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Enterprise

465 bytes added, 09:31, 10 March 2010
''This article is a stub, more informations are to be gathered for this topic, most of its content is extracted from Wikipedia.''
 
 
==Informations==
A successor machine, the PW360, was developed in 1986 to compete directly against the Amstrad PCW 8256, but by this time the company was in severe financial difficulties and went under.
==A Clone ?Games==
The computer didn't receive many official games. Most games were ported from Spectrum or the Amstrad by fans on the Enterprise. The Enterprise has a big following in Hungary. As a Z80 based computer with good and flexible graphic capabilities, the Portage port of Amstrad CPC Games was achievable on Enterprise, as evidenced by the following videos.
{{#ev:youtube|B4EQrZSQJEg|340}}
Airwolf, also a CPC port. Yet not a clever choice indeed.
The Enterprise has custom video and sound hardware.
The video chip is called "Nick" and it executes a display list. This allows the mode to be redefined every scanline.
The Enterprise has a variety of bitmap modes, ranging from cell based bitmap modes similar to the Spectrum, to bitmapped modes like the CPC.
Therefore converting graphics and code from either platform was easy.
Of course the Enterprise can also be considered a Spectrum The sound chip is called "cloneDave" thanks to and has 3 channels of sound, it also has filters, ring modulation, various noise waveforms, has a special cartridge enabling full ZX Spectrum emulationselection of interrupts and can play samples easily.
The fact it could mix Character attribute system or Amstrad like Graphic modes, with a greater freedom, means it could easily benefit from both Softwares Library with a bit of hacking.
 
*http://www.enterpriseforever.org/enterprise_forum/who_has_converted_the_games-t501.0.html
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