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#1
I am sure you changed the background color from blue to black (and the border color), right? 
Just asking because I wondered as well and after setting it to black (and white font color) it was much better...
#2
N
Emulators / Re: ZEsarUX 11
Last post by Neville - Today at 14:33
Ahhhh... I understand now. I think.
#3
avatar_abalore
Emulators / Re: ZEsarUX 11
Last post by abalore - Today at 14:21
Quote from: Neville on Today at 14:00I don't want to be a pest, but I just thought of another request for ZesarUX: TZX tape support for the MSX1.

You probably know about it already, but it's a new-ish tape format much more faithful than the old-fashioned CAS. It's inspired by TZX for the ZX Spectrum.

Also, I have a question. Why keep the Amstrad 4128 machine? I thought it was a way of enjoying the perks of 128k when the 6128 wasn't emulated yet, but now that it is... well, what's the point?


I find the 4128 interesting if it's faithful to how the actual machines handle the expanded memory (like how RAMDIS signal actually works in both machines, making write-through in 464 but not in 6128). That's interesting to test software aimed to custom hardware designs. Also I find interesting to add the cartridge support for the CPC range.

And the top would be to emulate the M4 board using the computer network connection, so I can make Amsteam compatible with it.
#4
N
Emulators / Re: ZEsarUX 11
Last post by Neville - Today at 14:00
I don't want to be a pest, but I just thought of another request for ZesarUX: TZX tape support for the MSX1.

You probably know about it already, but it's a new-ish tape format much more faithful than the old-fashioned CAS. It's inspired by TZX for the ZX Spectrum.

Also, I have a question. Why keep the Amstrad 4128 machine? I thought it was a way of enjoying the perks of 128k when the 6128 wasn't emulated yet, but now that it is... well, what's the point?
#5
avatar_dodogildo
Games / Re: Best Mode 0 games?
Last post by dodogildo - Today at 13:46
For me, not all Mode 0 games are perfect (on the contrary) but here are my favorites:

Rick Dangerous 2 (The most beautiful gfx of all 8bits versions)
Operation Wolf
Renagade
Les Tuniques Bleues
Gryzor
Arkanoid
Revenge of Doh
Purple Saturn Day
Chase HQ
Turrican
#6
avatar_zhulien
Emulators / Re: Sugarbox, a CPC emulator f...
Last post by zhulien - Today at 13:37
I only just know about sugarbox for Raspberry Pi.  I am wondering what would it take to make sugarbox talk to the CPLink card to take some I/O from the real CPC (keyboard & joystick) but run fully emulated otherwise on the Pi?  (If that were to prove successful, then additional features could be added like more colours, playcity, multi-play etc).  Sort of like a Turbo Chameleon for CPC but in software.
#7
C
Games / Re: The Dark Knight [ wip ]
Last post by cwpab - Today at 10:59
Yeah, I have also complained in the past about sprites being too big in some games not allowing players too see s**t while scrolling.  ;D

But it's also true that you can technically make small sprites without them having to be chibi/super deformed:



So yeah... I blame manga!
#8
I reckon it might be fun to make a UniDOS node for it. There is no technical reason it couldn't be done right?  I can then plug my 3 FD-1s into my 6128Plus right?  How does the cabling work for 4 drives?
#9
maybe you can make a physical release of the latest symbos with symcalc and a printed manual? add me to the list.
#10
R
Games / Re: Best Mode 0 games?
Last post by retro space - Today at 09:48
I think Rick Dangerous 2 is beautiful in Mode 0.

But why the S-Video modulator when the machine throws perfect RGB? I had massive problems to find a screen to deal with the S-video of a C64, where RGB TV's are everywhere for close to nothing (assuming you are in CPC sales territory and no Yankee with a niche hobby).
I've a 1084 for the C64 now, but it still looks scheiße, where the 1084 delivers crystal clear CPC images in every mode. Only 80-character output from the C128 is clean on the 1084, which is quite weird for a Commodore branded display. Probably the VIC chip is the electronic design disaster, the 1084 is just a quality Philips display with a C128 input port attached.
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