Hi
Anyone knows how BDOS works when the roms are reset with this?
ld de,&0000
ld hl,&abff
call #BCCB
I use this code for multiload games that overwrite / erase the firmware block, when a level is going to load, i restore all the ROMS, the firmware and the last used drive (&be7d), with drive A & B it works, but from HD with BDOS it seems that something is wrong.
Perhaps BDOS store the HD path used in memory and when the roms are reset this path is reinitialized to something different where the game is stored hence the fail to load?
Thanks!
Jose
That thingy stores something in the expansion RAM, that should be considered. It's pretty incompatible anyway.
Yes is a pain in the ass ;D Just kidding!! :laugh:
I know that stores data in the expansion RAM (i have problems with that too with my shiny working HD copy of U.N.Squadron), but now i'm trying with another game "Sol Negro" that loads an ending part once you finish the game, i make all the operations in the first 64k's bank, but it doesn't work either!! >:( .
Please @SyX (http://www.cpcwiki.eu/forum/index.php?action=profile;u=324) finish ACMEDOS soon please!!! :P
Just to say you TotO is not programming the ACMEDos.... Tribute to SyX!
Patience is a virtue. Good things take it's time. :)
Syx is quite busy with exams at the moment, but will be back in 3-4 weeks.
@Pentagon (http://www.cpcwiki.eu/forum/index.php?action=profile;u=562)
Do you know something about this or perhaps we can ask to Timo?