Started by CPCRetroDev, 20:23, 13 July 20
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Quote from: ervin on 06:14, 25 September 20I've been working hard on something.Hopefully I can finish it!
QuoteThe rules of the competition will be published and announced in the next few days.
Quote from: Gryzor on 12:38, 29 September 20Yeah but WHERE does one submit? Is there a form? What?
QuoteThe rules of the competition will be published and announced in the next few days,
Quote from: reidrac on 15:12, 29 September 20Looks like this situation is because the contest happens in the context of the University of Alicante, and being official, the rules must be approved by the Uni.With all the covid situation, things have been complicated everywhere. So I guess it makes sense.
QuoteIn the meantime, use last year's rules as a reference, the basic parts will be similar.
Quote from: CPCRetroDev on 17:21, 17 October 20In the meantime, use last year's rules as a reference, the basic parts will be similar.
QuoteGames must load into memory in a single pass. Several loads are valid before the start of the game. Once the game starts, it must load nothing more (that is, no multi-load permitted). Therefore, only 64K of RAM will be available for any game during execution.
Quote from: Skunkfish on 16:26, 19 October 20How easy is it to get to grips with CPCTelera?
Quote from: Skunkfish on 16:26, 19 October 20I've just found the source of the (unreleased) snake game I wrote 15 years ago (for Windows).I'm SO tempted to have a go at porting it to the Amstrad for the competition, it won't be in danger of winning any prizes but it would be a nice personal accomplishment. How easy is it to get to grips with CPCTelera?
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