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avatar_salvogendut

Help! I am building a Cyboard II

Started by salvogendut, 17:25, 07 September 25

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salvogendut

I have started to assemble a Cyboard II (from https://github.com/salafek/cyboard-for-cpc) and I can see in the BOM  that there are two elements R12 and R13 that are marked as 'Jumpers'. Since the images on github have a WS5100 covering that part, does anybody know how should I jumper these? If at all? See my board under contruction with the area marked in red where these jumpers should be



The finished board as it appears in github

Si nequeo Superos flectere, Acheronta movebo

robcfg

As the value for R12 and R13 is 0 ohm, and they are labeled as "jumper", I thin it means just connect it with a piece of wire.

If you have some resistor legs cut, provided they are long enough, you can solder that piece of metal instead of a cable.

salvogendut

I see! Thanks for the heads up!
Si nequeo Superos flectere, Acheronta movebo

Prodatron

thanks and cool to see more and more of this great hardware!

GRAPHICAL Z80 MULTITASKING OPERATING SYSTEM

d_kef

#4
Quote from: robcfg on 19:22, 07 September 25As the value for R12 and R13 is 0 ohm, and they are labeled as "jumper", I thin it means just connect it with a piece of wire.

If you have some resistor legs cut, provided they are long enough, you can solder that piece of metal instead of a cable.
That's the way to go indeed!
If you have any more questions just contact me.

Edit: By the way, it's Cyboard not Cyboard II. Unless you add something to the design and make it Cyboard II.😉

d_kef

salvogendut

Quote from: d_kef on 22:45, 07 September 25
Quote from: robcfg on 19:22, 07 September 25As the value for R12 and R13 is 0 ohm, and they are labeled as "jumper", I thin it means just connect it with a piece of wire.

If you have some resistor legs cut, provided they are long enough, you can solder that piece of metal instead of a cable.
That's the way to go indeed!
If you have any more questions just contact me.

Edit: By the way, it's Cyboard not Cyboard II. Unless you add something to the design and make it Cyboard II.😉

d_kefHey
Quote from: d_kef on 22:45, 07 September 25
Quote from: robcfg on 19:22, 07 September 25As the value for R12 and R13 is 0 ohm, and they are labeled as "jumper", I thin it means just connect it with a piece of wire.

If you have some resistor legs cut, provided they are long enough, you can solder that piece of metal instead of a cable.
That's the way to go indeed!
If you have any more questions just contact me.

Edit: By the way, it's Cyboard not Cyboard II. Unless you add something to the design and make it Cyboard II.😉

d_kef


Thank you!!! I will definitely contact you! Also my apologies, it is indeed just a Cyboard! Not sure where that II came from  :)
Si nequeo Superos flectere, Acheronta movebo

joky

And please note that the clock must be equipped for a mouse to work on the USB port. I spent a long time looking for a fault that didn't exist, just because the clock wasn't equipped. :picard:

salvogendut

Quote from: joky on Yesterday at 17:28And please note that the clock must be equipped for a mouse to work on the USB port. I spent a long time looking for a fault that didn't exist, just because the clock wasn't equipped. :picard:
Wow thanks for the warning! I could easily loose my marbles on something like that :)
Si nequeo Superos flectere, Acheronta movebo

d_kef

Quote from: joky on Yesterday at 17:28And please note that the clock must be equipped for a mouse to work on the USB port. I spent a long time looking for a fault that didn't exist, just because the clock wasn't equipped. :picard:
That's a SymbOS "feature". It's just how SymbOS detects the presence of a Symbiface II. 
Every single component of Cyboard works independently of the others.

d_kef

joky

Okay, thank you for the explanation.

Prodatron

Quote from: d_kef on Yesterday at 17:53
Quote from: joky on Yesterday at 17:28And please note that the clock must be equipped for a mouse to work on the USB port. I spent a long time looking for a fault that didn't exist, just because the clock wasn't equipped. :picard:
That's a SymbOS "feature". It's just how SymbOS detects the presence of a Symbiface II.
Every single component of Cyboard works independently of the others.

d_kef
In fact it's a "PlayCity feature". The old auto-detection for the SF2 mouse was independant from the other SF2 components.
Unfortunately the PlayCity is mirroring its ports to a larger range, which also includes the SF2 mouse. Old SymbOS versions use the old detection, but it doesn't work anymore, if a PlayCity is connected as well.

if 0
;### OLD DETECTION ROUTINE -> DOESN'T WORK WITH PLAYCITY

;### Detects and initializes device
;### Output    CF=1 device present and initialized
;### Destroyed  AF,BC,DE,HL,IX,IY
ms2det  ld bc,ms2prt
        ld a,100
ms2det1 in d,(c)
        dec a
        jr nz,ms2det1
        in a,(c)
        scf
        ret z
        ccf
        ret
endif



If anyone knows a methode, how to detect the SF2 mouse, when then PlayCity is connected as well, please tell me!

GRAPHICAL Z80 MULTITASKING OPERATING SYSTEM

d_kef

Quote from: Prodatron on Yesterday at 20:29Unfortunately the PlayCity is mirroring its ports to a larger range, which also includes the SF2 mouse. Old SymbOS versions use the old detection, but it doesn't work anymore, if a PlayCity is connected as well.
But then if you detect the presence of the PlayCity you can completely skip SF2 mouse detection because otherwise you will get garbage as both interfaces are driving the data bus. You can call your (old) detection routine only if the PlayCity is not present.
I mean as I understand it, it's not possible to have them both working. Is it?

d_kef

Prodatron

Quote from: d_kef on Yesterday at 21:40
Quote from: Prodatron on Yesterday at 20:29Unfortunately the PlayCity is mirroring its ports to a larger range, which also includes the SF2 mouse. Old SymbOS versions use the old detection, but it doesn't work anymore, if a PlayCity is connected as well.
But then if you detect the presence of the PlayCity you can completely skip SF2 mouse detection because otherwise you will get garbage as both interfaces are driving the data bus. You can call your (old) detection routine only if the PlayCity is not present.
I mean as I understand it, it's not possible to have them both working. Is it?
Good question, that stuff is 10 years ago and I have to check it again, as I forgot it already again haha  ???

GRAPHICAL Z80 MULTITASKING OPERATING SYSTEM

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