News:

Printed Amstrad Addict magazine announced, check it out here!

Main Menu

Recent posts

#1
avatar_Gryzor
Games / Re: Top 10 exclusive CPC games
Last post by Gryzor - Today at 16:15
Quote from: cwpab on Today at 15:22
Quote from: Gryzor on Today at 14:58I'll see if we can have a poll with open answers for this purpose.

Sounds good! But just to be clear, do you mean each user can write new answers? Never saw a poll like that, would be cool. (Otherwise we would need a 25-50 game list of exclusives including some modern homebrews to add to the fixed answers.

Updated list:

(1) Orion Prime
(1) Sorcery
(1) Roland in Space*
(1) Xyphoes Fantasy

* Roland in Space and Roland in Time, I believe they are unofficial ports of other games with other names for other system by the same devs, possibly the system was the BBC Micro.
Facebook polls work like that, it's really handy, but FB is the only place I've seen it.

Unfortunately that is not an option here. What's more, I can't add a poll to this thread - had forgotten that you can only add a poll if you create a new POLL instead of a new POST... This should've been better thought out beforehand. If you want we can close the thread and post a new one with a poll.
#2
avatar_ago
Games / Re: Top 10 exclusive CPC games
Last post by ago - Today at 15:27
El tesoro perdido de Cuauhtemoc. Graphics, music, gameplay, it has everything. 10/10.
#3
C
Games / Re: Top 10 exclusive CPC games
Last post by cwpab - Today at 15:22
Quote from: Gryzor on Today at 14:58I'll see if we can have a poll with open answers for this purpose.

Sounds good! But just to be clear, do you mean each user can write new answers? Never saw a poll like that, would be cool. (Otherwise we would need a 25-50 game list of exclusives including some modern homebrews to add to the fixed answers.

Updated list:

(1) Orion Prime
(1) Sorcery
(1) Roland in Space*
(1) Xyphoes Fantasy

* Roland in Space and Roland in Time, I believe they are unofficial ports of other games with other names for other system by the same devs, possibly the system was the BBC Micro.
#4
avatar_Prodatron
Games / Re: Top 10 exclusive CPC games
Last post by Prodatron - Today at 15:14
- Xyphoes Fantasy
#5
avatar_Gryzor
Games / Re: Top 10 exclusive CPC games
Last post by Gryzor - Today at 14:58
I'll see if we can have a poll with open answers for this purpose. 
#6
C
Games / Re: Top 10 exclusive CPC games
Last post by cwpab - Today at 14:54
I asked the mods for permission to edit the first message of the topic. I suggest we use this method to create the top 10: every mention of a game gets the game a vote. Of course, a single user can't mention a game twice!

Before I check some French and Spanish games, I will mention Sorcery and Roland in Space so we can at least have a list of 3 good games to start with (even if I hate Sorcery! And I had it as a kid). Also, I'd love to say "Baba's Palace", but it was released for Android.

Updated list:

(1) Orion Prime
(1) Sorcery
(1) Roland in Space*

* Roland in Space and Roland in Time, I believe they are unofficial ports of other games with other names for other system by the same devs, possibly the system was the BBC Micro.
#7
i dont know of any setting for that in windows, alot of apps can select the adapter or IP to bind to, as the PC has multiple IP addresses, real on 192.168.0.x, vmware on 192.168.56.x, and hyper-v on 172.18.0.1..

the adapter selected is the adapter the utility program shows, i cant connect from the cpc to this IP.. i need to disable all but "ethernet 2" to get the correct IP...
#8
avatar_Axelay
Programming / Re: Edge Grinder Scrolling Rou...
Last post by Axelay - Today at 13:01
Quote from: Axel on Yesterday at 13:49

I would also be interested in the limitations of this technology.
Edge Grinder doesn't seem to compromise on colors, the sprites also seem large enough, although perhaps the number is limited?


I guess the most obvious limitation is that using R3 wont work on most/all flat panels, or through some modulators I believe.  From a game design point of view, the particular technique used (not related to using R3) does make stopping/starting the scrolling a challenge, depending on other requirements.

As it stands it is doing as much as it can with the sprites you see at 25fps with little free cpu time to spare.  But it has been built around the original C64 design, so even though the game mostly takes place against a largely blank background with foreground that is mostly avoided by the sprites, it still had situations where all sprites could overlap graphical background, so it is blanket preserving/restoring background for all sprites at all times.

A more CPC specific design would be to ensure only the player sprite needs to preserve background and so free up a lot of time by only needing to blank other sprites old positions.  There are other options for making speed gains as well, though most come with there own considerations to deal with, but increasing the sprite count would absolutely be possible.
#9
avatar_Longshot
News & Events / Re: Release of Amstrad Cpc Crt...
Last post by Longshot - Today at 12:52
@SerErris
Marc is already revising version 1.7 in English with track changes enabled.
I do not want the original manuscript circulating or being modified by anyone else.
Thank you for your understanding.
#10
avatar_Shaun M. Neary
Games / Re: Top 10 exclusive CPC games
Last post by Shaun M. Neary - Today at 11:20
Orion Prime (2009). Not only is it exclusive but extremely limited. 175 physical copies produced, most of them in French and all sold out now. :) 
Powered by SMFPacks Menu Editor Mod