Quote from: andycadley on Yesterday at 23:29Have a look at Driller and lots of other stuff please.Quote from: GUNHED on Yesterday at 23:24IIRC the main reason was the lack of power. So they switched to Z80.That I'd doubt, a 2Mhz 6502 (which is what they were probably aiming at) would've out performed the 4Mhz Z80.
Quote from: ajcasado on 00:07, 13 October 24Hi,This is an amazing piece of work! It would be nice if it could be implemented for SymbOS and FutureOS too.
I have ported FUZIX to the CPC6128, the port is awaiting to be merged to the oficial repository. Is available on my github account: https://github.com/ajcasado/FUZIX . The build target for make is cpc6128.
I have uploaded the files to boot FUZIX to: https://www.dropbox.com/scl/fi/e6p75grzm4meb8g3gugrw/cpc6128.zip?rlkey=5jtjegadbxry8xk0qyadcofo3&st=qryffpb1&dl=0
Here is a description of the status of the port:
Video mode 2 is used. The video driver configures the CRTC in 64x32 characters to do easy hardware scroll and use the whole video memory bank.
Trying to mount the floppy hangs the machine, and may do nasty things to the floppy and the drive, don't try on a real machine!!
The IDE driver that is supposed to work with the symbiface and xmass fails to initialize.
The USB mass storage of the Albiero works using the ch375 driver used in other platforms. It should be easy to get it working with the Usifac/Ulifac.
There isn't a proper loader, for now a snapshot is generated.
To test it burn disk.img on a spare usb pendrive and put it on the albireo. Load an run the snapshot.
Quote from: GUNHED on Yesterday at 23:24IIRC the main reason was the lack of power. So they switched to Z80.That I'd doubt, a 2Mhz 6502 (which is what they were probably aiming at) would've out performed the 4Mhz Z80.
Quote from: l12n on 19:08, 12 October 24In the assembly examples that I found, it loads the executable at address $1200, and then after you load the binary you have to manually call that address.save"Binary" , b , load-address , length , autostart-address
Is there a way to have the executable automatically start after you load it? This is the case for commercial games.
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