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Commodore 64

54 bytes removed, 25 April
===The C64 family===
[[<gallery>Image:Commodore-128.jpg|250px|thumb|right|Commodore 128 (1985)]][[Image:CommodoreMAX isolated.png|250px|Commodore MAX Machine (1982)|thumb]][[Image:Sx-64 build crop.jpg|150px|250px|Commodore SX-64 (1984)|thumb]][[Image:Commodore64GamesSystem.png|250px|Commodore 64 Games System "C64GS" (1990)|thumb]]</gallery>
1982: Commodore released the Commodore MAX Machine in Japan. It is called the Ultimax in the US, and VC-10 in Germany. The MAX was intended to be a game console with limited computing capability, and was based on a very cut-down version of the hardware family later used in the C64. The MAX was discontinued months after its introduction, because of poor sales in Japan.
==Software==
[[Image:C64 IKPlus.png|thumb|Screenshot of ''International Karate +'']]
At the time of its introduction, the C64's graphics and sound capabilities were rivaled only by the Atari 8-bit family. This was at a time when most IBM PCs and compatibles had text-only display adapter cards, monochrome monitors, and sound consisting of squeaks and beeps from the built-in tiny, low-quality speaker.
===Graphics===
[[Image:C64 IKPlus.png|thumb|Screenshot of ''International Karate +'']]
[[File:C64 ntsc cxa2025.png|thumb|right|C64 NTSC color palette (Sony CXA2025)]]
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