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Plus Vectored Interrupt Bug

240 bytes added, 10:21, 30 July 2017
/* The Vectored Interrupt Bug */
* If the instruction at the time of interrupt acknowledge is located in a memory region where A13=0 then the bug happens. The bug is not dependent on RAM or ROM or I register value. The location of the interrupt handler code is also not important. The location of the instruction is important. The bug also doesn't with opcodes that don't use memory read/write or don't contain a memory read/write when fetching the opcode. Single byte instructions are fine including HALT. However, it is difficult to code in a way to workaround the issue in this way.
* If the instruction at the time of interrupt acknowledge is located in a memory region where A13=1 then the bug doesn't happen. Therefore to workaround the issue put  There are workarounds:* Put your code between &2000-&3fff, &6000-&7fff, &a000-&bfff, &e000-&ffff. You can place your I value anywhere and the code for your interrupt handlers can be anywhere.You can make use of RAM and ROM and cart to make this easier* Set all interrupt handlers to the same function, do not use auto-clear (DCSR bit 0 = 0) and handle it like IM 1. (For memory reasons IM 2 is often easier to use to control interrupts)
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