Printed Amstrad Addict magazine announced, check it out here!
Started by remax, 22:14, 04 May 15
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Quote from: dcdrac on 22:58, 22 November 15I am imagining a box with chips in with every single Amstrad game going that you plug into the disk drive slot and have instant access.
Quote from: Phantomz on 20:03, 27 November 15Ok, I've done another game.This one is " Star Sabre " shame there is no music, but we can only run the 64k version on the GX4000 I've removed the game as unsure if it is available as a free download like Sub Hunter? It's shown on CPC Power as PD.The Demo version is available here.
Quote from: remax on 19:28, 29 November 15Send a PM to Axelay, but i'm quite sure it's freeware...
Quote from: Phantomz on 20:18, 29 November 15He is a member here then?If so, I'll pm him
Quote from: Phantomz on 21:57, 29 November 15Maybe someone could help remap up down left and right in v2 to joypad 2, fire button's already done Only Part 1 - Forest and Part 2 - Plain need doing as they are the only parts with mode 3 = 2 Player
737A LD A,(&82C2) ;A=6º byte in keyboard Buffer.....737F AND &037381 CP &03 ;Up & down not allowed at the same time.....7385 BIT 0,A ;Test bit 0 = Joy2 Up.....738B BIT 1,A ;Test bit 1 = Joy2 Down.....7391 LD A,(&82C2).....7394 AND &0C7396 CP &0C ;Left & Right not allowed at the same time.....739A BIT 2,A ;Test bit 2 = Joy2 Left.....73A0 BIT 3,A ;Test bit 3 = Joy2 Right
Quote from: Urusergi on 16:12, 30 November 15Done!! Code Select Expand737A LD A,(&82C2) ;A=6º byte in keyboard Buffer.....737F AND &037381 CP &03 ;Up & down not allowed at the same time.....7385 BIT 0,A ;Test bit 0 = Joy2 Up.....738B BIT 1,A ;Test bit 1 = Joy2 Down.....7391 LD A,(&82C2).....7394 AND &0C7396 CP &0C ;Left & Right not allowed at the same time.....739A BIT 2,A ;Test bit 2 = Joy2 Left.....73A0 BIT 3,A ;Test bit 3 = Joy2 Right3A,C2,82,0E,00,E6,03,FE,03,28,0C,CB,47,28,02,CB,C1,CB,4F,28,02,CB,C9,3A,C2,82,E6,0C,FE,0C,28,0C,CB,57,28,02CB,D1,CB,5F,28,02,CB,D9
Quote from: Urusergi on 19:40, 09 November 15I join to the party! The game is <<<<< Rick Dangerous 2 >>>>>The buttons are as follows. Menu:Level 1 = JOY1 FIRE1Level 2 = JOY1 LEFTLevel 3 = JOY1 DOWNLevel 4 = JOY1 RIGHTLevel 5 = JOY1 UP (Level 5 appears with cheat on)"Hurry up" = JOY2 RIGHT (while the letters jump)ESCAPE = JOY2 FIRE1Pause = Pcheat menu:Yes = y or JOY1 B1No = n or JOY1 B2How well are the keys assigned?
Quote from: remax on 21:03, 30 November 15I'm uploading the games. This one is not .cpr converted. Is it finished or a WIP ?
Quote from: Phantomz on 17:08, 30 November 15Like I said, I'm still getting used to these keyboard scanning games, at least I found the right area
Quote from: Executioner on 21:53, 30 November 15With the new version of WinAPE you can set a keyboard read breakpoint, that should help you find the keyboard scanning routines.
Quote from: Phantomz on 20:26, 30 November 15@Urusergi Can you unpack CNGSoft games? If so, is there any chance you could do " Operation Wolf "
Quote from: dcdrac on 20:27, 30 November 15RequestCan we have a CPR of this?labyrinth © bollaware (19??)
Quote from: Urusergi on 22:20, 29 November 15 Ladies and gentlemen, with all of you...<<<<< FROGGER >>>>>- Infinite lives & time (Joy1 Up / Joy1 Down - Yes / No)- Insert Coins : P- One player : Joy1 B1- Two players : Joy 1 B2
Quote from: remax on 22:17, 30 November 15Someone knows what are the exclusive CPC+ Features ? Palette ?
Quote from: Executioner on 22:29, 30 November 15It uses most of the CPC Plus features. DMA Sound, Hardware scrolling, sprites, palette, raster interrupts, and it doesn't run on a standard CPC.
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