess
Post by: steve on 16:16, 20 February 14
Tatung Einstein is an entirely forgettable computer, whenever I see Einstein computer, I think of that colourful machine with the joystick in the corner, it was going to be called Einstein, then Flan before finally settling on Enterprise and exported to poland. :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 16:41, 20 February 14
Can you take out the motherboard and go kayaking in any other computer other than the Einstein?  :laugh: It's like the Swiss Knife of 8-bit computers!
Title: Re: Eh... chit-chat, I guess
Post by: Bryce on 16:46, 20 February 14
Yeah and you'd only need three Tatungs to protect the entire Irish west coast from the next round of floods!

Bryce.
Title: Re: Eh... chit-chat, I guess
Post by: Gryzor on 16:48, 20 February 14
Had to split the thread, this was getting out of hand!
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 17:16, 20 February 14
Thanks bud, yeah I thought it was going a bit mad so I reported myself
Title: Re: Eh... chit-chat, I guess
Post by: Sykobee (Briggsy) on 17:20, 20 February 14
I've got an original review of the Tatung somewhere in my Advanced Home Computer Course set from the 80s - even at the time it was too little, too late, for too much.


But if you needed a blunt murder weapon...
Title: Re: Eh... chit-chat, I guess
Post by: Munchausen on 17:38, 20 February 14
Quote from: beaker on 11:03, 19 February 14
...I gave it an IPA bath ...


I love pale ale as much as the next guy (maybe a bath is a bit extreme, each to their own). But I fail to see how this helped your hardware issue... maybe because you just don't care about it any more?  :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: fano on 17:54, 20 February 14
Quote from: steve on 16:16, 20 February 14
Tatung Einstein is an entirely forgettable computer, whenever I see Einstein computer, I think of that colourful machine with the joystick in the corner, it was going to be called Einstein, then Flan before finally settling on Enterprise and exported to poland. :laugh:
It's me or it is like a MSX with 3" drive and no sound ?  (or a 664 with a TMS99x8+Vram on expansion port  :laugh: )
Title: Re: Eh... chit-chat, I guess
Post by: steve on 17:58, 20 February 14
Enterprise (computer) - Wikipedia, the free encyclopedia (http://en.wikipedia.org/wiki/Enterprise_%28computer%29)
Title: Re: Eh... chit-chat, I guess
Post by: arnoldemu on 18:35, 20 February 14
Quote from: steve on 16:16, 20 February 14
Tatung Einstein is an entirely forgettable computer, whenever I see Einstein computer, I think of that colourful machine with the joystick in the corner, it was going to be called Einstein, then Flan before finally settling on Enterprise and exported to poland. :laugh:

Tatung Einstein is the computer, built like a tank, with 3" drives built in.
Isn't it used on one of those World's strongest Man events?

Your talking about the Enterprise which is flatter, does have a colourful keyboard, no 3" drive, a joystick in the corner, was going to be called Elan, Flan and was exported to Hungary ;)

Enterprise would not be so good at keeping flood waters at bay.
Title: Re: Eh... chit-chat, I guess
Post by: arnoldemu on 18:36, 20 February 14
Quote from: steve on 17:58, 20 February 14
Enterprise (computer) - Wikipedia, the free encyclopedia (http://en.wikipedia.org/wiki/Enterprise_%28computer%29)
Tatung Einstein - Wikipedia, the free encyclopedia (http://en.wikipedia.org/wiki/Tatung_Einstein)

Compare and contrast.
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 18:48, 20 February 14
I own one and really want the other (the only I've seen recently had a broken joystick)? And an MSX 2  :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: steve on 18:51, 20 February 14
Quote from: arnoldemu on 18:36, 20 February 14
Tatung Einstein - Wikipedia, the free encyclopedia (http://en.wikipedia.org/wiki/Tatung_Einstein)

Compare and contrast.

