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#1
Hi! I'm trying to load a dsk in a 464 using 256K Ram+2X Rom board and USIfAC II (6g). With all the RAM_ROM BOARD content in a USB I follow this steps:

- run"6128 (changes mode to USIfAC II Enhanced (6g) + 256Kb Ram + 2x Rom BOARD -> BASIC 2.1
- |mg,"TEST.DSK" -> Ready
- |FDC -> Ready
- cat -> And it throws Syntax error


Am I doing something wrong?


#2
avatar_Maniac
Games / Re: The Key, a A "full" point ...
Last post by Maniac - Today at 19:33
This looks amazing! Anyone know if there's going to be an English translation?
#3
I guess it just works if you flash it ( or buy it flashed ) with the HxC or flashfloppy firmware . There are also 3D-printed bays to install the Gotek in the place of the 3" FDDs https://www.thingiverse.com/thing:2850367 https://hobbyretro.com/en/retro/adapter-for-gotek-amstrad-pcw
#4
avatar_Jean-Marie
Games / Re: The Key, a A "full" point ...
Last post by Jean-Marie - Today at 18:33
Okay! 
#5
avatar_XeNoMoRPH
Games / Re: The Key, a A "full" point ...
Last post by XeNoMoRPH - Today at 18:30

Please remove download link ... People have to complete puzzle
#6
avatar_Jean-Marie
Games / Re: The Key, a A "full" point ...
Last post by Jean-Marie - Today at 18:26
The download link is :
Spoiler: ShowHide

removed!!

Inglès traduccion cuando ?  ;D
#8
avatar_overange
Games / Re: Converted GX4000 .cpr - Th...
Last post by overange - Today at 17:05
Quote from: iXien on Today at 08:11Ok guys, it's nice to see Triaxos working so well, but it also party time for a new game. As requested by @overange , here is a new conversion thanks to the work of @Urusergi and @dragon  with my humble involvement:

RED HEAT from Ocean

Controls:
J1B1  = Fire
J1UP  = Head butt / fire gun
J1DOWN = Duck / Pick up
Pause button = Pause game (any button to resume)

Modifications for the GX4000 version:
    - Original title screen but also a new one in mode 0 based on the C64 version,
    - Wait for fire on title screen,
    - Patched keys,
    - Joystick as default controls,
    - Plus incompatibility fixed,
    - Modified disk access routine,
    - Pokes: Unlimited lives and health

Many thanks to @dragon for the modification of the disk access routine to make the game work converted in CPR. You're a real master, dude ;)

Fantastic to all those involved :) 
#9
Thanks again everyone.

Looks like a false alarm. Opened up to check capacitors, but no signs of failure.

Sprayed contact cleaner into the volume knob, let it dry and tested again. Sound is fine now!  :)

Can play Brick Rick again!
#10
avatar_XeNoMoRPH
News & Events / Re: THE SUGARS! - The Amstrea...
Last post by XeNoMoRPH - Today at 15:59
The Winners !!!











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