Changes

Burnin' Rubber

463 bytes added, 16:00, 29 September 2024
/* Videos */
== Implementation details and use of Plus hardware ==
* Mode 0 and 1 are used for menu screen (Mode 1 for text, Mode 0 for upper) * Mode 0 is used for high score table* Mode 0 is used for game * Plus palette is used throughout * Plus sprites are used for B and R of Burnin' Rubber logo, for the player's car, and for the shadow under the car. * Plus screen split is raster interrupts are used in the main menu* Plus screen split is used. * Plus soft hardware scroll is not used. * DMA sound is used for sound effects.
== Pictures ==
Image:Burnin-rubber-ingame.jpg|Burnin' Rubber in-game
Image:BRcoverdesignfull.jpg|Imagined Boxart Design ©Novabug
Image:BRcoverdesignfullUPDATED.jpg|Re-Imagined Boxart Design ©Novabug
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* [[Media:Burnin Rubber User Manual.pdf]]
== Video Videos ==''[AMSTRAD GX4000] Burnin' Rubber (Gameplay Run-through)'' (by Xyphoe)
{{#ev:youtube|MixXYnw58KA|340}}
<BR>Courtesy from xyphoe''[https://www.youtube.com/watch?v=g7a1wubAE_g AMSTRAD GX4000/PLUS Burnin' Rubber - Longplay (Completed!) & Review]<BR>''ChinnyVision - Ep 84 - Burnin' Rubber - Amstrad CPC '' (by Chinnyvision){{#ev:youtube|Z1XruHymzkU|340}}Quick Look by Novabug{{#ev:youtube|vYz3WeP6DOc|340}}
== Download ==
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