Quote from: josepprada on Today at 09:30I check IC15, these values are not fixed:choose the game with the whitest scene and the blackest scene and check again how high and low the voltages on these pins go.
Quote from: dragon on Today at 00:27That was usually the problem with these "sister-systems" that shared the same CPU. What was true for one, was true for the other But at least, we have nice mode 0 graphics and not only a "speccy-port". If only all the games had the same treatment.Quote from: iXien on Yesterday at 07:41Like Hannibal said in the A-Team "I love it when a plan comes together" . So here is a new version for :
TRIAXOS from Ariola Soft
So many thanks to @Urusergi for patching this and to @dragon for fixing a nasty bug that made the Amstrad version unplayable since 40 years
Controls:
d-pad = Move the character in the desired direction
J1B1 = Fire / Open inventory (long press)
J1B2 = Pause game (J1B1 to resume game)
Pause button = Quit game
Any direction to quit the inventory, d-pad left/right and J1B1 to select an item (grenade or DHE-IV CHARGES)
Modifications for the GX4000 version:
- Wait for fire on title screens,
- Remapped keys,
- Dynamite game corruption fixed (many thanks to dragon),
- Pokes : Unlimited laser, shield, time.
Triaxos is one of these games on computer in which the publishers seemed to consider that discovering what to do was part of the game itself. Really frustrating, making these games completely cryptic without any reason. I offer you a new instruction manual in the archive to start more easily what is really a hidden gem, mature and more ambitious than many others
You can discover an impressive longplay of the spectrum version here:
https://www.youtube.com/watch?v=hFV6Mrc_Ci0&t=2180s
The spectrum share code with the amstrad, they have the same Glitch
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