Changes
I am a big Amstrad fan having got my first Amstrad (a [[CPC6128]]) when I was 11 years old. (back in 1986)My father bought me a [[Firmware ]] guide and in addition he had access to datasheets, and this expanded my knowledge of the cpc quickly.
In the beginning I spent a lot of time writing a sprite editor (now lost), converting games from tape to disc for friends at school, and converting pictures and music from the atari st[[Atari ST]].
To convert music from [[Atari ST]], I had written a disc reader in assembler which could read Atari ST discs, or anything with MSDOS format, and a [[68000]] dissassembler in [[BASIC]]. I would then convert the 68000 to [[Z80]] asm by hand.
Then I concentrated on writing documents for the CPC called "The CPC Guide". The aim was to present this using a hypertext/windowing system I had written (1994)
Following this I setup the first website documenting the Amstrad hardware called "The Unofficial Amstrad WWW Resource" (1995) which is still open today. A lot of these documents are my own work, with other documents by other authors.
During this time I developed a Amstrad emulator for the Amiga called [[A-CPC]], which later became [[Arnold ]] (for PC and Linux) and in addition
this helped discover more accurate information about the workings of the CPC and to help make other emulators better.
I plan to continue being active in am looking for a demo I made around 1990 which I shared with [[Warlock]]. The demo has 3 blue balls which grow and shrink depending on the volume of the played music (I think it was Warhawk music). At the same time the tape motor relay turned on/off and the disc motor flashed. It was a simple demo but I would love to see it again. If you find it send it to www.cpc-power.com!!! My websites:* http://cpcfreak.cpc-live.com/ (Some of my games)* http://www.cpctech.org.uk/ (Technical information, CPCWiki is more up to date) [[Category:CPC scene for as long as possible.members]][[Category:Active CPC Game Developers]][[Category:Sceners]]