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Printed Amstrad Addict magazine announced, check it out here!

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#1
Quote from: Herman on Today at 08:42
Quote from: norecess464 on Yesterday at 14:35And thanks too for the English translation.

The user with the nickname of the Irish city, living in the German metropolis of Cologne, would conduct interviews with several English people in Spanish? That would be something! :-)

But I'm definitely interested in this question, because I'd be lost without an online translator for writing. (Deepl.com from Cologne, in my case.)
I am actually Spanish, but a big The Dubliners fan  :laugh:
#2
Thanks for the nice words guys.

I've been covering the CPC scene for more than one decade. I used to write a lot about all things Amstrad in Retromaniac until I had too much on my plate and had to slow a little bit.

Retromaniac is a Spanish retro and indie magazine that started almost 15 years ago. It was first an online PDF only magazine that grew with the years. At its peak, we produced a 300+ pages magazine every year. After the first issues, it mutated to a website for the news and the PDF magazine for more elaborate writing. After the number ¿6-7? (Can't remember exactly) it was also punished on paper. It grew so much that was actually unsustainable and the production of both pdf and paper stopped. They do now a nice Spanish podcast and I still collaborate in the web doing interviews to bring out as much "hidden" CPC history as possible. The web and the podcast are in Spanish, but when I interview someone in English I always leave the English original as well, since it doesn't cost much effort (just adding some pics), and more people can read it.

I started my own CPC only podcast in December 2018, but since it's only in Spanish I never promoted it here. I have done some voice interviews as well, but only in Spanish. I do not have the time to translate and dub them to English, as well as I don't have time to translate from English and dub to Spanish. That's why I always publish text interviews when I talk to developers in English and voice interviews when they are Spanish. For the podcast I interviewed already people like Paco Suárez (Roland in the Caves) or the Arevalo Brothers (Stardust).

I realized that many developers who worked with the CPC as well are always asked about their work in other machines. It really annoys me when I read an interview to someone who did Spectrum and Amstrad games and they are never asked about their Amstrad works. That's the reason behind doing these kind of interviews. Sometimes I have luck and for example I was able to interview the Oliver twins in Alicante ¿8? Years ago, and of course the conversation really flows. Most of the time however I can only send some questions and wait for their answers, and I have to think in advance what will they tell me in order to prepare the questions. Sometimes I don't have the chance to further questions for clarifying, sometimes there's no problem with that and we can produce a very interesting reading indeed.

One can think that we already know everything after so many years but the deeper we dive, the more we realize we almost know nothing. Sometimes when doing my Spanish podcast together with SyX we realize suddenly that there may be an interesting story behind some games. Then starts the "hunting". There's a lot of people who I've been unable to find (I was just last week at a plant market in Germany just to ask a seller named Paul Shirley if he was the same Paul Shirley from Mission Genocide. It wasn't :( ) and there are also some that sadly already died before we could talk to them. But when we find someone, then we try to know as much as possible about his story with the CPC.

Unsurprisingly, most of them if not all of them were REALLY happy to talk about the CPC because they have good memories of it and they are barely to none asked about it. That's the reason behind these interviews: I want to read their story with the CPC and most of time they are not asked about.

There are no plans at the moment to produce paper, but if it came the chance it would probably just be Spanish since none of us are native English speakers and I've also done Spanish interviews. But any new interview will always be available at the website in English as well. Also it was a logistic nightmare to deliver 300 copies of our magazine when at its peak and only in Spain. No wonder the editor would hang himself if he has to deliver hundreds more and worldwide  :laugh: :laugh:
#3
Quote from: Dubliner on 13:43, 30 April 24It's been an honor being able to speak to such a nice guy as James. It's one of the longest interview that I ever made but it was absolutely worth it. Thanks everyone for reading and follow him on Twitter if you still use it :)

Thank you very much for your great interview with James Higgins. (Also for your other recent interview with Dave Rogers! And all the others.)

Are the interviews conducted in English and then translated into Spanish or vice versa?

Rather in English, as several British developers were interviewed?
#4

Quote from: norecess464 on Yesterday at 14:35And thanks too for the English translation.

The user with the nickname of the Irish city, living in the German metropolis of Cologne, would conduct interviews with several English people in Spanish? That would be something! :-)

But I'm definitely interested in this question, because I'd be lost without an online translator for writing. (Deepl.com from Cologne, in my case.)
#5
New prices (mostly cuts):

USIfAC II Board:15 Euros
Edge connector Ribbon cable: 3 Euros
Centronics connector Ribbon cable: 4 Euros
Registered/tracked postage: 8 Euros (+1euro for overseas Australia,US,Canada)
#6
New prices (mostly cuts):

ULIfAC Board:32 Euros
Edge connector Ribbon cable: 3 Euros
Centronics connector Ribbon cable: 4 Euros
Registered/tracked postage: 8 Euros (+1euro for overseas Australia,US,Canada)


#7
Hi Craig,

can you confirm the models when you've printed them? Then I'll upload them here for anyone else that needs them as separate files.

Bryce.
#8
Quote from: Dubliner on 13:43, 30 April 24It's been an honor being able to speak to such a nice guy as James. It's one of the longest interview that I ever made but it was absolutely worth it. Thanks everyone for reading and follow him on Twitter if you still use it :)
Curious, What's the background here? Are the interviews only for the online retro maniac magazine? Is that magazine in print form including English version? Do you have a YouTube channel?
Your interviews are brilliant, reminds me of codetappers excellent interviews on the Amiga.
#9
S
News & Events / Songs About Coding (on an Amst...
Last post by seanmcmanus - Yesterday at 23:16
I've just released a six-track EP of songs about coding, with a couple of tracks dedicated to the Amstrad. It was created using the Udio artificial intelligence app, so it's an experiment in (and showcase for) computer creativity. You can hear it and find out more here:
https://www.sean.co.uk/music/songs-about-coding.shtm

#10
avatar_Targhan
Games / Re: The Key, a A "full" point ...
Last post by Targhan - Yesterday at 23:03
@HAL6128 Both URLs give 404...
@eto Ah yeah, it's not the subdomain, it's an additional part in the path, thanks.
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