Author Topic: Converted GX4000 .cpr - The topic (repository link in first post)  (Read 341678 times)

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Offline seanb

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Re: Converted GX4000 .cpr - The topic
« Reply #325 on: 23:22, 16 May 15 »
@CraigsBar nice menu.
I wish I knew just enough to do that I'd be tempted to make a few compilation carts myself.
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Offline Phantomz

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Re: Converted GX4000 .cpr - The topic
« Reply #326 on: 00:02, 17 May 15 »
@CraigsBar nice menu.
I wish I knew just enough to do that I'd be tempted to make a few compilation carts myself.

If you do make some, try and make them gx4000 friendly if you can  ;)  that can be a pain itself  :laugh:

I mean for us to do this, all the trainers had to be modded because of no keyboard to press Y or N, then no space bar to get pasted the title screens, it was worth doing though, I enjoyed it.  :D

Offline CraigsBar

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Re: Converted GX4000 .cpr - The topic
« Reply #327 on: 00:06, 17 May 15 »
@CraigsBar nice menu.
I wish I knew just enough to do that I'd be tempted to make a few compilation carts myself.
it's all in basic, so I can send you the dsk if you want to take a look at it. The 2 screens were made with art studio, and the menu if you like is simply a joystick controlled character that runs the file based on the y coordinate.

It's pretty untidy because I kept adding bits lol. The next one will be neater.
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Offline CraigsBar

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Re: Converted GX4000 .cpr - The topic
« Reply #328 on: 00:09, 17 May 15 »
If you do make some, try and make them gx4000 friendly if you can  ;)  that can be a pain itself  :laugh:

I mean for us to do this, all the trainers had to be modded because of no keyboard to press Y or N, then no space bar to get pasted the title screens, it was worth doing though, I enjoyed it.  :D
Me too, It's the first time I have used Soundtrakker modules in anything so I was (and am) quite pleased with myself LOL.


Not to mention it's been a L-O-N-G time since I ever used Advanced Art Studio. Having some decent PC Conversion tools help, as will be obvious in the Spin Offs compilation I shoudl really start working on now.. assuming I get b-ASIC to work.


Craig
 
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Offline Phantomz

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Re: Converted GX4000 .cpr - The topic
« Reply #329 on: 00:17, 17 May 15 »
Me too, It's the first time I have used Soundtrakker modules in anything so I was (and am) quite pleased with myself LOL.


Not to mention it's been a L-O-N-G time since I ever used Advanced Art Studio. Having some decent PC Conversion tools help, as will be obvious in the Spin Offs compilation I shoudl really start working on now.. assuming I get b-ASIC to work.

Craig

I hope you make the spin off compilation menu just as good as this one  :D  I'm glad I've done all the disk for you so I can relax a bit now.  ;D

Offline CraigsBar

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Re: Converted GX4000 .cpr - The topic
« Reply #330 on: 01:04, 17 May 15 »
I hope you make the spin off compilation menu just as good as this one  :D  I'm glad I've done all the disk for you so I can relax a bit now.  ;D
I hope so too, I am currently fighting with understanding how b-ASIC works.... I got my picture converted, but cannot seem to match up the plus inks :(

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Offline CraigsBar

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Re: Converted GX4000 .cpr - The topic
« Reply #331 on: 01:16, 17 May 15 »
I hope so too, I am currently fighting with understanding how b-ASIC works.... I got my picture converted, but cannot seem to match up the plus inks :(
Ahh, I get it.... You need to load the picture first, then change the inks....
 [ Invalid Attachment ]
Not a bad start.
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Offline seanb

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Re: Converted GX4000 .cpr - The topic
« Reply #332 on: 01:26, 17 May 15 »
it's all in basic, so I can send you the dsk if you want to take a look at it. The 2 screens were made with art studio, and the menu if you like is simply a joystick controlled character that runs the file based on the y coordinate.

It's pretty untidy because I kept adding bits lol. The next one will be neater.

Cheers.
about time I started trying this stuff.
The art bit would be easy, well the easiest bit for me, and I think I can get my head around it.
Might even make a few gx4000 friendly @Phantomz
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Offline seanb

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Re: Converted GX4000 .cpr - The topic
« Reply #333 on: 01:35, 17 May 15 »
What about using the new cpc tools just released to make a menu.
Must be more flexable than just for making games.

I haven't used it yet so if that's not a possibility maybe even if it's just to make the graphics for a menu screen
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Offline seanb

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Re: Converted GX4000 .cpr - The topic
« Reply #334 on: 01:42, 17 May 15 »
Ahh, I get it.... You need to load the picture first, then change the inks....
 [ Invalid Attachment ]
Not a bad start.

An excellent start
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Offline Phantomz

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Re: Converted GX4000 .cpr - The topic
« Reply #335 on: 01:58, 17 May 15 »
Just converted " Nemesis " nice little two player shoot em up, controlled with the joystick, even p for pause works :)

It needs a fix though, you need the enter key to select pick ups, this needs mapping to button 2, if anyone can fix it.

I had a quick look for 0D to change to 5A but can't find anything, been to busy playing it  :laugh:
« Last Edit: 16:52, 07 January 17 by Phantomz »

Offline remax

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Re: Converted GX4000 .cpr - The topic
« Reply #336 on: 02:22, 17 May 15 »
I think i've reupped/updated/added everything. But check your recent additions anyway.


except :

I've also done another game , this time it's " Zynaps ".

