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#1
Quote from: Shaun M. Neary on Today at 00:11How has this thread gotten this far without mentioning the 128k version of Fiendish Freddys Big Top O' Fun? The spotlight and intro entrance and the hilariously funny ending!

Nominal shout out to WWF Wrestlemania intro. Shame the rest of the game was such a disappointment.
I'm particularly interested in 128k games vs 64k games, just because back in the day I only had a 464, I remember seeing chase hq on my mates 128k spectrum and horrified that it had speech etc. Lol. Good call on Fiendish Fredy, added it to my todo list as never played it even on my Amiga bitd.
#2
How has this thread gotten this far without mentioning the 128k version of Fiendish Freddys Big Top O' Fun? The spotlight and intro entrance and the hilariously funny ending!

Nominal shout out to WWF Wrestlemania intro. Shame the rest of the game was such a disappointment.
#3
avatar_ZorrO
Amstrad CPC hardware / Re: I found it. My DIY hardwar...
Last post by ZorrO - Yesterday at 23:21
I had a diagram for ST mouse from a German magazine. It needed two small chips, each with two NOT gates, but they were probably too slow because CPC checked state of directions so often that it checked each pulse twice before it disappeared, so it moved pointer every 2 pixels instead of every 1. And that was disappointing.
#4
@d_kef

I've tinkered a "rom-box" and can confirm the rom version works.
But I have not tested the new extra functionalities. Hope soon...

Very impressive work!
Thank you!

Cheers
#5
avatar_Mr. DVG
Games / Re: Le Dernier Serment (The La...
Last post by Mr. DVG - Yesterday at 22:44
Quote from: Narkhos on Yesterday at 15:51Are there any special accented characters in Italian compared to French?


Accents in the Italian language are quite common, I'll give you the most classic example ("ò", "à", "è", "ù" for words in common use, while for the use of truncated words we always use a "e" with an acute accent "é"). Bearing in mind that apostrophes, exclamation marks and question marks are used for practically the same reasons, I don't think you need anything else!;)
#7
S
Games / Re: Los Amores de Brunilda - A...
Last post by St-BeidE(DE/GB) - Yesterday at 20:49
The source website isn't accessible anymore???
http://www.retroworks.es/php/game.php?id=11

Steven 
#8
avatar_abalore
News & Events / Re: AMSTEAM: WIP game streamin...
Last post by abalore - Yesterday at 20:41
Quote from: GUNHED on Yesterday at 20:04
Quote from: abalore on Yesterday at 16:42As a complement for AMSTEAM, for people who doesn't have any ROM Box hardware (M4, XMEM, etc), I made a small ROM BOX card, with MX connector. It has 6 free usable slots, plus selectable boot replacement (Firmware + BASIC) and all this multiplied by 4 different selectable banks (total 32 ROMs). The banks and the boot option are selected by jumpers in the board.

The idea is to have quickly exchangeable configurations without having to rewrite everything or having to initialize all the bunch of ROMs every time, like: Games, SymbOS, Development, Word processing, and so on...

Lastly a jumper allows to map the 6 free ROMs to numbers 9-14 instead of 1-6 if you have a 6128 and want to connect two cards in parallel (a very pro usage :D )

Very interesting. Well, I assume that your new Flash-ROM is not compatible to any existing solution (due to the exchange features). Or is it nevertheless compatible to something?

Well, I would like to support your card with my software too. So can you give the information how to write ROMs into it please?

Theoretically it is compatible with the X-MEM software with little adjust, just before and after writting, commands for unprotect and protect the flash must be issued via OUT (operation which is done by moving a switch in the X-MEM if I'm not wrong). Anyway, I can send you the source code. Right now I'm working in a |FLASH,"filename.rom",slot command which is installed by running a program from disk and has same parameters than the one used by the X-MEM, so from BASIC there is no difference. I'll send you a PM with the sources when they are finished and tested.
#9
P
Amstrad CPC hardware / Re: Galaxy & Zen80 boards
Last post by petejk - Yesterday at 20:38
I would be interested in one also, should you find time to continue development.
#10
Interesting! I don't know, but has been CP/M prepared in the past for such kind of things (mounting activities) or did you change something?
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