Changes
PCW Plus
,'''PCW Plus'''
But the possibility of standardizing color options in PCW (Plus) was now opened up with the '''ColorIN specifications''':
'''0''' – PCWclassic monochrome: '''2 colors, 720x256'''.
'''1''' – Groups bits 2 by 2, giving '''4 colors; 360x256'''.''User could choose and recolour classic PCW software.'' ''[N SuperGameBoy style.]''
'''2''' – Same as 4-bit. '''16 colors, 180x256'''.''Useful on Interactive Fiction text Adventures with Graphic Window.''
'''3''' – 8x1 attribute mode, as Timex/Thomson/MSX/... 8+8 bits are read, the first 8 are background and ink (4+4) and the next 8 are the bitmap. This allows for '''16 colors in 360x256''', at the cost of using only 2 different colors every 8x1 pixel. Due to the delay, the screen shifts one character to the right.''[Reminds N GameBoyColor DX recolouring.]''
'''4''' – Experimental, unofficial: '''90x256''', with '''256 direct colors''' from the 8-bit palette. It therefore ignores the color palette. Enterprise-style, not particularly useful, but colorful.
Regarding the interface:
Port $80 is used to send a value to select a register. Port $81 is for associated data; both support reading and writing. Similar to the operation of integrated circuits such as the PSG or a VDP, it allows sending many values with a minimal interface.
[[File:bM0V3i.png|200px|thumb|center|4colour game PCWplus]]
This is how '''KachorroSoft''' created the incredible colour ports of '''AMC''' and '''MadMixGame''' with graphics from the CPC; '''Phantis''' from MS-DOS CGA and CPC; and '''Hundra''' from the ZX Spectrum. But with new colour palettes.
[[File:Hundra PCW 4color.png|200px|thumb|left|Mode1pcw 4colors]]
[[File:PCW 16color.png|200px|thumb|center|Mode3pcw 16colors with Attributes]]
* PCW Plus enables fantastic '''loading screens''' never seen before on 8-bit systems.
Color and sound enhanced versions of '''Batman''' and '''Head Over Heels''' will follow later. Showcasing the capabilities of the PCW Plus system
[[File:hohe0.png|200px|thumb|left|so nice loading screen]]
[[File:hohe2.png|200px|thumb|center|isometric 4color with palette change in different rooms]]
[[File:bmpe0.png|200px|thumb|right|amazing loading screen]]
* PCWplus technical specifications add too: joystick dk'Tronics and '''DAC sampler sound'''.
* '''Backward compatibility''' with the classic PCW is maintained in the software.
* PCW Plus is currently ''supported by'' the '''ZEsarUX''' and '''CP/M Box''' emulators.
By numerous FPGA board PCW cores thanks to Steddyman; Rampa; Albconde; ManuTeira and Turri21 ('''Mister'''; '''Mist/SIDI'''; '''Poseidon'''; '''Calypso'''; '''NeptUNO+''' ; '''Sidi64/128''' ; '''Senhor''' ).
And by '''Czarnikjak's color add-on''' board for real PCWclassic using RaspberryPico.
https://www.cpcwiki.eu/forum/index.php?msg=246774
*PCWplus FPGA cores allow easily to select 4 colour palettes on classic monochrome software or coder could use Z80 instructions to change colours in Color-IN. Different Palettes choosen through MallarBasic too.
[[File:Abadia v1 4color pcw.png|200px|thumb|center|4colour palette on classic software PCW]]
[[File:Barbarian PCWcolor.jpg|200px|thumb|right|PCWplus]]
[[File:+Z1d33.png|200px|thumb|left|loading screen PCWplus]]
[[File:69KUrt.jpg|200px|thumb|right|4colour game PCWplus]]
* ZesaruX could run PCWplus on RetroGamersLtd. ARMmini machines (as a500mini RGL009 or theSpectrum RGL019) through pcuae firmware.
[[File:PCWplus ZesaruX ARMmini.png|200px|thumb|center|PCWplus on ARMmini]]
* PCW Plus library : ''around 10 games'' (Colour & Sound) ''choose automaticaly Colour Palette.'' By '''Habisoft''' : KnightLore ; Head Over Heels enhanced edition ; Nonamed ; Phantomas2 . By '''KachorroSoft''' : AMC ; Coliseum ; Mad Mix Game ; Hundra ; Phantis ; Xecutor ; Batman plus edition ...
[[File:Head-Over-Heels-PCWplus-Cover.png|200px|thumb|center|PCWplus cover for your physical box]]
* In parallel, the '''[https://www.habisoft.com/pcwwiki/doku.php?id=es:start PCW Wiki]''' project continues its arduous work of '''preserving''' and conserving PCW software, graphical and bibliographic material.
links:
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https://enriqueggalvez.itch.io/