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Codename MAT

470 bytes removed, 12:10, 4 May 2011
Added new Gamebase template and reformatted accordingly
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|{{Infobox GameGamebase Entry|Image = [[Image:Codename Mat Front Covertape Codename_MAT_(AmsoftTitle).jpgpng‎|centrecenter|300px|CoverscanLoading Screen]]|Developer Release = [[Micromega:Category:Games 1984|1984]]
|Publisher = [[Amsoft]]
|Developer = [[Micromega]]
|Programmer = [[Derek Brewster]]
|Musician = None
|Release Artist = [[:Category:Games 1984|1984]]|Platform = [[Amstrad CPC|CPC]], [[ZX SpectrumDerek Brewster]]|Genre = [[:Category:Shoot them Up|Shoot-em-up(3D)]]|GameModes Players = 1 Player1P Only
|Controls = {{Keyboard}} {{Joystick}}
|Language = {{EN}}
|Media = {{Disk}} {{Tape}}
|Language Compatability = {{EN}}[[464]], [[664]], [[6128]] & [[Plus]]|Magazine Reviews= [[Amstrad Computer User|N/A - ACU 01]], [[Amstrad Computer User|4/5 - ACU 05]], [[Amstrad Action|71% - AA 001]], [[Amtix|74% - Amtix 01]]
|Info =
}}
|}
One of the first 'almost' 3D space games: Easily playable, with a dozen or so controls for flying a ship (the Centurian) against a fleet of Myon vessels (3 Types) which are invading the solar system. == Overview ==
Although not on a par with the likes One of Elite, it was the first 'almost' 3D space games: Easily playable , with a dozen or so controls for flying a ship (and had an endingthe Centurian). There were against a few very minor bugs in the programming but these had no effect on fleet of Myon vessels which are invading the playabilitysolar system.
== Although not on a par with the likes of '''Inlay Text'[[Elite]]'' , it was playable (and had an ending). There were a few very minor bugs in the programming but these had no effect on the playability. The game was very tricky to get to grips with thanks to the vast array of keyboard controls to compliment the joystick/cursor control of the ship. Perseverence was key, however, and a complex but fun game was to be found inside. == Plot ==
Codename MAT - MISSION: ALIEN TERMINATION - the desperate plan to place in the mind of a teenager the combined tactical skills of all the planetary leaders in the solar system. MAT is mankind's last hope.
Now your mind is MAT's mind. Take control of the Centurion and blast off on the greatest adventure of all...
{||-|[[Image:Codename_MAT_(Title).png‎|left|thumb|200px|Loading screen]]|[[Image:Codename MAT Screenshot.png|left|thumb|200px|In-Game Screenshot]]<br style="clear:both;"/>|}= Screenshots & Videos ==
<gallery caption== '''Videos''' =="Codename MAT">Image:Codename_Mat_(Solar_Chart).png|Solar Chart - One of the Many Map and Instrument Screens!Image:Codename MAT Screenshot.png|In 3D Battle - more than a passing nod to [[Star Wars]] here...</gallery>
None == '''Ratings''' == Generally well received by the CPC gaming press, Codename MAT received a fairly glowing review from the Amsoft owned ''[[Amstrad Computer User]]'' their reviewer speculating that "Originals of Code Name Mat may be changing hands in fifty years time in much the same way as the first editions of famous novels." By the time ''[[Amstrad Action]]'' and ''[[Amtix]]'' came on the scene, the game was already a year old and the excitement wasn't quite as fever pitch. ''Amstrad Action'' remarked that there was "Plenty of depth of control and game size but that lots of keyboard controls can be confusing" while ''Amtix'' suggested that while "the 3D graphics are only average, the game can prove so addictive that it doesn't matter." {|{{Prettytable|width: 700px; font-size: 2em;}}|ACU:|| Issue 01 (Aug/Sep '84)|| Page 16|| no mark|-|ACU:|| Issue 05 (Apr '85)|| Page 41|| 4/5|-|AA:|| Issue 01 (Oct '85)|| Page 79-80|| 71%|-|Amtix:|| Issue 01 (Nov '85)|| Page 26|| 74%|-|} == '''Cheat Mode''' == None == '''Prequels / Sequels''' == * 1. '''Codename MAT''' (1984)* 2. [[Codename MAT II]] (1985) == '''Compilations & Re-releases''' and Compilations ==
* Re-released by [[Zeppelin Games]] (1988)
** [[10 Computer Hits 2]] (1986)
== '''Hints & Tips == None - Please feel free to add and remember to give full credit! == Trivia''' ==
*Originally released for the [[ZX Spectrum]], author [[Derek Brewster]] had decided to name his game ''Invasion 2000'', however, publishers [[Micromega]] were unhappy with the name as it didn't reflect the content and made it sound like another space invaders knock-off, which the market was being flooded with at that time. Prior to settling on '''Codename MAT''', the game was also known as ''Hank'' during the development stage.
*The game was the first release for Brewster's own company [[Zeppelin Games]] when the title was re-released at the beginning of 1988.
*The game spawned a sequel in the form of ''[[Codename MAT II]]'' published by [[Domark]]
== '''Downloads & Materials''' Gallery ==
<gallery caption="Codename MAT">
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