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General Category => Other retro => Topic started by: Neil79 on 18:13, 21 October 16

Title: LIMBO C64 - Modern Indie game as a proof of concept on the C64
Post by: Neil79 on 18:13, 21 October 16

(https://4.bp.blogspot.com/-SZK93TNIkZM/WAo-_BMDvxI/AAAAAAAAeqg/q9LW51MuYOYMwaHkVYlrr_uA3mnD91BMACLcB/s640/limboC64.jpg)


QuoteIf you were a fan of the game Limbo with its dark backgrounds and horror overtone, then as a retro gamer you might be surprised to learn of a Limbo C64 proof of concept that has been shown today thanks to a creator by the name of Søren Trautner Madsen. Apparently Playdead have given him the blessing as they have allowed him to port LIMBO to the C64. To coincide with this eye opening news, a video footage of the project has been shown as proof of concept for the graphics and basic boy controls.


http://www.indieretronews.com/2016/10/limbo-c64-modern-indie-game-as-proof-of.html (http://www.indieretronews.com/2016/10/limbo-c64-modern-indie-game-as-proof-of.html)
Title: Re: LIMBO C64 - Modern Indie game as a proof of concept on the C64
Post by: Sykobee (Briggsy) on 16:00, 23 October 16
I'd like to see them do the part where the level rotates around and all that :D


Apart from that, the style could work nicely on a Plus with black, dark grey, mid grey and white in MODE 1. Or MODE 0 with loads of greys.
Title: Re: LIMBO C64 - Modern Indie game as a proof of concept on the C64
Post by: Gryzor on 12:33, 24 October 16
Well, it does look nice, but... come on, this single screener is not even a proof of concept. That's just a character jumping around, which is perfectly and easily possible in, like every micro?


I really wish they complete it though, if they can do it it'll be an awesome achievement!
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