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29 bytes added, 11:19, 20 March 2012
Demo by [[Optimus]] with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.
== Pictures ==
<gallery caption="Wolfenstrad screen" >
image:wolfenstrad screen 7.png|
== Links ==
Page at []
[[Category:Demos 2012]]