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Printed Amstrad Addict magazine announced, check it out here!

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#1
Quote from: gregg on Today at 08:16Does relentless look OK on this video, or do you see the same issue that you have seen on scan doublers? (Sorry I made a video with phone so it may be a bit shaky)
I haven't played it for quite some time now so I don't know if it's 100% accurate but it definitely looks better than anything I have ever seen on a LCD.

This is absolutely awesome. 

#2
avatar_CyrilAmstrad
Games / Re: Galastrad - [ wip ]
Last post by CyrilAmstrad - Today at 23:16
Game is released today , the 4th of May , " May be the 4th be with you " ^^
DL Page game link : https://gamejolt.com/games/GALASTRAD_2024/891305
#3
Quote from: dodogildo on Today at 22:31Will you put the schematics on wiki?
It never had the schematic. I don't remember what an IC is without a marking. That was 30 years ago.  ;D

I only remember the main assumptions. The Amiga mouse is a primitive mouse clocked straight from the photocells of the direction wheels.
#4
Seems it works nicely. Will you put the schematics on wiki?
#6
avatar_dodogildo
Games / Re: The Key, a A "full" point ...
Last post by dodogildo - Today at 21:33
Quote from: Targhan on Today at 20:49Come on, this is 2024... At least allow 128k users to use that, or generate a password or something... My problem is that this once again dismisses players that want to play it on the real machine.
I totally agree.
#7
ok work! youtube uploading video. :D
#8
avatar_Targhan
Games / Re: The Key, a A "full" point ...
Last post by Targhan - Today at 20:49
Come on, this is 2024... At least allow 128k users to use that, or generate a password or something... My problem is that this once again dismisses players that want to play it on the real machine.
#9
never connect the pins this way.

I pushed the IORQ pin apart and now it doesn't connect to the socket without it.
#10
avatar_EgoTrip
Games / Auto Amy DX
Last post by EgoTrip - Today at 20:03
I have uploaded a new version of Auto Amy, with some bug fixes, quality of life improvements, and a new mechanic.

Conveyor belts can switch their direction when you press the action (A) button, when Amy is moving.

There are also new levels, 40 in total. This is more of an update to the old game than a whole new game, but I couldn't find a way to edit the post.

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