Having compared the two it is easy to see that the Enterprise Wiki article is much longer than the Einstein article. ;D
So the Enterprise has to be the better machine. 8) ;D
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 19:37, 20 February 14
Just looking at videos of Batman and Rick Dangerous II - it does seem that the Enterprise suffers from CPC ports  :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: fano on 19:40, 20 February 14
hey , Rick Dangerous II is a replica port  :laugh:
That could be worse , that could have been a Speccy port  :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: Carnivius on 20:04, 20 February 14
Quote from: beaker on 19:37, 20 February 14
Just looking at videos of Batman and Rick Dangerous II - it does seem that the Enterprise suffers from CPC ports  :laugh:

Or is blessed with them.
Title: Re: Eh... chit-chat, I guess
Post by: beaker on 20:05, 20 February 14
I'll give you that one, it's a bit hard to see items you can pick up and the colours are inducing a bit of a migraine lol
Title: Re: Eh... chit-chat, I guess
Post by: Bryce on 09:03, 21 February 14
Quote from: Gryzor on 16:48, 20 February 14
Had to split the thread, this was getting out of hand!

Good idea, the Tatung Einstein is too big to share a thread! :D In fact Chuck Norris calls a mate when he needs to move one!

Bryce.
Title: Re: Eh... chit-chat, I guess
Post by: fano on 09:23, 21 February 14
This enterprise 128 seems to be a nice machine anyway with a nice design (btw is there a RGB version as i noticed there is only an antenna output (that way not give justice to the graphics :/))

Seems there are a lot of CPC ports on this machine, hopefully they seem to port good games  :laugh:


Sorcery (Enterprise 128) (http://www.youtube.com/watch?v=WOVfhKK3YYA#)

Could Axelay say us more about CPC porting to Enterprise 128  ;) (or it is a non-official port?)

Enterprise 128: Star Sabre (level 1-2) (http://www.youtube.com/watch?v=zDyl0546GM0#)


Porting R-Type to Enterprise 128 anyone ? :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: arnoldemu on 09:56, 21 February 14
Quote from: beaker on 20:05, 20 February 14
I'll give you that one, it's a bit hard to see items you can pick up and the colours are inducing a bit of a migraine lol
sorry but is the monitor actually real or a box with a torch shining light directly into our eyes.  :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: arnoldemu on 09:58, 21 February 14
Shame there are not more original games on Enterprise.

I think there are less than 12 actual games made for the Enterprise itself.
Title: Re: Eh... chit-chat, I guess
Post by: arnoldemu on 10:00, 21 February 14
Quote from: Bryce on 09:03, 21 February 14
Good idea, the Tatung Einstein is too big to share a thread! :D In fact Chuck Norris calls a mate when he needs to move one!

Bryce.

"It's so heavy, it's Tatung a long time to move it".


Did you see what I did there?
Title: Re: Eh... chit-chat, I guess
Post by: Bryce on 10:41, 21 February 14
Quote from: arnoldemu on 10:00, 21 February 14
"It's so heavy, it's Tatung a long time to move it".


Did you see what I did there?

Yes... And then I went looking for the Face-slap smiley :D

Bryce.
Title: Re: Eh... chit-chat, I guess
Post by: Axelay on 14:55, 21 February 14
Quote from: fano on 09:23, 21 February 14

Could Axelay say us more about CPC porting to Enterprise 128  ;) (or it is a non-official port?)



Ah, no... this is the first I've seen or heard of that one.
Title: Re: Eh... chit-chat, I guess
Post by: fano on 15:40, 21 February 14
So....                    .....Surprise !    :laugh:
Title: Re: Eh... chit-chat, I guess
Post by: Axelay on 15:56, 21 February 14
Maybe a little, but the same thing already happened with Sub Hunter, so it's not so surprising the second time round!  :)
Title: Re: Eh... chit-chat, I guess
Post by: Gryzor on 19:02, 21 February 14
Had no idea Star Sabre was released on the Enterprise! Maybe I should get my E128 out of the box (somewhere...)!
Title: Re: Eh... chit-chat, I guess
Post by: Geco on 08:45, 06 June 14
Hello.

I converted Star Sabre, and Sub Hunter to Enterprise, and sorry for did not ask the authors about it, they produced great stuff, I convert mainly CPC games to EP, because we suffer Speccy ports, and CPC games mostly are much better :) , the capability of the 2 computers are similar, Enterprise is better in graphics (more flexible, every scan line can be set differently without wasting CPU power, but for example I could not implement Star Sabre menu (4 colors in a row in 2 color mode), color change within a scan line is not possible on EP), CPC is better in sound, because of envelope generator, Star Sabre conversion is using 1KHz interrupt for emulating envelopes.

