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Feud by Bulldog Software

Synopsis:

To win this ancient Feud you must out-spell your rival Wizard Leanuric. In Hiekes herb garden you will find the ingredients for your spells but tread carefully as strange things can happen in this game.

Screens

Showing the first 6 screens:

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To enlarge an image simply click the thumbnail above, for the complete Feud gallery click here.

Original Advertising and Promotional Work

Sorry we do not have any marketing images for this title, it could be true that this title was never actively advertised by its publisher or that we simply missed any posters etc that were published back in the day. If you have a poster, snippet or anything that could be classed as promotional for this title then please do send it in, please note however that we currently have a max of 3 images per titles in this section.

Original Instructions

Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.

You take the role of Learic and playing the game is simply a matter of moving through the Kingdom collecting ingredients to make spells. You are able to mix these spells and use them against your opposing Wizard LEANORIC, but remember LEANORIC is doing the same and is out to destroy you.

LOADING INSTRUCTIONS

Amstrad 464
Press CNTRL and small ENTER

Amstrad 664/6128
Type ITAPE and press RETURN Press CNTRL and small ENTER

CONTROLS

Joystick or Keys.

Q - UP
A - DOWN
0 - LEFT
P - RIGHT
SPACE - FIRE

HINTS

Mixing Spells Stand behind your cauldron. Press fire button and move the joystick left and right to turn the pages of the spell book. When the book is open to the required spell release the fire button. If you have both the ingredients, this is shown in red lettering in the spell book, the spell will be mixed and you will be armed with it.

Casting Spells To cast a spell you need to be armed with it. This done at the mixing stage. Pressing the fire button will cast the spell. Some spells may be used only once whilst others may be used a number of times. Different spells can be cast by turning the spell book pages whilst holding down the fire button, similar to mixing spells.

Spells and their Ingredients

1.TELEPORT = DANDYLION&BURDOCK
2. PROTECT = PIPERWORT&RAGWORT
3. SPRITES = SNAPDRACON&TOADFLAX
4. ZOMBIE = DEVILSBIT&BONES
5. SWIFT = SPEEDWELL&MAD SAGE
6. FREEZE = BINDWEED&BOCWEED
7. DOPPLECANCER = FOXGLOVE&CATSEAR
8. INVISIBLE = CHONDRILLA&HEMLOCK
9. REVERSE = THISTLE&SKULLCAP
10. HEAL = BALM&FEVERFEW
11. FIREBALL = DRAGONSTEETH&MOUSETAIL
12. LIGHTNING = CUDWEED&KNAPWEED

COLLECTING HERBS
Stand in front of the herb and walk towards it. The Wizard will bend down and pick it up. Successful picking of the herb will be shown on the spell book.

SOME IMPORTANT POINTS

1.You can only teleport when other characters cannot see you and always teleport to your cauldron.
2. Pressing Return centralises your character on the screen.
3. Offensive spells (Sprites, Fireball, Lightning) can be dodged, but you cannot simply run away from the attack ... You are not a coward.
4. Villagers and Travellers can be changed into Zombies. Travellers always walk along the road and being strong willed, even as Zombies, do not obey your commands.
Villagers being o( low intelligence are more susceptible to orders when in a Zombie state and will walk in the direction you indicate but won't leave the limits of their own territory.
5. Compass points to Leanoric.

Cheat Mode

multiface
At address 0e57 poke c9 for infinite time.
- submitted by Malc (CPC Zone Staff)

typein
This one will give you the choice of skipping and/or infinite spells. Simply type it in and load the game with RUN ""

10 addr=&5400
20 PRINT "No need to collect herbs? y/n:"
30 GOSUB 140: IF a THEN RESTORE 100:FOR n=0 to 3: READ a$:POKE n+addr,VAL("&"+a$):NEXT:addr=addr+n
40 PRINT "Infinite spells? y/n:"
50 GOSUB 140: IF a THEN RESTORE 110:FOR n=0 to 12:READ a$:POKE n+addr,VAL("&"+a$):NEXT:addr=addr+n
60 PRINT "All corners act as cauldrons? y/n:"
70 GOSUB 140:IF a THEN RESTORE 120:FOR n=0 to 3:READ a$:POKE n+addr,VAL("&"+a$):NEXT
80 FOR n=0 to 2:READ a$:POKE n+addr,VAL("&"+a$):NEXT
90 MEMORY &4FFF:LOAD "FEUD":POKE &5008,&54:MODE 1:CALL &5000
100 DATA af,32,84,09
110 DATA 21,c5,15,11,c6,15,36,ff,01,0b,00,ed,b0
120 DATA af,32,7a,09
130 DATA c3,00,04
140 a$="":a=0:WHILE a$<>"n" AND a$<>"y":a$=LOWER$(INKEY$):WEND
150 IF a$="y" THEN a=1
160 RETURN

Coding fixed by Sorcery.cpc - submitted by Sorcery CPC

Feud Videos

Sorry we do not currently have any video for Feud if you would like to submit one please visit our forums and post your Youtube URL.

Loading Screen Comparison

Feud Amstrad CPC Loading Screen Amstrad CPC Version
Feud ZX Spectrum Loading Screen Spectrum Version
Feud Commodore 64 Loading Screen Commodore 64 Version

Your Comments and Memories

Note : "Personal Ratings" are not ranked. You can still rate this game using the star rating on the right hand side, you're only allowed to rate a game once.

You can also discuss this game on our forums.

Showing up to the last 5 posts

8/10

Gryzor says

"And now for something rather different, not often seen on the CPC. A nice graphic adventure with good graphics, a classic tune (in-game, yeah!), a large playing area that will keep your interest and good mechanics. Ah, if it only weren't flip-screen... But then again, it was only 1987. "

8/10

khisanth says

"What a great little game this was. Colourful graphics and a very catchy tune. Run about a map trying to destroy your evil brother by making spells and zapping him. something about this just keeps you coming back for more! a classic"

9/10

scooby1970 says

"Feud is another great big Maze game, along the same lines as Druid. Great graphics, great loading screen and fun to play. Loved it back then and love it now."

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