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Started by cpc4eva, 05:58, 04 January 15
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Quote from: dcdrac on 11:54, 04 January 15I am pretty sure a scumm emulator cme out a few years ago certain I downloaded it, mainly to replay The Dig and Full Throttle
Quote from: cpc4eva on 05:58, 04 January 15just found a link and been reading up on the possible release of the secret of monkey island on the msx.The Secret of Monkey Island in development for MSX2 | MSX Resource Centerlooks pretty cool.i went to the wiki and i see that scumm based games also know as Script Creation Utility for Maniac Mansion (SCUMM) is a scripting language developed at LucasArts (known at the time as Lucasfilm Games) to ease development of the graphical adventure game Maniac Mansion, but since developed to be used as an engine for several more LucasArts adventure games.It falls somewhere between a game engine and a programming language, allowing designers to create locations, items and dialogue sequences without writing code in the language in which the game source code ends up. This also allowed the game's script and data files to be re-used across various platforms. SCUMM is also a host for embedded game engines such as iMUSE (standing for Interactive MUsic Streaming Engine), INSANE (standing for INteractive Streaming ANimation Engine), CYST (in-game animation engine), FLEM (places and names object inside a room), and MMUCUS. SCUMM has been released on the following platforms: 3DO, Amiga, Apple II, Atari ST, CDTV, Commodore 64, Fujitsu Towns & Marty, Apple Macintosh, Nintendo Entertainment System, DOS, Microsoft Windows, Sega Mega-CD and TurboGrafx-16/PC Engine.no mention of it ever being done on a cpc......anyone know of any such cpc similar games to this scumm platform ?
Quote from: Prodatron on 10:25, 06 January 15 with X-MASS + X-MEM I don't see any issues from the technical side.
Quote from: Prodatron on 10:25, 06 January 15On the CPC it can look much more better, even if you try to port and convert it as close to the original as possible. Even software scrolling would be much faster than in this video And these few animations are really a joke for the CPC!So at the end it's only a question of the amount of data. A disc version of Monkey Island would require a lot of disc swapping. But with X-MASS + X-MEM I don't see any issues from the technical side.
QuoteSpecs:AMD 8088 4.77MHz CPU512k RAM (256k onboard, 256k on 8bit ISA Card)360k 5.25" IBM Floppy Drive31mb Seagate MFM Hard DriveHercules Monochrome Graphics.MS-DOS 6.0
Quote from: TFM on 18:30, 07 January 15In never understood why people moved from CPC to PC anyway.
Quote from: MacDeath on 21:22, 23 February 15I guess it was better to buy an Amstrad PC386 VGA in 1990 than a 464PLUS... despite being a bit more expensive.
QuoteSo, SCUMM games anyone ?I think LOOM could definitally be a nice CPC/PLUS game.It actually has a very simple interface and is completely storytelling oriented.Would be perfect for X-MASS and X-MEM equipped Amstrads.
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