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Charlie Bookeers Games Changed the word

Started by dcdrac, 14:46, 01 December 13

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dcdrac

There was  a spectrum clone the Russians had think it was called the Hobbit.

Bryce

If he had anything close to a CPC it was more likely a KC Compact or similar.

Bryce.

arnoldemu

Quote from: dcdrac on 21:23, 16 December 13
There was  a spectrum clone the Russians had think it was called the Hobbit.
yes and the Scorpion and Pentagon.

arnoldemu

Quote from: AMSDOS on 09:45, 16 December 13
Interesting it's Text-based:



I wrote a text based Tetris for the CPC a few years back - I made it around the time of the GB tetris.

Bryce

And why don't we have it!? :) Would it fit on a ROM?

Bryce.


Bryce

Wow, they certainly cloned the shit out of that machine. It makes the MSX look like a one off :D

Bryce.

arnoldemu

Quote from: Bryce on 21:54, 16 December 13
And why don't we have it!? :) Would it fit on a ROM?

Bryce.
errr... I didn't think it was good enough to release.

arnoldemu

Quote from: Bryce on 22:20, 16 December 13
Wow, they certainly cloned the shit out of that machine. It makes the MSX look like a one off :D

Bryce.
those machines make far too much attribute based graphics!
one system is enough  :laugh:

Bryce

They're Z80 and I'm a big Spectrum fan too, so I think they are all cool (although some of them really do over-do the retro look :D).

Bryce.

beaker

Out of interest, what is the best version of the Spectrum to buy and use for games today? The toastrack with DivIDE, +2 with DivIDE? I was looking at the +3 and maybe putting a HxC in it but I read it had some compatibility issues...

andycadley

Swings and roundabouts really. The 128 and grey +2 have the wrong contention and a hardware bug that crashes the machine if you put "bad" values in the I register, so some games run slowly or don't work properly. The +3 and +2A fix many of the bugs but that means some older 48K titles that made use of things like the "floating bus" effect won't work on those either (although some +3 models have sound issues). The 48K models probably have the highest compatibility, but then you lose out on all the 128K niceties (AY sound and less multiloads)

Personally I'd opt for a +2A, they were the most widely sold machine so are readily available and most of the games which had compatibility issues were fixed in re-release version (or subsequent fixes have turned up on t'interwebs)

Bryce

A 48K with DivIDE 2K11 for compatibility and tape games and a +3 with sound fixed and a HxC for everything else (and a +128K just for that great retro keyboard).

Bryce.

Gryzor

Alexey Pajitnov developing on an Amstrad? Lol :D


It was developed on this: Electronika 60 - Wikipedia, the free encyclopedia

ralferoo


AMSDOS

Quote from: arnoldemu on 21:43, 16 December 13
I wrote a text based Tetris for the CPC a few years back - I made it around the time of the GB tetris.

Well with some Redefined Russian Letters, I don't see why the Amstrad version couldn't look like the original.  :)
* Using the old Amstrad Languages :D * And create my own ;)
* Incorporating the Firmware :P
* I also like to problem solve code in BASIC :)   * And type-in Type-Ins! :D

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AMSDOS

Quote from: Gryzor on 17:31, 17 December 13
Alexey Pajitnov developing on an Amstrad? Lol :D


It was developed on this: Electronika 60 - Wikipedia, the free encyclopedia

Is that the computer that Disney took part of the name of to make the Tron film, or is that another Urban Myth?
* Using the old Amstrad Languages :D * And create my own ;)
* Incorporating the Firmware :P
* I also like to problem solve code in BASIC :)   * And type-in Type-Ins! :D

Home Computing Weekly Programs
Popular Computing Weekly Programs
Your Computer Programs
Updated Other Program Links on Profile Page (Update April 16/15 phew!)
Programs for Turbo Pascal 3

Gryzor

Yeah, ultimately a PDP-11 clone.


Damn, ain't this a thing of beauty? I'd like me one of these...
[attach=2]

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