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avatar_GOB

Crazy cars 2. CPC+/GX4000 version patched

Started by GOB, 12:01, 21 October 16

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GOB

Following a discussion with Roudoudou, we fixed two bugs. The fading in the sky that moved constantly and the gradient of the introductory screen that does not display half the color ... Here is a patched version.

roudoudou

It's a very quick fix
The screen clean do not use stack anymore, so the routine is slower
It does not affect the gameplay but (maybe the game is harder but anyway, it does not have a proper end)
If someone find me some free RAM (i was lazy yesterday), it's possible to rewrite all interruption routines, keep stack cleaning screen routine and lose much less time.

My pronouns are RASM and ACE

arnoldemu

Quote from: roudoudou on 12:54, 21 October 16
It's a very quick fix
The screen clean do not use stack anymore, so the routine is slower
It does not affect the gameplay but (maybe the game is harder but anyway, it does not have a proper end)
If someone find me some free RAM (i was lazy yesterday), it's possible to rewrite all interruption routines, keep stack cleaning screen routine and lose much less time.
Why not use a new cart page?
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

roudoudou

Quote from: arnoldemu on 13:36, 21 October 16
Why not use a new cart page?


Because it was a very quick fix  ;D


An advanced fix will need a precise RAM mapping, and a analysis of every things the game do



My pronouns are RASM and ACE

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