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Codename MAT

620 bytes added, 10:37, 20 October 2014
{{Gamebase Entry|Image = [[Image:Codename MATCodename_Mat_(Front).jpg|thumbcenter|175px300px|CoverCodename MAT front cover]] |Release = [[Image:Codename MAT Screenshot.pngCategory:Games 1984|thumb1984]]|175px|ScreenshotPublisher = [[Amsoft]] {|{{Prettytable|width: 700px; font-size: 2em;}}Developer = [[Micromega]]|Title:|| '''Codename MAT'''Programmer = [[Derek Brewster]]|-Musician = None|Company:|| Artist = [[AmsoftDerek Brewster]]/Micromega|-|TypeGenre = [[:|Category:Shoot them Up| Shoot-em-up (3D)]]|-|Year:|| 1984|-|No of Players:|| = 1|-Controls = {{Keyboard}} {{Joystick}}|Language:= {{EN}} |Media = {{Disk}} {{Tape}}| EnglishCompatability = [[464]], [[664]], [[6128]] & [[Plus]]|Magazine Reviews= No Mark -ACU 01 (Aug/Sep 84)<br> 4 Stars - ACU 05 (Apr 85)<br> 71% - AA 001 (Oct 85)<br> 74% - Amtix 01 (Nov 85)|Info = Appeared on side B of the compilation [[10 Computer Hits 2]]<br> Appeared on side B of the compilation [[6 Computer Hits 2]]}}
== Plot ==
'''''Codename MAT by Derek Brewster''''' is a 3D Space Shoot-Em-Up and Exploration game published by [[Amsoft]].
== Inlay Text ==Codename MAT - MISSION: ALIEN TERMINATION - the desperate plan to place in the mind of a teenager the combined tactical skills of all the planetary leaders in the solar system. MAT is mankind's last hope.For decades the Myons have sought to dominate the Solar System, whose fleets are now ragged and depleted. They have launched an all-or-nothing attack,knowing that Earth is developing revolutionary space-craft. Only the prototype - USS Centurion - has been built, and it must be pressed into immediate service as both battle-cruiser and tactical command centre.Piloting the craft in battle and controlling the Planetary Defence Fleets is beyond any normal human... MAT is created.Now your mind is MAT's mind. Take control of the Centurion and blast off on the greatest adventure of all...
For decades the Myons have sought to dominate the Solar System, whose fleets are now ragged and depleted. They have launched an all-or-nothing attack, knowing that Earth is developing revolutionary space-craft. Only the prototype - USS Centurion - has been built, and it must be pressed into immediate service as both battle-cruiser and tactical command centre.
Piloting the craft in battle and controlling the Planetary Defence Fleets is beyond any normal human... MAT is created.== Screenshots ==
Now your mind is [[File:Codename_MAT_(Title).png‎|300px]] [[File:Codename_Mat_(Solar_Chart).png|300px]][[File:Codename MAT's mindScreenshot.png|300px]] [[File:Codename_MAT_1. Take control of the Centurion and blast off on the greatest adventure of allpng|300px]][[File:Codename_MAT_2.png|300px]] [[File:Codename_MAT_4.png|300px]] [[File:Codename_MAT_6.png|300px]]
== Overview ==
One of the first 'almost' 3D space games.== Cheat Mode ==
Easily playable, with a dozen or so controls for flying a ship (the Centurian) against a fleet of Myon vessels (3 Types) which are invading the solar system.None - Please feel free to add!
Although not on a par with the likes of Elite, it was playable (and had an ending).
There == Trivia ==* When originally released for the [[ZX Spectrum]], author [[Derek Brewster]] had decided to name his game ''Invasion 2000'', however, publishers [[Micromega]] were a few very minor bugs unhappy with the name as it didn't reflect the content and made it sound like another space invaders knock-off, which the market was being flooded with at that time. Prior to settling on '''Codename MAT''', the game was also known as ''Hank'' during the development stage.* The game was the first release for Brewster's own company [[Zeppelin Games]] when the title was re-released at the beginning of 1988 - although mentioned in the programming but these had no effect gaming press as being released on the playabilityCPC, this would appear to have not happened.* The game did spawn a sequel in the form of ''[[Codename MAT II]]'' published by [[Domark]]* Codename MAT is also available on:** [http://www.worldofspectrum.org/infoseekid.cgi?id=0001002 ZX Spectrum]
== Reaction Resources ===== Cover ===[[File:Codename Mat (Amsoft UK) Front Coverdisc.jpg|300px]]<br>[[File:Codename Mat Front Covertape (Amsoft).jpg|300px]]<br>[[File:Codename Mat (Amsoft FR) Front Covertape.jpg|300px]]
Generally well received by the CPC gaming press, Codename MAT received a fairly glowing review from the Amsoft owned ''=== Manual ===* [[Amstrad Computer UserMedia:Codename Mat (tape) (Amsoft) Manual.pdf|Codename Mat (Amsoft UK) Manual]]'' their reviewer speculating that "Originals of Code Name {{EN}} {{PDF}}* [[Media:Codename Mat may be changing hands in fifty years time in much the same way as the first editions of famous novels(Amsoft FR) (tape) Manual."pdf|Codename Mat (Amsoft FR) Manual]] {{FR}} {{PDF}}
By the time ''=== Adverts ===[[File:Amstrad ActionComputer User840809 031.jpg|300px]]'' and ''[[Amtix]]'' came on the scene, the game was already a year old and the excitement wasn't quite as fever pitch.