Title: Re: Eh... chit-chat, I guess
Post by: Gryzor on 10:09, 06 June 14
Welcome mate!

This is very interesting; are there any videos of your conversions?
Title: Re: Eh... chit-chat, I guess
Post by: arnoldemu on 13:08, 06 June 14
Quote from: Geco on 08:45, 06 June 14
Hello.

I converted Star Sabre, and Sub Hunter to Enterprise, and sorry for did not ask the authors about it, they produced great stuff, I convert mainly CPC games to EP, because we suffer Speccy ports, and CPC games mostly are much better :) , the capability of the 2 computers are similar, Enterprise is better in graphics (more flexible, every scan line can be set differently without wasting CPU power, but for example I could not implement Star Sabre menu (4 colors in a row in 2 color mode), color change within a scan line is not possible on EP), CPC is better in sound, because of envelope generator, Star Sabre conversion is using 1KHz interrupt for emulating envelopes.

Welcome Geco. I am also the author of the "Enter" emulator.

What happens if you write directly to the line parameter table, does Nick re-read the colours, or does it read it only 1 time per scanline or 1 time per lpt "block"?
Title: Re: Eh... chit-chat, I guess
Post by: MacDeath on 15:26, 06 June 14
QuoteI converted Star Sabre, and Sub Hunter to Enterprise, and sorry for did not ask the authors about it, they produced great stuff,
just liek the old time, lol...
to be fair as those games had proper official release, you should better ask the author to help him so you may even get an official Enterprise release as well. 8)

QuoteI convert mainly CPC games to EP, because we suffer Speccy ports, and CPC games mostly are much better :)
you preach converted dudes here... just some shitty speccy ports on CPC : may be better to then convert the speccy directly I guess. :D

Quotethe capability of the 2 computers are similar, Enterprise is better in graphics (more flexible, every scan line can be set differently without wasting CPU power,
Also bigger better palette. Check the amstrad PLUS then. :)

Quotebut for example I could not implement Star Sabre menu (4 colors in a row in 2 color mode), color change within a scan line is not possible on EP),
are you sure the menu is in high rez 2 colour mode on CPC ?
to have colour changes per line is also not really possible on CPC unless very expensive CPU wise tricks and big limitations as well.
Isn't the menu in "mode1" + numerous rasters on CPC ?
Video modes - CPCWiki (http://www.cpcwiki.eu/index.php/Video_modes)

I think the menu uses the 320x200x4 mode with numerous  palette changes vertically.
Didn't enterprise feature some colour attributes modes like the speccy ? which technically enable to change colours on the same line...

How do you deal with the in-game "horizontal fullscreen"... is this also possible on the enterprise ?

QuoteCPC is better in sound, because of envelope generator, Star Sabre conversion is using 1KHz interrupt for emulating envelopes.
Wasn't EP's soundchip "Dave" better for other things like samples ?

So you did this ?
www.youtube.com/watch?v=zDyl0546GM0 (http://www.youtube.com/watch?v=zDyl0546GM0#)
Title: Re: Eh... chit-chat, I guess
Post by: Axelay on 16:57, 06 June 14
Hi Geco
Quote from: Geco on 08:45, 06 June 14

I converted Star Sabre, and Sub Hunter to Enterprise, and sorry for did not ask the authors about it
Please do ask in future, it is not ideal finding out about a conversion after the fact like I did with those two.
Quote from: Geco on 08:45, 06 June 14
Enterprise is better in graphics (more flexible, every scan line can be set differently without wasting CPU power, but for example I could not implement Star Sabre menu (4 colors in a row in 2 color mode), color change within a scan line is not possible on EP)

Interesting, well that explains why some of the rasters look nicer, but the alert message was slower and blocked out by the player sprite.


