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AMSprite

115 bytes added, 00:52, 18 July 2009
*Edit in Mode 0, 1, or 2.
* View sprite animation preview at any frame rate
*Edit hardware sprites for CPCPlus, with custom palette
*Export to MAXAM/WinApe ready assembler
== Downloads ==
Download Windows XP/Vista Installer here:&nbsp; [[Media:AMSprite_setup.rar|AMSprite_setup.rar]]&nbsp;1.3 (Requires [http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en .Net Framework 2.0]) <br> Download Windows/Linux/Mac&nbsp;[http://mono-project.com/Main_Page MONO]&nbsp;Assemblies here&nbsp;:&nbsp;[[Media:AMSprite_mono.rar|AMSprite_mono.rar]] 1.3 (Requires MONO 2.4 runtime minimum). NOTE&nbsp;I have tested the program under MONO and most features seem to work OK&nbsp;but you may experience bugs... <br />
The source code is stored in a Subversion repository [http://svn2.xp-dev.com/svn/lachlankeown-AMSprite here], and is publicly available (read only). I recommend [http://tortoisesvn.net/ TortoiseSVN]&nbsp;as a simple Windows based Subversion client. You will need VS2008 Pro or the free Express edition of&nbsp;[http://www.microsoft.com/Express/VB/ Visual Basic .Net 2008]&nbsp;to make changes. If you make any changes, send me a diff and I&nbsp;will integrate.<br>
== Work in Progress ==
I am working on a music tracker +&nbsp;sound effects editor. I have written a native .Net AY&nbsp;emulator so this should also work in Linux/Mac under MONO. I am considering making this [[STarKos]] compatible.
Add functionality to output compressed /RLE hardware sprites.
== What's New ==
66
edits