Converted GX4000 .cpr - The topic (repository link in first post)

Started by remax, 00:14, 05 May 15

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andycadley

Quote from: TFM on 23:15, 17 June 15

Suggestions:
- Deadline: 30st June of 2016 (so we can use the X-MAS break and the cold ugly winter days)
- Must run on GX4000 too (you kinda stated that, just to make it clear)


We could copy & paste the ROM competition page for that purpose... ?


Participants:
- EgoTrip
- TFM
- anybody else???


Less than 5 participants is ... boring...

Well you can count me in. I'd definitely say target hardware should be a GX4000 (so 64K, no add ons, no keyboard required etc) and also entries must use at least one Plus feature. At minimum that means setting a Plus colour palette even if everything else is done old school, I don't think that's anything that requires much "learning hardware" and keeps the spirit of the thing very cart centric.

zeropolis79

Quote from: Phantomz on 19:08, 18 June 15
Well I don't know &%&%£ about programming so can't join in the fun.  :laugh:

Do I win anything for all these conversions to the GX4000 ?

You win virtual head pats.

TFM

Quote from: andycadley on 23:50, 18 June 15
Well you can count me in. I'd definitely say target hardware should be a GX4000 (so 64K, no add ons, no keyboard required etc) and also entries must use at least one Plus feature. At minimum that means setting a Plus colour palette even if everything else is done old school, I don't think that's anything that requires much "learning hardware" and keeps the spirit of the thing very cart centric.


Sounds good to me :-)
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

yurif74

#653
EDIT:
easy two, old but funny games

Periscope Up
Guzzler

Juri

Phantomz

#654
I've just fixed " North Star "

I've remapped S for Smart Bombs to Joypad Button 2

Smart Bombs are the 3rd pickup at the bottom of the screen when you get any  ;)

I've also fixed " Dragon Ninja "

The High Score is maxed out to avoid being stuck

Gryzor

Quote from: remax on 21:52, 16 June 15

That's what Revision History is for...


Well yes, if people actually wrote a changes summary; now one has to compare each edit against the previous to see what's what.

Gryzor

Quote from: Phantomz on 19:08, 18 June 15
Do I win anything for all these conversions to the GX4000 ?  :laugh:


Tons and tons of gratitude?

remax

Quote from: Gryzor on 20:07, 20 June 15

Well yes, if people actually wrote a changes summary; now one has to compare each edit against the previous to see what's what.


No, you just need to compare against the last time you came.
Brain Radioactivity

Gryzor

Erm, yes, if you did that from the beginning. As I said, it's too late now!

remax

Quote from: Gryzor on 21:16, 20 June 15
Erm, yes, if you did that from the beginning. As I said, it's too late now!


Like i said, the "View History" function of the wiki took care of it for us.
Brain Radioactivity

Gryzor

Like I said, you need to go through each revision and compare :D


Am I misunderstanding something or are we doing circles here?

remax

Quote from: Gryzor on 21:18, 20 June 15
Like I said, you need to go through each revision and compare :D


Am I misunderstanding something or are we doing circles here?


No, you're just wrong.


You select the last revision and the revision from the last time you came, you press the button and then you have ALL the changes in one page.

Without going through all revisions one by one.


Here is all the revisions for June : http://www.cpcwiki.eu/index.php?title=Converted_GX4000_games&type=revision&diff=93818&oldid=93559
Brain Radioactivity

Gryzor

Eh, yes, and where are the dates then?

remax

Quote from: Gryzor on 21:25, 20 June 15
Eh, yes, and where are the dates then?


What's  the point ?
Brain Radioactivity

Gryzor

The original issue was to add the date-added field to the table so it can be sorted that way. Not to merely find new releases, I think.

remax

Quote from: Gryzor on 21:28, 20 June 15
The original issue was to add the date-added field to the table so it can be sorted that way. Not to merely find new releases, I think.


No, the original issue was that it was tedious to update the set when you let time flow a little bit too much cause you have either to download all, or to find what has been added/updated.


I think revision history does the job pretty well. And i plan to release a weekly .dat for ClrMame to make things super easy.


I have no interest and really don't see the point in archiving the release date just for the sake of it.


But if anyone wants to do it (people may have time to lose), then let's go, but yes you'll have to go through each revision.
Brain Radioactivity

Gryzor

Well, then, that's a reply to the original poster, not for me :)

remax

Quote from: Gryzor on 21:38, 20 June 15
Well, then, that's a reply to the original poster, not for me :)


Well, your post was an answer to his post, and he talked about adding a release date column for one specific reason.


But end of discussion for me, no more time for nitpicking. Knowing if i have aswered to you or not is not very interesting in this case...
Brain Radioactivity

Phantomz

#668
I don't think it's as good as the original game from codemasters, but I've converted " Robin Hood - Legend Quest ".

yurif74

Another one (almost) finest conversion:
Super Sprint
keys remapped and text changed, i tested it on winape since i have no time now to test on real hardware, one player should work, but could someone test on real hardware and check if player 2 is supported please?
Pressing keys
G (Joy2 fire) T (Joy2 right) R (Joy2 left) 5 (Joy2 down) 6 (Joy 2 up)
player 2 can be controlled, so it should work perfectly on GX4000 :D

Juri

Phantomz

Quote from: yurif74 on 13:24, 22 June 15
Another one (almost) finest conversion:
Super Sprint
keys remapped and text changed, i tested it on winape since i have no time now to test on real hardware, one player should work, but could someone test on real hardware and check if player 2 is supported please?
Pressing keys
G (Joy2 fire) T (Joy2 right) R (Joy2 left) 5 (Joy2 down) 6 (Joy 2 up)
player 2 can be controlled, so it should work perfectly on GX4000 :D

Juri

Just tested it on my GX4000, works fine mate.  :D

CraigsBar

I hate to come here with a request.. But I have drawn a total blank with Silkworm.


Can anyone patch this? it is a great 2 player game. I always played the Jeep!

IRC:  #Retro4All on Freenode

dcdrac

Would Elite and Savage be too ambitious?

CraigsBar

Quote from: dcdrac on 21:49, 22 June 15
Would Elite and Savage be too ambitious?
Elite, I'd say probably...It uses the number keys to determine the current views, cargo, Hyperspace map etc.... There are simply not enough buttons on even 2 controllers to map that lot to.


Savage - Not familiar with that one, sorry


Craig

IRC:  #Retro4All on Freenode

zeropolis79

Savage was programmed by David Perry for Probe and released by Firebird.. I think it could be do-able for a GX4000

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