Quote from: MacDeath on 15:26, 06 June 14
are you sure the menu is in high rez 2 colour mode on CPC ?
to have colour changes per line is also not really possible on CPC unless very expensive CPU wise tricks and big limitations as well.
Isn't the menu in "mode1" + numerous rasters on CPC ?
Video modes - CPCWiki (http://www.cpcwiki.eu/index.php/Video_modes)

I think the menu uses the 320x200x4 mode with numerous  palette changes vertically.
The menu is mode 2.  You really should stop using youtube as a reference.  :P
Title: Re: Eh... chit-chat, I guess
Post by: MacDeath on 19:49, 06 June 14
http://www.cpc-power.com/index.php?page=detail&num=3059 (http://www.cpc-power.com/index.php?page=detail&num=3059)

sorry.... :(

I should have launched the real game in order to check the facts...
doesn't it change between the 2 versions ?


Concerning the EP64/128 palette...

found this :
(http://www.cpcwiki.eu/forum/index.php?action=dlattach;topic=2942.0;attach=5641;image)

Is the palette the same as for MSX2 (256 colours, Rx8 Gx8 Bx4 or something like this ?
(http://axsin.zxq.net/img/MSX2.jpg)
But if I remember correctly you can actually choose only 8 colours from the 16...

It's hard to find a nice "look-up table" with all video modes/palettes/constraints detailed and explicated...
Still this machine has quite a few additionnal modes compaired to CPC.
We already had a lot of topics about those computers that are considered cousins for CPC (and speccy too, sadly...)
Enterprise 64/128 TOSEC (http://www.cpcwiki.eu/forum/other-retro/enterprise-64128-tosec/)
Title: Re: Eh... chit-chat, I guess
Post by: Geco on 20:34, 06 June 14
Quote from: Gryzor on 10:09, 06 June 14
Welcome mate!

This is very interesting; are there any videos of your conversions?

Helol Gryzor

There are only 3 videos about conversions:
Sub Hunter
https://www.youtube.com/watch?v=DO-Mx05N5jU  (https://www.youtube.com/watch?v=DO-Mx05N5jU)

IK+ Reloaded
https://www.youtube.com/watch?v=KvTHOaR0E9w  (https://www.youtube.com/watch?v=KvTHOaR0E9w)

Star Sabre
https://www.youtube.com/watch?v=zDyl0546GM0  (https://www.youtube.com/watch?v=zDyl0546GM0)

Software CPC emulator (modified CPC ROM)
https://www.youtube.com/watch?v=5tYUMWT6Fow  (https://www.youtube.com/watch?v=5tYUMWT6Fow)

IK+ Reloaded also a modified CPC conversion, the original CPC IK+ contained also the original C64 picture in width 40, I guess they wanted to write the CPC version also for picture size 40x25 but they met memory problem, this could be the reason why finally it is released with 32x24 size. I made modification on EP version it got Amiga lake background, and made wave effect, and screen size 40x26, it runs on 64Kb.

(http://ep128.hu/Ep_Games_History.htm)
part (Geco átiratai)
contains nearly all my conversions except the newest one , Exploding Fist (CPC) , and Captain Fizz (ZX Spectrum), but they are only binaries.
Title: Re: Eh... chit-chat, I guess
Post by: Geco on 20:53, 06 June 14
Quote from: arnoldemu on 13:08, 06 June 14
Welcome Geco. I am also the author of the "Enter" emulator.

What happens if you write directly to the line parameter table, does Nick re-read the colours, or does it read it only 1 time per scanline or 1 time per lpt "block"?

Hello Arnoldemu

Many thanks for your effort for the 1st enterprise emulator, I was very happy when I met with it, cool stuff, if I remember well EP32 was based on Enter, please correct me if I am wrong.

Unfortunately nothing happens, I tried it, Nick reads only once an LPT definition/scan line, so the colours can be refreshed / scan line, this is the reason why I could not make Star Sabre menu ( 4 cols in 2 col mode) therefore I made raster effect in the conversion it looks good also :)
Title: Re: Eh... chit-chat, I guess
Post by: Geco on 21:43, 06 June 14
Hello MacDeath

Quote from: MacDeath on 15:26, 06 June 14
just liek the old time, lol...
You are right, but it has several reason, Enterprise arrived late, because of problems with prodction it's custom Chips, and bad advertisements, and other Íbad steps... so fastest solutions for increase the program park was the conversions, despite it there were some good game released in that time, which was not conversion: ex Cauldron, and Magic Ball (Out of this World)

Quote from: MacDeath on 15:26, 06 June 14
to be fair as those games had proper official release, you should better ask the author to help him so you may even get an official Enterprise release as well. 8)
You are right, I will do it in this way in the future. This is the reason why I made my 1st post here :)

Quote from: MacDeath on 15:26, 06 June 14
you preach converted dudes here... just some shitty speccy ports on CPC : may be better to then convert the speccy directly I guess. :D
I saw some very nice Speccy port on CPC , but it is true, with CPC capabilities sould look better, I miss a good Last Ninja version on a Z80 computer, on CPC it should look better than on C64, except the sprite in 16 col mode.

