Difference between revisions of "Licenced games"

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m (Movie)
m (Book)
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*[[Dragon's Flame]] (1990)
 
*[[Dragon's Flame]] (1990)
 
*[[The Famous Five: Five on a Treasure Island]] (1992)
 
*[[The Famous Five: Five on a Treasure Island]] (1992)
 +
*[[The Fourth Protocol]] (1986)
 
*[[Frankenstein]] (1987)
 
*[[Frankenstein]] (1987)
 
*[[The Growing Pains of Adrian Mole]] (1987)
 
*[[The Growing Pains of Adrian Mole]] (1987)

Revision as of 03:34, 4 May 2010

The mid 1980s and early 90's were a time of almost unparalled marketing for films and television shows that saw the newly burdgeoning home computer market as a lucrative source of income just waiting to be tapped.

With the right game, producers knew that they could get a few extra punters through the door to see their films and conversely, game developers knew that the right licence could reap huge dividends and pull in extra sales than an unbranded game of similar or better quality could ever hope to do.

It didn't just stop at the local multiplex either! Books and even radio programmes were reimagined on the CPC, with a number of sporting personalities and events also finding themselves on CPC monitors throughout the continent!

Board games, toys, cans of cola, you name it - if it had a value, chances are someone would be looking to make a CPC version before too long...


Movie

Television

Comic Book

Book

Radio