I need a serious playtester, as my game is just about at that point now. I need someone who has the time to play it to death and report bugs and stuff. No reward unfortunately, just the honour of being the first person other than me to play the game. PM me if you are interested.
Quote from: EgoTrip on 19:38, 29 February 16
I need a serious playtester, as my game is just about at that point now. I need someone who has the time to play it to death and report bugs and stuff. No reward unfortunately, just the honour of being the first person other than me to play the game. PM me if you are interested.
sorry i don't have the time. But I am really pleased you stuck with the frustrations of coding it and that the end is close. :)
Casual for the next two weeks, yes. Serious - not really :(
Quote from: EgoTrip on 19:38, 29 February 16
I need a serious playtester, as my game is just about at that point now. I need someone who has the time to play it to death and report bugs and stuff. No reward unfortunately, just the honour of being the first person other than me to play the game. PM me if you are interested.
I've always got too much free-time on my hands. If you can't find anyone else, I'll happily play-test your game... but, I would recommend having a couple of people testing, just so you get a wider range of responses.
I'd love to, but depends on the type of game.
Sent from my iPhone using Tapatalk
It's a top-down adventure/puzzle/shooter with RPG elements, influenced by the likes of Zelda.
Hopefully I should be ready with a playable build this week.
I would really love to test it, because it is my type of game, but it is impossible considering the amount of free time I have :picard: However, I would encourage you to try to extend the testing process as much as possible and send the game to at least 4 or 5 people, it is always the best :D
Influenced by Zelda? Count me in :)
I would really love to see some screenshots of your last build, by the way!! :D
It looks great so far and definitely my cup of tea. ;) Time is limited though, so I'd not be able to do more than some casual playing through and probably mostly emulator based. There if you need it, otherwise I'll look forward to the final result. :D
Not long to go now. Its about 95% there in terms of game content, just the end game and title screen to code in now. Theres some graphical glitches I need to figure out how to fix, hoping to have this ready for playtesting this week. Here's a few new screens:
Now that looks like a quality title!! Very Zelda-like
I'm stumped as to how to fix the graphical glitches. I've gone through the code many times and I just can't figure out why its corrupting the scenery.
PM's sent! Its almost there now. Graphics are a bitch though and I may just have to release with the glitches if I can't figure it out.