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#1
avatar_Prodatron
Games / Re: The Key, a A "full" point ...
Last post by Prodatron - Today at 22:04
Quote from: GUNHED on Today at 15:23None of them works. All error 404.
Seems, that for some people it's too hard to understand the puzzle... :D
#2
avatar_EgoTrip
Games / Re: Auto Amy DX
Last post by EgoTrip - Today at 21:01
Press ENTER, Fire 2 or B when an item is selected to deselect it.
#3
avatar_dodogildo
Games / Re: Adapting loading screens t...
Last post by dodogildo - Today at 20:51
Because US Gold most likely adapted all the screens from the c64 originals. And in a very sloppy fashion...

Desert Fox screenshot
#4
avatar_Brundij
Games / Re: Adapting loading screens t...
Last post by Brundij - Today at 20:07
I'll try to make one this week. U.S. Gold have way worse loading screens. This one is not that bad.
#5
avatar_Saberman
Games / Re: Galastrad - [ wip ]
Last post by Saberman - Today at 20:01
Nice game!
#6
Quote from: andycadley on Today at 10:15wouldn't work on a Plus machine
for a Plus version it would probably required to attach the scandoubler internally before the DAC like the RGB2HDMI does.

Quote from: gregg on Today at 03:03Still, I could add a switch so it would be possible to have 60hz that works on every monitor, or 50 that is 100% smooth.
that would be absolutely amazing. 
#7
Quote from: Prodatron on Today at 14:45Is the right button working as well?
of course yes! Display window is simple to show
#8
avatar_GUNHED
Games / Re: Galastrad - [ wip ]
Last post by GUNHED - Today at 16:24
Thanks for this nice game!
#9
avatar_GUNHED
Games / Re: Auto Amy DX
Last post by GUNHED - Today at 16:18
Thanks for the update. Liked the first version already a lot.

EDIT: When selecting one kind of item, they must be used up before another kind can be selected. Is this intentional?
#10
avatar_GUNHED
Games / Re: Ghosts'n Goblins for Amstr...
Last post by GUNHED - Today at 16:09
Really good video, one of the very few examples where we can see what the wonderful 6128 plus is able to do! Thanks a lot!  :) :) :)
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