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Programming:Keyboard redefinition

No change in size, 08:24, 15 January 2014
/* Key redefinition library */
For performance , it is possible to compute directly offset and mask in keyboard buffer with GetMask function.This is usefull for game as IsPressed function can be considered as slow.
As SHIFT or CONTROL status can be a control problem , you can inhibate them using IgnoreSHITFCTRL.
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