I think there was a CPC Wiki edition of this game, with improved loading screen and else... Would be cool to have it on cpr...

http://www.cpcwiki.eu/forum/index.php?action=dldir;sa=details;lid=3851

If it's not possible, i'll upload your version!
« Last Edit: 02:33, 17 May 15 by remax »

Offline dragon

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Re: Converted GX4000 .cpr - The topic
« Reply #337 on: 02:25, 17 May 15 »
My new games.

mission imposible.  A litte fix 1,2 select keyboard joystick.

The other game as a big fix. You can play alone or can play with a second person. Or best, you can be a master of the aero plane and you can controller the two player at the same time with your game pad.

Always is needed redefine the keys, because if not and you play alone you loss the second button(bomb).

Is a spanish game, but is easy learn the menu. I not remeber now where i remap the buttons, because i made it this morning. :D .


Offline remax

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Re: Converted GX4000 .cpr - The topic
« Reply #338 on: 02:35, 17 May 15 »
My new games.

mission imposible.  A litte fix 1,2 select keyboard joystick.

Wouldn't it be better to do the reverse : 1=Joystick, 2=keyboard, as people tend to press button 1 more naturally and then become blocked.

Offline dragon

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Re: Converted GX4000 .cpr - The topic
« Reply #339 on: 02:42, 17 May 15 »
No,problem i look to change it tomorrow.

Offline remax

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Re: Converted GX4000 .cpr - The topic
« Reply #340 on: 02:49, 17 May 15 »
No,problem i look to change it tomorrow.

Perhaps do not remap the "K" at all as it has no benefits other than locking the player in the wrong mode ;)

Offline dragon

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Re: Converted GX4000 .cpr - The topic
« Reply #341 on: 02:59, 17 May 15 »
I can remap the two buttons to joystick if you want.

Offline remax

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Re: Converted GX4000 .cpr - The topic
« Reply #342 on: 03:11, 17 May 15 »
I can remap the two buttons to joystick if you want.

What's the point? Make it simple, and remap only J to button 1, no ?  ;)

Offline dragon

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Re: Converted GX4000 .cpr - The topic
« Reply #343 on: 03:28, 17 May 15 »
O.k is tomorrow, refixed.

Offline CraigsBar

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Re: Converted GX4000 .cpr - The topic
« Reply #344 on: 11:21, 17 May 15 »
What about using the new cpc tools just released to make a menu.
Must be more flexable than just for making games.

I haven't used it yet so if that's not a possibility maybe even if it's just to make the graphics for a menu screen
mainly because my coding experience is limited to basic, and a CPC or plus is the best tool for trying that.

If however I ever look at c++ or assembly then maybe. But for now adding to basic with b-asic and soundtrakker fits my knowledge level  ;D
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Offline dragon

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Re: Converted GX4000 .cpr - The topic
« Reply #345 on: 16:57, 17 May 15 »
nothing.
« Last Edit: 16:59, 17 May 15 by dragon »

Offline CraigsBar

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Re: Converted GX4000 .cpr - The topic
« Reply #346 on: 17:37, 17 May 15 »
nothing.
I am just busy on a menu for the dizzy spinoffs. I have a problem tho.... My soundtrakker tunes don't play with b-asic loaded. So I cannot do tunes and plus palette. Does anyone know how to get this working, or know of another way of creating and playing interrupt music when b-asic is present in memory.
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Offline Phantomz

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Re: Converted GX4000 .cpr - The topic
« Reply #347 on: 18:01, 17 May 15 »
I think i've reupped/updated/added everything. But check your recent additions anyway.


except :

I think there was a CPC Wiki edition of this game, with improved loading screen and else... Would be cool to have it on cpr...

http://www.cpcwiki.eu/forum/index.php?action=dldir;sa=details;lid=3851

If it's not possible, i'll upload your version!

@remax

As you wish  ;D I've sorted that version out, done all that had to be done, press fire to get passed the title screen, I've mapped Y or N to the fire buttons for this one, it's cool though as I've modded the trainer as normal to show what to press on the screen.  ;D
« Last Edit: 22:07, 17 May 15 by Phantomz »

Offline dragon

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Re: Converted GX4000 .cpr - The topic
« Reply #348 on: 18:09, 17 May 15 »
I am just busy on a menu for the dizzy spinoffs. I have a problem tho.... My soundtrakker tunes don't play with b-asic loaded. So I cannot do tunes and plus palette. Does anyone know how to get this working, or know of another way of creating and playing interrupt music when b-asic is present in memory.

I never programmed in b-asic.  :( . No idea.

Anoyone knows where i can found good copy of laser squad expansion:  http://www.cpc-power.com/index.php?page=detail&onglet=dumps&num=4956

Or anyone knows  how fix the sectors?.

pd:

1=1
2=2
3=UP
4=LEFT
5=DOWN
6=RIGHT
7=PAUSE.
« Last Edit: 22:12, 17 May 15 by dragon »

Offline CraigsBar

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Re: Converted GX4000 .cpr - The topic
« Reply #349 on: 18:25, 17 May 15 »
I never programmed in b-asic.  :( . No idea.
lol neither had I until last night. Over all I like it, shading and plus palette adds a lot to the quality of menu screen IMHO.

So for now the spinoffs cart will not have sound on the menu, since I have 3 screens all with plus colours no sound is less back tracking than no plus colours.
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