Quote from: MacDeath on 15:26, 06 June 14
Also bigger better palette. Check the amstrad PLUS then. :)
are you sure the menu is in high rez 2 colour mode on CPC ?
to have colour changes per line is also not really possible on CPC unless very expensive CPU wise tricks and big limitations as well.
Isn't the menu in "mode1" + numerous rasters on CPC ?
I think the menu uses the 320x200x4 mode with numerous  palette changes vertically.
I know PLUS also with it's 4096 cols , good machine, but it appeared also late , and it's raster handling is also takes some CPU time , and personally I miss attribute video mode from it, in attribute mode (not the same as in Speccy) is the best for pictures, check
(http://ep128.hu/Ep_Demo/Leiras/Enterprise_Slideshow_2.htm)
These are non iterlaced attribute pictures.

Yes, I saw in the code, that the menu in 2 col mode, and the colours are changed within a scan line by writing CPC colour register, very good idea,and good looking.
The Star Sabre text is in mode 1 (4 col) if I remember well , with colour changes / scan line, the bottom of the screen is mode 2 (2 col) colour changes inside a scan line, but please correct me Axelay if I am wrong)

Quote from: MacDeath on 15:26, 06 June 14
Didn't enterprise feature some colour attributes modes like the speccy ? which technically enable to change colours on the same line...
How do you deal with the in-game "horizontal fullscreen"... is this also possible on the enterprise ?
Wasn't EP's soundchip "Dave" better for other things like samples ?
Enterprise have Attribute mode also, but for create a speccy screen there should be a special Line Parameter Table built, Attribute mode in EP is 1 byte for 8 pixel in basics, on speccy 1 byte for 8x8 pixels.
Do you mean in-game "horizontal fullscreen" on swap screen possibility? Yes it is possible.
Dave is better in samples, because it have 2 6 bit D/A converter (for 2 volume registers), but other volume 4 registers can be used also for digital playback, and only one out instruction is enough for writing the volume register, ex (out (0a8h),a), we have a mod player like player Digitrax Module Player, which plays 4 channel digi sound.
And there are other effects of Dave, but nobody used them :D , Low pass filter (limited to noise) High pass filter, ring modulation, and with polynom counter settings we can play 3 different noise in tone channels in the same time, the last one is used frequently in CPC conversions, and SID player, it found out by IstvánV.

Quote from: MacDeath on 15:26, 06 June 14
So you did this ?
www.youtube.com/watch?v=zDyl0546GM0 (http://www.youtube.com/watch?v=zDyl0546GM0#)
Yes :)
Title: Re: Eh... chit-chat, I guess
Post by: Geco on 21:53, 06 June 14
Quote from: Axelay on 16:57, 06 June 14
Hi Geco
Please do ask in future, it is not ideal finding out about a conversion after the fact like I did with those two.
Interesting, well that explains why some of the rasters look nicer, but the alert message was slower and blocked out by the player sprite.

The menu is mode 2.

Hello Axelay

Sorry again, in the future I will ask if you agree about a conversion. I choosed those games, because they are very good stuff, and surprisingly (vey) fast on a z80 machine without Sprite.
Yes, the Alert message could be solved by pixel write on EP only, which takes more time, and I did not want to spend time to fit the sprite, it would be much slower  :(
mode 2, and congratulations for the timing :) , I would do never this effect.
Title: Re: Eh... chit-chat, I guess
Post by: Geco on 22:21, 06 June 14


Concerning the EP64/128 palette...

found this :
(http://www.cpcwiki.eu/forum/index.php?action=dlattach;topic=2942.0;attach=5641;image)

Is the palette the same as for MSX2 (256 colours, Rx8 Gx8 Bx4 or something like this ?
(http://axsin.zxq.net/img/MSX2.jpg)
But if I remember correctly you can actually choose only 8 colours from the 16...

