Quote from: Prodatron on Yesterday at 22:16I still have no idea if he is a troll or if he makes fun with "friendly fire" (like he said).My guess: testing ChatGPT how "well" it can start a typical 80s schoolyard flame war.
Quote from: overange on Yesterday at 21:14Ah, so now it's "magic" when CPC programmers do it but "uncovering potential" when other systems devs do it?You mentioned "performed miracles", I substituted "magic" to show you how people conceive how you formulated it.
Quote from: overange on Yesterday at 21:14Ah, so now it's "magic" when CPC programmers do it but "uncovering potential" when other systems devs do it? SAre you trolling for fun or do you really not recognize that it was you who made that comparison?
Quote from: MaV on Yesterday at 18:46Ah, so now it's "magic" when CPC programmers do it but "uncovering potential" when other systems devs do it? Sounds more like selective wording than a real difference. Both systems had their strengths and limitations, and both benefited from developers pushing the boundaries over time.QuoteOh, it's not a double standard—it's just perspective. The Atari 8-bit was already packed with potential, and people are still uncovering new ways to push it further. The CPC, on the other hand, needed good programmers and to perform miracles just to break free from "Speccy mode."
So the good CPC programmers had to resort to "magic" to make things happen, while the Atari 8-bit scene uncovered new ways to push the system further, as if the potential was only there on the Atari 8-bits. Besides that the CPC never was packed with potential it seems.
It is not a matter of perspective, you're basically calling us idiots except for a few chosen ones.
That is a textbook example of a double-standard.
Besides the Spectrum mode was grounded in the laziness of companies when porting games to the CPC because the CPC had the ability to change the screen to the dimensions of the Spectrum.
You're confusing things that happened in the 80s with tricks uncovered in recent times, whether on the CPC or the Atari.
Sigh. Anyway, the recent (2021?) Atari game Albert from Poland is a wonderful example how bigger sprites can be implemented on the Atari 8-bits, right? (Perhaps there are better recent examples?)
On the other hand, there is a nice little demonstration by French guys to show how sub pixel vertical scrolling is possible on the CPC.
Let's honor both of these cases by acknowledging mankind's ingenuity.
Quote Oh, it's not a double standard—it's just perspective. The Atari 8-bit was already packed with potential, and people are still uncovering new ways to push it further. The CPC, on the other hand, needed good programmers and to perform miracles just to break free from "Speccy mode."
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