''Amstrad Action'' remarked that there was "Plenty of depth of control and game size but that lots of keyboard controls can be confusing" while ''Amtix'' suggested that while "the 3D graphics are only average, the game can prove so addictive that it doesn't matter."
{|{{Prettytable|width: 700px; font-size: 2em;}}=== Media Scan ===|ACU[[File:|| Issue 01 Codename Mat (Aug/Sep '84Amsoft UK)Disc - Side A.jpg|| Page 16|| no mark300px]]<br>|[[File:Codename Mat Tape -|AA:|| Issue 01 side A (Oct '85Amsoft).jpg|| Page 79-80|| 71%300px]]<br>|-|Amtix[[File:|| Issue 01 Codename Mat (Nov '85Amsoft FR)|| Page 26|| 74%|Tape -Side A.jpg|}300px]]
== Prequels/Sequels =Reviews ===''ACU 01 (Aug/Sep 1984)''
* 1. Codename MAT [[File:Codename_Mat_(1984ACU_01)* 2. [[Codename MAT IIjpg|300px]] (1985)<br>
== Compilations ==''ACU 05 (Apr 1985)''
Appeared on [[10 Computer Hits 2File:Codename_Mat_(ACU_02).jpg|300px]] from [[Beau Jolly]] in 1986.<br>
== Trivia ==''AA 001 (Oct 1985)''
Originally released for the 48k Spectrum, author Derek Brewster had decided to name his game 'Invasion 2000', however, publishers Micromega were unhappy with the name as it didn't reflect the content of the game and made it sound like another space invaders knock-off, which the market was being flooded with at that time. Prior to settling on 'Codename MAT', the game was also known as 'Hank' during the development stage[[File:Codename_Mat_(AA).jpg|300px]] <br>
== By the Same Author ==''(Amtix 01 (Nov 1985)''
* [[Haunted Hedges]] File:Codename_Mat_(1984Amtix)* [[Codename MAT II.jpg|300px]] (1985)* [[Con-Quest]] (1986)* [[Kentilla]] (1986)* [[The Curse of Sherwood]] (1987)* [[Speed King 2]] (1987)* [[Mission Jupiter]] (1987)* [[Kenny Dalglish Soccer Manager]] (1990)* [[World Soccer]] (1990)<br>
== Resources Magazine References == * [[media{|{{Prettytable|width:Codename MAT 700px; font- Loading Instructions size: 2em;}}|'''Magazine'''|| '''Issue'''||'''Date'''|| '''Page'''||'''Reference Type'''|- CPC.pdf|Amstrad Computer User||001||Aug/Sep 1984||16||Cover Scan & Loading Instructions]] Review (pdfreproduced above)* [[media:Codename MAT |- Manual |Amstrad Copmuter User||001||Aug/Sep 1984||31||Advert (reproduced above)|- CPC.pdf|Amstrad Computer User||004||Mar 1985||15||Letter|-|Amstrad Computer User||005||Apr 1985||41||Codename Mat manual]] Review (pdfreproduced above)|-|Amstrad Computer User||006||May 1985||31||Letter|-|Amstrad Action||001||Oct 1985||79-80||Review (reproduced above)|-|Amtix||001||Nov 1985||26||Review (reproduced above)|-|}
== Links ==
* {{CPCPower|587}}
* {{EnWiki|Codename_MAT}}
* [http://tacgr.emuunlim.com/downloads/filedetail.php?recid=192 The Amstrad CPC Games Resource]
* [http://www.cpczone.net/game/1574 CPC game base from cpczone]
* [http://www.cpc-power.com/index.php?page=detail&num=587 CPC game base from CPC Power]
* [http://www.worldofspectrum.org/infoseekid.cgi?id=0001002 Codename MAT at World of Spectrum]
[[Category:Games]] [[Category:Games 1984]] [[Category:Game ManualShoot them Up|Shoot-em-ups]]
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