I checked Enterprise 64/128 TOSEC (http://www.cpcwiki.eu/forum/other-retro/enterprise-64128-tosec/) topic, thx MacDeath, I totally understand you why you did not know what does Geco means in the 2nd column.
The table above is a CPC-->EP colour conversion table, Geco means that that column used by me in my early conversions (and it was set by manually), EP1,2,3 was used by IstvánV ( he set these colours by computed values)
I do not know if the palette is the same as for MSX2, but the bit setting is the same.  (256 colours, Rx8 Gx8 Bx4)
Yes, you are right :) , the low 8 colour can be chosen freely, this makes the conversion harder for CPC mode 0

Quote from: MacDeath on 19:49, 06 June 14
It's hard to find a nice "look-up table" with all video modes/palettes/constraints detailed and explicated...
Still this machine has quite a few additionnal modes compaired to CPC.
We already had a lot of topics about those computers that are considered cousins for CPC (and speccy too, sadly...)
Enterprise 64/128 TOSEC (http://www.cpcwiki.eu/forum/other-retro/enterprise-64128-tosec/)
Yes, till we did not have a program cpccolor.exe, I tried to find the "ideal" palette, and bias manually, it took time, but it made difficulties only in CPC mode 0, for the others only the colours should be substituted.
Yes, additional modes are: Attribute mode, hardware character mode( it has also 3 modes), and lores modes.
Thanks for the link, I read it now :)
Do not you like speccy? :) I like it also, but EP have much more Speccy ports than CPC ;) I think the painful point only that, some software hous did not take time to create a normal conversion based on CPC capabilities, they directly converted the speccy games.
As I found the CPC and EP the nearest cousins :D
Title: Re: Eh... chit-chat, I guess
Post by: Axelay on 14:16, 07 June 14
Quote from: Geco on 21:53, 06 June 14

Sorry again, in the future I will ask if you agree about a conversion. I choosed those games, because they are very good stuff, and surprisingly (vey) fast on a z80 machine without Sprite.



Thank you.  As far as speed goes, I prefer to think that too many commercial z80 games were surprisingly slow.  ;)


Quote from: MacDeath on 19:49, 06 June 14
http://www.cpc-power.com/index.php?page=detail&num=3059 (http://www.cpc-power.com/index.php?page=detail&num=3059)

sorry.... :(

I should have launched the real game in order to check the facts...
doesn't it change between the 2 versions ?

Well yes, that image of a menu is in Mode 1, but it's from the 64K version.  The 128K version is significantly different, in mode 2 with split rasters.  Thinking about it now, the 64K version menu was modelled after the sort of menu I thought of as 'Ocean style' at the time, though on reflection it looks like it was mostly the menu screens by James Higgins, like this (http://www.cpc-power.com/index.php?page=detail&num=2027) one.
Title: Re: Eh... chit-chat, I guess
Post by: redbox on 21:35, 07 June 14
Quote from: Axelay on 14:16, 07 June 14
As far as speed goes, I prefer to think that too many commercial z80 games were surprisingly slow.  ;)

A wrong which simply has to be righted[nb]Pathetic internal bargaining as to why I'm still trying to code Z80 today[/nb]. 
Title: Re: Eh... chit-chat, I guess
Post by: Gryzor on 11:18, 08 June 14
Just watched the videos, they're ace :) Bonus points for loading Oh Mummy in the emulator!
Title: Re: Eh... chit-chat, I guess
Post by: Geco on 14:36, 08 June 14
Quote from: Gryzor on 11:18, 08 June 14
Just watched the videos, they're ace :) Bonus points for loading Oh Mummy in the emulator!
Thanx :) , My favourite is IK+ Reloaded, because the looking imroved the most there, and another one is Microprose Soccer Reloaded, the screen size have been icreased to 25x40 with 4 colours, and the speed is not slower. Unfortunately  Emulator and Star Sabre is not my video :)
About 10% of games run on emulater (simulator or I do not know how can we call it) those, which do not use port i/o, and IM 2, only ROM calls, and other disadvantege is mode0, this caused by FIXBIAS, some or most mode0 games are looking strange on the emu  :laugh:
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