Mechner just released the code he found for the Apple II. I envy those who can read it!
jmechner/Prince-of-Persia-Apple-II ยท GitHub (https://github.com/jmechner/Prince-of-Persia-Apple-II)
I can read it! :) .... Oh wait, you mean understand it :( Hmmm.
Bryce.
Quote from: Gryzor on 07:33, 18 April 12
Mechner just released the code he found for the Apple II.
Nice for Oric and others MOS CPU based systems to finaly get the game. :)
Trivia: The box where the floppies with the source where found (http://jordanmechner.com/blog/2012/03/prince-of-persia-source-code-found/), had a lot of PoP CPC versions :P
(http://jordanmechner.com/wp-content/uploads/2012/03/photo.jpeg)
Ah, when I read the text and before looking at the photo I thought he found various versions of PoP CPC code...
Quote from: Gryzor on 16:36, 18 April 12
Ah, when I read the text and before looking at the photo I thought he found various versions of PoP CPC code...
And nothing said it was PoP on CPC too... Only Karateka is sure to be a CPC Tape version.
Quote from: TotO on 17:35, 18 April 12
And nothing said it was PoP on CPC too... Only Karateka is sure to be a CPC Tape version.
Jordan Mechner wrote
"No, I don't mean the stacks of Spanish Drosoft versions of POP and Karateka (though those are cool too, especially if you have an Amstrad computer with a cassette player). "
So Jordan Mechner wanted at the time to keep the CPC versions of Prince of Persia and Kareteka. Hmm, I wonder if the french coders of Prince of Persia had access to the sourcecode when writing the CPC version
Quote from: Bryce on 08:20, 18 April 12
I can read it! :) .... Oh wait, you mean understand it :( Hmmm.
Looks quite well commented 6502 assembly. Would be easy enough to convert, but we already have a really good version on the CPC.