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Striker in the Crypts of Trogan

570 bytes added, 16:40, 14 October 2009
'''Striker In The Crypts Of Trogan''' is a platform game released by [[Codemasters]] Software in 1992.
It uses the same engine as Switchblade, with some improvements and it supports Extra PLUS features (: the 4096 colours palette allows smooth coloured layers in the sky, as seen on the picture...)
It is also one of the rare [[Video modes|Mode 1]] games to include [[rasters|raster ]] effects to enhance the actual number of colours used in the game's window.
Most other Mode 1 productions used Raster Rasters only to add colours in the [[HUD]], yet "Trogan" also does.
Yet this use of rasters is not flawless as those rasters do not move with the vertical scrolling.
 
This is actually a nice game, yet sometimes criticised because it is actually a Switchblade ripp-off. But as Jeff Calder did tboth games, this is not that chocking.
 
The main reproach we may find to this game may come from the way the player's character jump...not smooth nor natural as in a [[Rick Dangerous 2]].
 
The Mode 1's few colours (despite rasters) are well used and give a particular atmosphere, But a greater use of the Plus Hard Sprite Capability (For the Player's character) wouldn't have hurt...
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