Quote from: poulette73 on Yesterday at 18:28Sorry I bought it already made.
Quote from: andycadley on Yesterday at 15:16I think you didn't understand a single word of what I said, because I said the same than you. You need to respect the timings for ink changes and ruptures, but you don't need to draw the whole screen in a single frame, can take all the frames you wantQuote from: abalore on Yesterday at 11:23Just one clarification, if you use double buffer the game doesn't need to run at 50 fps. You just need to set the inks in the proper places but you can switch the buffers after several passes.Not if you're using Ruptures or colour rasters. They need to happen on every frame (regardless of whether you redraw anything) or the display will corrupt. Double buffering doesn't change this.
Quote from: poulette73 on Yesterday at 07:42I have an AB switch on the back of my Gotek external drive
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